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Fix UID support in MultiplayerSpawner
🔗 GHA #1683: Commit 67b95f3 pushed by KoBeWi
December 3, 2024 21:11 1h 13m 18s bug_spawner_spawns_new_bugs_to_fix
December 3, 2024 21:11 1h 13m 18s
Refactor ColorPicker shapes
🔗 GHA #1680: Commit 04e059f pushed by KoBeWi
December 1, 2024 22:47 39m 36s shapez.godot
December 1, 2024 22:47 39m 36s
Fix progress dialog steals focus
🔗 GHA #1679: Commit 3759100 pushed by KoBeWi
November 30, 2024 11:18 46m 39s give_back_the_focus
November 30, 2024 11:18 46m 39s
Fix progress dialog steals focus
🔗 GHA #1678: Commit 36bc47c pushed by KoBeWi
November 29, 2024 20:18 1h 38m 48s give_back_the_focus
November 29, 2024 20:18 1h 38m 48s
Fix progress dialog steals focus
🔗 GHA #1677: Commit fb8c940 pushed by KoBeWi
November 29, 2024 20:17 1h 28m 8s give_back_the_focus
November 29, 2024 20:17 1h 28m 8s
Add helper method to get Window from ID
🔗 GHA #1676: Commit e0304a7 pushed by KoBeWi
November 29, 2024 20:15 1h 1m 35s easy_windows
November 29, 2024 20:15 1h 1m 35s
Debounce inspector search to make it more responsive
🔗 GHA #1675: Commit b935e3f pushed by KoBeWi
November 29, 2024 13:38 31m 49s responsible_inspector
November 29, 2024 13:38 31m 49s
Debounce inspector search to make it more responsible
🔗 GHA #1674: Commit a4eeb8c pushed by KoBeWi
November 29, 2024 13:36 33m 19s responsible_inspector
November 29, 2024 13:36 33m 19s
Debounce inspector search to make it more responsible
🔗 GHA #1673: Commit 73908b1 pushed by KoBeWi
November 29, 2024 13:34 24m 12s responsible_inspector
November 29, 2024 13:34 24m 12s
Debounce inspector search to make it more responsible
🔗 GHA #1672: Commit e3e6f0e pushed by KoBeWi
November 28, 2024 22:37 1h 0m 30s responsible_inspector
November 28, 2024 22:37 1h 0m 30s
Improve 2D guide metadata
🔗 GHA #1671: Commit c2cbb65 pushed by KoBeWi
November 28, 2024 21:19 23m 52s pseudoscenestringnames
November 28, 2024 21:19 23m 52s
Set default project path where a project was last created
🔗 GHA #1670: Commit fe07a4b pushed by KoBeWi
November 28, 2024 14:07 59m 58s persistence
November 28, 2024 14:07 59m 58s
Improve 2D guide metadata
🔗 GHA #1669: Commit 06386d5 pushed by KoBeWi
November 28, 2024 13:07 58m 34s pseudoscenestringnames
November 28, 2024 13:07 58m 34s
Fix non-empty project folder confirmation dialog
🔗 GHA #1668: Commit e7e3a25 pushed by KoBeWi
November 28, 2024 12:32 1h 3m 12s nonempt_dialog
November 28, 2024 12:32 1h 3m 12s
Fix UID support in MultiplayerSpawner
🔗 GHA #1667: Commit 4fdb8ad pushed by KoBeWi
November 27, 2024 14:07 57m 52s bug_spawner_spawns_new_bugs_to_fix
November 27, 2024 14:07 57m 52s
Refactor ColorPicker shapes
🔗 GHA #1666: Commit 029beba pushed by KoBeWi
November 26, 2024 23:31 41m 37s shapez.godot
November 26, 2024 23:31 41m 37s
Fix UID support in MultiplayerSpawner
🔗 GHA #1665: Commit ffba7c3 pushed by KoBeWi
November 26, 2024 15:22 1h 1m 44s bug_spawner_spawns_new_bugs_to_fix
November 26, 2024 15:22 1h 1m 44s
Fix stringification of Vector4
🔗 GHA #1664: Commit e210313 pushed by KoBeWi
November 22, 2024 20:44 23m 8s Vector4.0
November 22, 2024 20:44 23m 8s
Untangle ColorPicker includes
🔗 GHA #1663: Commit 289e548 pushed by KoBeWi
November 22, 2024 20:42 50m 26s quantum_entanglement_of_source_files
November 22, 2024 20:42 50m 26s
Fix stringification of Vector4
🔗 GHA #1662: Commit ed20bfe pushed by KoBeWi
November 22, 2024 15:53 1h 13m 26s Vector4.0
November 22, 2024 15:53 1h 13m 26s
Fix stringification of Vector4
🔗 GHA #1661: Commit 7279be6 pushed by KoBeWi
November 22, 2024 15:47 1h 3m 20s Vector4.0
November 22, 2024 15:47 1h 3m 20s
Fix stringification of Vector4
🔗 GHA #1660: Commit e63924f pushed by KoBeWi
November 22, 2024 15:24 1h 3m 23s Vector4.0
November 22, 2024 15:24 1h 3m 23s
Add create_id_for_path() to ResourceUID
🔗 GHA #1659: Commit 7463cc7 pushed by KoBeWi
November 22, 2024 14:51 1h 0m 33s using_rng_to_destroy_rng
November 22, 2024 14:51 1h 0m 33s