diff --git a/soh/soh/Enhancements/presets.h b/soh/soh/Enhancements/presets.h index aea4bb1fd79..a502dc3daad 100644 --- a/soh/soh/Enhancements/presets.h +++ b/soh/soh/Enhancements/presets.h @@ -163,7 +163,7 @@ const std::vector enhancementsCvars = { CVAR_ENHANCEMENT("GravediggingTourFix"), CVAR_ENHANCEMENT("DekuNutUpgradeFix"), CVAR_ENHANCEMENT("NaviTextFix"), - CVAR_ENHANCEMENT("AnubixFix"), + CVAR_ENHANCEMENT("AnubisFix"), CVAR_ENHANCEMENT("CrouchStabHammerFix"), CVAR_ENHANCEMENT("CrouchStabFix"), CVAR_ENHANCEMENT("GerudoWarriorClothingFix"), @@ -682,7 +682,7 @@ const std::vector enhancedPresetEntries = { PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NewDrops"), 1), // Fix Anubis fireballs - PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubixFix"), 1), + PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubisFix"), 1), // Autosave PRESET_ENTRY_S32(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_LOCATION_AND_MAJOR_ITEMS), @@ -808,7 +808,7 @@ const std::vector randomizerPresetEntries = { PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NewDrops"), 1), // Fix Anubis fireballs - PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubixFix"), 1), + PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubisFix"), 1), // Autosave PRESET_ENTRY_S32(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_LOCATION_AND_MAJOR_ITEMS), diff --git a/soh/soh/SohMenuBar.cpp b/soh/soh/SohMenuBar.cpp index f56c23c7fca..c396de73893 100644 --- a/soh/soh/SohMenuBar.cpp +++ b/soh/soh/SohMenuBar.cpp @@ -1201,7 +1201,7 @@ void DrawEnhancementsMenu() { UIWidgets::Tooltip("Prevents the Forest Stage Deku Nut upgrade from becoming unobtainable after receiving the Poacher's Saw"); UIWidgets::PaddedEnhancementCheckbox("Fix Navi text HUD position", CVAR_ENHANCEMENT("NaviTextFix"), true, false); UIWidgets::Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button"); - UIWidgets::PaddedEnhancementCheckbox("Fix Anubis fireballs", CVAR_ENHANCEMENT("AnubixFix"), true, false); + UIWidgets::PaddedEnhancementCheckbox("Fix Anubis fireballs", CVAR_ENHANCEMENT("AnubisFix"), true, false); UIWidgets::Tooltip("Make Anubis fireballs do fire damage when reflected back at them with the Mirror Shield"); if (UIWidgets::PaddedEnhancementCheckbox("Fix Megaton Hammer crouch stab", CVAR_ENHANCEMENT("CrouchStabHammerFix"), true, false)) { if (!CVarGetInteger(CVAR_ENHANCEMENT("CrouchStabHammerFix"), 0)) { diff --git a/soh/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c b/soh/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c index 0b1a2b0b7ec..a26f5a08bd0 100644 --- a/soh/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c +++ b/soh/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c @@ -116,7 +116,7 @@ void func_809B27D8(EnAnubiceFire* this, PlayState* play) { Audio_PlayActorSound2(&this->actor, NA_SE_IT_SHIELD_REFLECT_SW); this->cylinder.base.atFlags &= 0xFFE9; this->cylinder.base.atFlags |= 8; - this->cylinder.info.toucher.dmgFlags = CVarGetInteger(CVAR_ENHANCEMENT("AnubixFix"), 0) ? 0x800 : 2; + this->cylinder.info.toucher.dmgFlags = CVarGetInteger(CVAR_ENHANCEMENT("AnubisFix"), 0) ? 0x800 : 2; this->unk_15A = 30; this->actor.params = 1; this->actor.velocity.x *= -1.0f;