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set the minecraft deob jar you just got and the forge deob jar forge-deob.jar.zip into a libs folder
set bytecode viewer libs folder to the folder you just created
decompile with cfr
output of source still says failed to load classes
what I had to do as a work around:
manual add the library minecraft.jar first then forge.jar next into a new jar. place my mod after the libs were done and then decompile that. I don't think this is the behavior you intend for using bytecode viewer to get good decompiled jars
after decompiling pull apart what classes needed to be decompiled and discard the rest
could probably also be reproduced with just a jar with class A that uses class B which doesn't exist because there is no way to tell bytecode viewer where your libs files are
The text was updated successfully, but these errors were encountered:
it says unable to load classes with my minecraft mod deobed.
steps to reproduce:
what I had to do as a work around:
could probably also be reproduced with just a jar with class A that uses class B which doesn't exist because there is no way to tell bytecode viewer where your libs files are
The text was updated successfully, but these errors were encountered: