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Support depth buffers
Linux (Vulkan) #1934: Commit 9e66617 pushed by RobDangerous
September 20, 2024 20:16 52s main
September 20, 2024 20:16 52s
Initial work on root constants
Linux (Vulkan) #1933: Commit 596fbad pushed by RobDangerous
September 19, 2024 00:51 1m 3s main
September 19, 2024 00:51 1m 3s
Add some validation for copy_texture_to_texture
Linux (Vulkan) #1932: Commit 10a89e8 pushed by RobDangerous
September 17, 2024 15:44 1m 6s main
September 17, 2024 15:44 1m 6s
Only set one viewport/scissor (the others are only used via SV_Viewpo…
Linux (Vulkan) #1931: Commit 663d43d pushed by RobDangerous
September 17, 2024 12:15 7m 7s main
September 17, 2024 12:15 7m 7s
Set an optimized clear value
Linux (Vulkan) #1930: Commit eba9a51 pushed by RobDangerous
September 17, 2024 12:04 1m 49s main
September 17, 2024 12:04 1m 49s
Kick out hardcoded texture sizes
Linux (Vulkan) #1929: Commit ec9a93a pushed by RobDangerous
September 17, 2024 11:54 53s main
September 17, 2024 11:54 53s
Support multiple render targets and pimp the copy functions
Linux (Vulkan) #1928: Commit 17b2ad7 pushed by RobDangerous
September 17, 2024 11:43 1m 0s main
September 17, 2024 11:43 1m 0s
Make render targets work
Linux (Vulkan) #1927: Commit 5620fca pushed by RobDangerous
September 17, 2024 10:01 53s main
September 17, 2024 10:01 53s
Change kope_d3d12_descriptor_set_set_bvh_view_srv to directly use the…
Linux (Vulkan) #1926: Commit dd3d838 pushed by RobDangerous
September 17, 2024 00:29 11m 48s main
September 17, 2024 00:29 11m 48s
Update Kong once more
Linux (Vulkan) #1925: Commit a683925 pushed by RobDangerous
September 17, 2024 00:28 1m 10s main
September 17, 2024 00:28 1m 10s
Update Kong some more
Linux (Vulkan) #1924: Commit d706b74 pushed by RobDangerous
September 16, 2024 23:59 3m 49s main
September 16, 2024 23:59 3m 49s
Update Kong
Linux (Vulkan) #1923: Commit b0f49b8 pushed by RobDangerous
September 16, 2024 23:56 53s main
September 16, 2024 23:56 53s
Support bvh updates
Linux (Vulkan) #1922: Commit 5c9f9fe pushed by RobDangerous
September 16, 2024 12:51 2m 54s main
September 16, 2024 12:51 2m 54s
Use the provided transforms
Linux (Vulkan) #1921: Commit 7e64c54 pushed by RobDangerous
September 16, 2024 12:21 7m 2s main
September 16, 2024 12:21 7m 2s
Kick out DirectXMath
Linux (Vulkan) #1920: Commit b93b780 pushed by RobDangerous
September 16, 2024 12:16 8m 52s main
September 16, 2024 12:16 8m 52s
Add scale matrices
Linux (Vulkan) #1919: Commit fc56f41 pushed by RobDangerous
September 16, 2024 12:15 1m 22s main
September 16, 2024 12:15 1m 22s
Unify matrix functionality
Linux (Vulkan) #1918: Commit 244e691 pushed by RobDangerous
September 16, 2024 11:58 59s main
September 16, 2024 11:58 59s
Fix the bvh
Linux (Vulkan) #1917: Commit a83e0c8 pushed by RobDangerous
September 16, 2024 11:09 53s main
September 16, 2024 11:09 53s
Implement texture to texture copy
Linux (Vulkan) #1916: Commit 8009020 pushed by RobDangerous
September 16, 2024 07:35 51s main
September 16, 2024 07:35 51s
Support buffer srvs
Linux (Vulkan) #1915: Commit db6641c pushed by RobDangerous
September 16, 2024 00:19 4m 39s main
September 16, 2024 00:19 4m 39s
Add an option to use nvapi
Linux (Vulkan) #1914: Commit 278c2ee pushed by RobDangerous
September 16, 2024 00:19 52s main
September 16, 2024 00:19 52s
Try to trace some rays
Linux (Vulkan) #1913: Commit 930495f pushed by RobDangerous
September 15, 2024 18:00 54s main
September 15, 2024 18:00 54s
Build a raytracing hierarchy
Linux (Vulkan) #1912: Commit 2837c7f pushed by RobDangerous
September 15, 2024 16:30 1m 7s main
September 15, 2024 16:30 1m 7s
Build raytracing volumes
Linux (Vulkan) #1911: Commit 36dcd53 pushed by RobDangerous
September 15, 2024 11:34 55s main
September 15, 2024 11:34 55s
Start adding a raytracing API
Linux (Vulkan) #1910: Commit 384f958 pushed by RobDangerous
September 15, 2024 02:06 55s main
September 15, 2024 02:06 55s