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Update Kong
macOS (OpenGL) #1985: Commit dc77ffb pushed by RobDangerous
October 10, 2024 21:54 3m 21s main
October 10, 2024 21:54 3m 21s
Use the buffers for dynamic offsets
macOS (OpenGL) #1984: Commit df227ca pushed by RobDangerous
October 9, 2024 16:33 30m 16s main
October 9, 2024 16:33 30m 16s
Reset dynamic descriptor offsets
macOS (OpenGL) #1983: Commit c469d00 pushed by RobDangerous
October 9, 2024 16:10 15m 19s main
October 9, 2024 16:10 15m 19s
Allocate descriptor space for dynamic offsets
macOS (OpenGL) #1982: Commit ab3632c pushed by RobDangerous
October 9, 2024 16:07 4m 4s main
October 9, 2024 16:07 4m 4s
Set the dynamic descriptor count
macOS (OpenGL) #1981: Commit a6e4464 pushed by RobDangerous
October 8, 2024 16:56 2m 41s main
October 8, 2024 16:56 2m 41s
Receive dynamic offsets
macOS (OpenGL) #1980: Commit c7a2a7b pushed by RobDangerous
October 6, 2024 17:54 3m 12s main
October 6, 2024 17:54 3m 12s
Update Kong
macOS (OpenGL) #1979: Commit 3a7eea9 pushed by RobDangerous
October 3, 2024 01:43 10m 43s main
October 3, 2024 01:43 10m 43s
Support a forced stride for image loads
macOS (OpenGL) #1978: Commit dbc0b88 pushed by RobDangerous
October 3, 2024 01:38 3m 46s main
October 3, 2024 01:38 3m 46s
Support partial buffer access synchronization for the most part
macOS (OpenGL) #1977: Commit 78d238f pushed by RobDangerous
October 1, 2024 22:37 2m 52s main
October 1, 2024 22:37 2m 52s
Support partial buffer locks
macOS (OpenGL) #1976: Commit f5dba58 pushed by RobDangerous
October 1, 2024 20:43 3m 27s main
October 1, 2024 20:43 3m 27s
Automatically synchronize CPU/GPU buffer accesses
macOS (OpenGL) #1975: Commit d637ced pushed by RobDangerous
September 30, 2024 15:42 3m 31s main
September 30, 2024 15:42 3m 31s
Set more names
macOS (OpenGL) #1974: Commit 86de08f pushed by RobDangerous
September 30, 2024 12:47 27m 40s main
September 30, 2024 12:47 27m 40s
Pimp kope_d3d12_command_list_destroy
macOS (OpenGL) #1973: Commit 2e0eda0 pushed by RobDangerous
September 30, 2024 12:36 8m 47s main
September 30, 2024 12:36 8m 47s
Implement indirect draws
macOS (OpenGL) #1972: Commit dcdedd3 pushed by RobDangerous
September 30, 2024 12:33 4m 39s main
September 30, 2024 12:33 4m 39s
Implement timestamp queries
macOS (OpenGL) #1971: Commit 9a28393 pushed by RobDangerous
September 30, 2024 08:59 5m 8s main
September 30, 2024 08:59 5m 8s
Implement occlusion queries
macOS (OpenGL) #1970: Commit 930f218 pushed by RobDangerous
September 30, 2024 08:44 3m 4s main
September 30, 2024 08:44 3m 4s
Implement query-set creation.
macOS (OpenGL) #1969: Commit eef34d5 pushed by RobDangerous
September 29, 2024 22:49 3m 5s main
September 29, 2024 22:49 3m 5s
Use PIX to implement debug markers
macOS (OpenGL) #1968: Commit 6a989b9 pushed by RobDangerous
September 29, 2024 21:35 3m 17s main
September 29, 2024 21:35 3m 17s
Implement set_name for lists
macOS (OpenGL) #1967: Commit 21c80df pushed by RobDangerous
September 29, 2024 21:10 2m 54s main
September 29, 2024 21:10 2m 54s
Implement some missing functions
macOS (OpenGL) #1966: Commit dab5731 pushed by RobDangerous
September 28, 2024 01:38 3m 9s main
September 28, 2024 01:38 3m 9s
Fix more resource state indexing
macOS (OpenGL) #1965: Commit 30c3ff0 pushed by RobDangerous
September 27, 2024 21:44 3m 4s main
September 27, 2024 21:44 3m 4s
Fix indexing in kope_d3d12_descriptor_set_prepare_srv_texture
macOS (OpenGL) #1964: Commit 7dc324f pushed by RobDangerous
September 27, 2024 19:27 5m 28s main
September 27, 2024 19:27 5m 28s
Fix some resource state indices
macOS (OpenGL) #1963: Commit 2f0cd60 pushed by RobDangerous
September 27, 2024 01:46 7m 49s main
September 27, 2024 01:46 7m 49s
Update Kong
macOS (OpenGL) #1962: Commit ea02647 pushed by RobDangerous
September 27, 2024 01:32 16m 54s main
September 27, 2024 01:32 16m 54s
Introduce texture views
macOS (OpenGL) #1961: Commit 7a6d3f1 pushed by RobDangerous
September 27, 2024 01:18 3m 15s main
September 27, 2024 01:18 3m 15s