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Kronometer.cs
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Kronometer.cs
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/**
* Kronometer - Makes the KSP clock easily editable
* Copyright (c) 2017 Sigma88, Thomas P.
* Licensed under the Terms of the MIT License
*/
using System;
using System.Text;
using UnityEngine;
using Kopernicus.ConfigParser;
namespace Kronometer
{
// KRONOMETER STARTS HERE
[KSPAddon(KSPAddon.Startup.MainMenu, true)]
public class Kronometer : MonoBehaviour
{
/// <summary>
/// Name of the config node group which manages Kronometer
/// </summary>
public const string rootNodeName = "Kronometer";
void Start()
{
// Get the configNode
ConfigNode kronometer = GameDatabase.Instance.GetConfigs(rootNodeName)[0].config;
// Parse the config node
SettingsLoader loader = Parser.CreateObjectFromConfigNode<SettingsLoader>(kronometer);
if // Make sure we need the clock and all values are defined properly
(
double.PositiveInfinity > loader.Clock.hour.value &&
loader.Clock.hour.value > loader.Clock.minute.value &&
loader.Clock.minute.value > loader.Clock.second.value &&
loader.Clock.second.value > 0
)
{
// Find the home planet
CelestialBody homePlanet = FlightGlobals.GetHomeBody();
// Get home planet day (rotation) and year (revolution)
if (loader.useHomeDay)
loader.Clock.day.value = homePlanet.solarDayLength;
if (loader.useHomeYear)
loader.Clock.year.value = homePlanet.orbitDriver.orbit.period;
// If tidally locked set day = year
if (loader.Clock.year.value == homePlanet.rotationPeriod)
loader.Clock.day.value = loader.Clock.year.value;
// Convert negative numbers to positive
loader.Clock.year.value = Math.Abs(loader.Clock.year.value);
loader.Clock.day.value = Math.Abs(loader.Clock.day.value);
// Round values where it is required
if (loader.Clock.year.round)
loader.Clock.year.value = Math.Round(loader.Clock.year.value, 0);
if (loader.Clock.day.round)
loader.Clock.day.value = Math.Round(loader.Clock.day.value, 0);
if (loader.Clock.hour.round)
loader.Clock.hour.value = Math.Round(loader.Clock.hour.value, 0);
if (loader.Clock.minute.round)
loader.Clock.minute.value = Math.Round(loader.Clock.minute.value, 0);
if (loader.Clock.second.round)
loader.Clock.second.value = Math.Round(loader.Clock.second.value, 0);
if // Make sure we still need the clock and all values are still defined properly
(
double.PositiveInfinity > loader.Clock.hour.value &&
loader.Clock.hour.value > loader.Clock.minute.value &&
loader.Clock.minute.value > loader.Clock.second.value &&
loader.Clock.second.value > 0
)
{
// Replace the stock Formatter
KSPUtil.dateTimeFormatter = new ClockFormatter(loader);
}
}
}
}
// THIS IS THE REAL STUFF!
public class ClockFormatter : IDateTimeFormatter
{
/// <summary>
/// Required by IDateTimeFormatter
/// </summary>
public string PrintTime(double time, int valuesOfInterest, bool explicitPositive, bool logEnglish)
{
return PrintTime(time, valuesOfInterest, explicitPositive);
}
/// <summary>
/// The object that contains the settings for the new clock
/// </summary>
protected SettingsLoader loader { get; set; }
/// <summary>
/// Create a new clock formatter
/// </summary>
public ClockFormatter(SettingsLoader loader)
{
this.loader = loader;
FormatFixer();
}
/// <summary>
/// Create a new clock formatter
/// </summary>
public ClockFormatter(ClockFormatter cloneFrom)
{
loader = cloneFrom.loader;
FormatFixer();
}
// GET TIME
// Splits seconds in years/days/hours/minutes/seconds
protected int[] data = new int[6];
/// <summary>
/// This will count the number of Years, Days, Hours, Minutes and Seconds
/// If a Year lasts 10.5 days, and time = 14 days, the result will be:
/// 1 Year, 3 days, and whatever hours-minutes-seconds fit in 0.5 dayloader.Clock.second.
/// ( 10.5 + 3 + 0.5 = 14 )
/// </summary>
public virtual void GetTime(double time)
{
// Number of years
int years = (int)(time / loader.Clock.year.value);
// Time left to count
double left = time - years * loader.Clock.year.value;
// Number of days
int days = (int)(left / loader.Clock.day.value);
// Time left to count
left = left - days * loader.Clock.day.value;
// Number of hours
int hours = (int)(left / loader.Clock.hour.value);
// Time left to count
left = left - hours * loader.Clock.hour.value;
// Number of minutes
int minutes = (int)(left / loader.Clock.minute.value);
// Time left to count
left = left - minutes * loader.Clock.minute.value;
// Number of seconds
int seconds = (int)(left / loader.Clock.second.value);
data = new[] { 0, years, seconds, minutes, hours, days };
}
// PRINT TIME
// Prints the time in the selected format
public virtual string PrintTimeLong(double time)
{
string text = CheckNum(time);
if (text != null)
return text;
GetTime(time);
StringBuilder sb = StringBuilderCache.Acquire();
sb.Append(data[1]).Append(data[1] == 1 ? loader.Clock.year.singular : loader.Clock.year.plural).Append(", ");
sb.Append(data[5]).Append(data[5] == 1 ? loader.Clock.day.singular : loader.Clock.day.plural).Append(", ");
sb.Append(data[4]).Append(data[4] == 1 ? loader.Clock.hour.singular : loader.Clock.hour.plural).Append(", ");
sb.Append(data[3]).Append(data[3] == 1 ? loader.Clock.minute.singular : loader.Clock.minute.plural).Append(", ");
sb.Append(data[2]).Append(data[2] == 1 ? loader.Clock.second.singular : loader.Clock.second.plural);
return sb.ToStringAndRelease();
}
public virtual string PrintTimeStamp(double time, bool days = false, bool years = false)
{
string text = CheckNum(time);
if (text != null)
return text;
GetTime(time);
StringBuilder stringBuilder = StringBuilderCache.Acquire();
if (years)
stringBuilder.Append(loader.Clock.year.singular + " ").Append(data[1]).Append(", ");
if (days)
stringBuilder.Append("Day ").Append(data[5]).Append(" - ");
stringBuilder.AppendFormat("{0:00}:{1:00}", data[4], data[3]);
if (data[1] < 10)
stringBuilder.AppendFormat(":{0:00}", data[2]);
return stringBuilder.ToStringAndRelease();
}
public virtual string PrintTimeStampCompact(double time, bool days = false, bool years = false)
{
string text = CheckNum(time);
if (text != null)
return text;
GetTime(time);
StringBuilder stringBuilder = StringBuilderCache.Acquire();
if (years)
stringBuilder.Append(data[1]).Append(loader.Clock.year.symbol + ", ");
if (days)
stringBuilder.Append(data[5]).Append(loader.Clock.day.symbol + ", ");
stringBuilder.AppendFormat("{0:00}:{1:00}", data[4], data[3]);
if (data[1] < 10)
stringBuilder.AppendFormat(":{0:00}", data[2]);
return stringBuilder.ToStringAndRelease();
}
public virtual string PrintTime(double time, int valuesOfInterest, bool explicitPositive)
{
string text = CheckNum(time);
if (text != null)
return text;
bool flag = time < 0.0;
GetTime(time);
string[] symbols = { loader.Clock.second.symbol, loader.Clock.minute.symbol, loader.Clock.hour.symbol, loader.Clock.day.symbol, loader.Clock.year.symbol };
StringBuilder stringBuilder = StringBuilderCache.Acquire();
if (flag)
stringBuilder.Append("- ");
else if (explicitPositive)
stringBuilder.Append("+ ");
int[] list = { data[2], data[3], data[4], data[5], data[1] };
int j = list.Length;
while (j-- > 0)
{
if (list[j] != 0)
{
for (int i = j; i > Mathf.Max(j - valuesOfInterest, -1); i--)
{
stringBuilder.Append(Math.Abs(list[i])).Append(symbols[i]);
if (i - 1 > Mathf.Max(j - valuesOfInterest, -1))
stringBuilder.Append(", ");
}
break;
}
}
return stringBuilder.ToStringAndRelease();
}
public virtual string PrintTimeCompact(double time, bool explicitPositive)
{
string text = CheckNum(time);
if (text != null)
return text;
GetTime(time);
StringBuilder stringBuilder = StringBuilderCache.Acquire();
if (time < 0.0)
stringBuilder.Append("T- ");
else if (explicitPositive)
stringBuilder.Append("T+ ");
if (data[5] > 0)
stringBuilder.Append(Math.Abs(data[5])).Append(":");
stringBuilder.AppendFormat("{0:00}:{1:00}:{2:00}", data[4], data[3], data[2]);
return stringBuilder.ToStringAndRelease();
}
public virtual string PrintDateDelta(double time, bool includeTime, bool includeSeconds, bool useAbs)
{
string text = CheckNum(time);
if (text != null)
return text;
if (useAbs && time < 0.0)
time = -time;
StringBuilder stringBuilder = StringBuilderCache.Acquire();
GetTime(time);
if (data[1] > 1)
stringBuilder.Append(data[1]).Append(" " + loader.Clock.year.plural);
else if (data[1] == 1)
stringBuilder.Append(data[1]).Append(" " + loader.Clock.year.singular);
if (data[5] > 1)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[5]).Append(" " + loader.Clock.day.plural);
}
else if (data[5] == 1)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[5]).Append(" " + loader.Clock.day.singular);
}
if (includeTime)
{
if (data[4] > 1)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[4]).Append(" " + loader.Clock.hour.plural);
}
else if (data[4] == 1)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[4]).Append(" " + loader.Clock.hour.singular);
}
if (data[3] > 1)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[3]).Append(" " + loader.Clock.minute.plural);
}
else if (data[3] == 1)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[3]).Append(" " + loader.Clock.minute.singular);
}
if (includeSeconds)
{
if (data[2] > 1)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[2]).Append(" " + loader.Clock.second.plural);
}
else if (data[2] == 1)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[2]).Append(" " + loader.Clock.second.singular);
}
}
}
if (stringBuilder.Length == 0)
stringBuilder.Append((!includeTime) ? "0 " + loader.Clock.day.plural : ((!includeSeconds) ? "0 " + loader.Clock.minute.plural : "0 " + loader.Clock.second.plural));
return stringBuilder.ToStringAndRelease();
}
public virtual string PrintDateDeltaCompact(double time, bool includeTime, bool includeSeconds, bool useAbs)
{
string text = CheckNum(time);
if (text != null)
return text;
if (useAbs && time < 0.0)
time = -time;
StringBuilder stringBuilder = StringBuilderCache.Acquire();
GetTime(time);
if (data[1] > 0)
stringBuilder.Append(data[1]).Append(loader.Clock.year.symbol);
if (data[5] > 0)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[5]).Append(loader.Clock.day.symbol);
}
if (includeTime)
{
if (data[4] > 0)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[4]).Append(loader.Clock.hour.symbol);
}
if (data[3] > 0)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[3]).Append(loader.Clock.minute.symbol);
}
if (includeSeconds && data[2] > 0)
{
if (stringBuilder.Length != 0)
stringBuilder.Append(", ");
stringBuilder.Append(data[2]).Append(loader.Clock.second.symbol);
}
}
if (stringBuilder.Length == 0)
stringBuilder.Append((!includeTime) ? "0" + loader.Clock.day.symbol : ((!includeSeconds) ? "0" + loader.Clock.minute.symbol : "0" + loader.Clock.second.symbol));
return stringBuilder.ToStringAndRelease();
}
/// <summary>
/// Calculates the current date
/// This will work also when a year cannot be divided in days without a remainder
/// If the year ends halfway through a day, the clock will go:
/// Year 1 Day 365 ==> Year 2 Day 1 (Hours, Minutes and Seconds do not reset)
/// Day 1 will last untill Day 365 would have ended, then Day 2 will start.
/// This way the time shown by the clock will always be consistent with the position of the sun in the sky
/// </summary>
public virtual Date GetDate(double time)
{
// Current Year
int year = (int)Math.Floor(time / loader.Clock.year.value);
// Time carried over each year
double AnnualCarryOver = loader.Clock.year.value % loader.Clock.day.value;
// Time carried over this year
double CarryOverThisYear = MOD(AnnualCarryOver * year, loader.Clock.day.value);
// Time passed this year
double timeThisYear = MOD(time, loader.Clock.year.value) + CarryOverThisYear;
// Current Day of the year
int day = (int)Math.Floor(timeThisYear / loader.Clock.day.value.Value);
// Time left to count
double left = MOD(time, loader.Clock.day.value);
// Number of hours in this day
int hours = (int)(left / loader.Clock.hour.value);
// Time left to count
left = left - hours * loader.Clock.hour.value;
// Number of minutes in this hour
int minutes = (int)(left / loader.Clock.minute.value);
// Time left to count
left = left - minutes * loader.Clock.minute.value;
// Number of seconds in this minute
int seconds = (int)(left / loader.Clock.second.value);
// Get Month
Month month = null;
for (int i = 0; i < loader?.calendar?.Count; i++)
{
Month Mo = loader.calendar[i];
month = Mo;
if (day < Mo.days)
break;
else if (Mo != loader.calendar[loader.calendar.Count - 1])
day -= Mo.days;
}
return new Date(year, month, day, hours, minutes, seconds);
}
/// <summary>
/// Calculates the current date
/// This will work also when a year cannot be divided in days without a remainder
/// Every year will end at the last full day of the year.
/// The time difference carries over from year to year, untill it's enough to get another full day.
/// Example: if a year is 365.25 days, the first three years will have 365 days and 0.25 will carry over.
/// On the fourth year there will be enough time carried over, so it will have 366 days.
/// </summary>
/// <param name="time"></param>
/// <returns></returns>
public virtual Date GetLeapDate(double time)
{
// Time in a short (non-leap) year
double shortYear = loader.Clock.year.value - (loader.Clock.year.value % loader.Clock.day.value);
// Chance of getting a leap day in a year
double chanceOfLeapDay = (loader.Clock.year.value % loader.Clock.day.value) / loader.Clock.day.value;
// Number of days in a short (non-leap) year
int daysInOneShortYear = (int)(shortYear / loader.Clock.day.value);
// Time left to count
double left = time;
double leap = 0;
int year = 0;
int day = 0;
int hours = 0;
int minutes = 0;
int seconds = 0;
//Console.WriteLine("time = " + time);
while (!(left < shortYear))
{
left -= shortYear;
leap += chanceOfLeapDay;
year += 1;
while (!(leap < 1))
{
leap -= 1;
if (!(left < loader.Clock.day.value))
{
left -= loader.Clock.day.value;
}
else
{
year -= 1;
day += daysInOneShortYear;
}
}
}
day += (int)(left / loader.Clock.day.value);
left -= (int)(left / loader.Clock.day.value) * loader.Clock.day.value;
hours = (int)(left / 3600);
left -= hours * 3600;
minutes = (int)(left / 60);
left -= minutes * 60;
seconds = (int)left;
// DATE CALCULATION COMPLETE
// Temporary Month (needed later)
Month month = null;
// If there are months, change 'day' to indicate the current 'day of the month'
if (loader.calendar.Count > 0)
{
// Calculate the time passed from the last month reset
// Note: months reset every N years (Kronometer.resetMonths)
// Total days passed untill now
int daysPassedTOT = (int)Math.Floor(time / loader.Clock.day.value);
// Days between month resets = normal days between month resets + leap days between month resets
int daysBetweenResets = (daysInOneShortYear * loader.resetMonths) + (int)(chanceOfLeapDay * loader.resetMonths);
// Days passed since last month reset
int daysFromReset = (int)MOD(daysPassedTOT, daysBetweenResets);
// Go through each month in the calendar
for (int i = 0; i < loader?.calendar?.Count; i++)
{
Month Mo = loader.calendar[i];
month = Mo;
// If there are more days left than there are in this month
// AND
// this is not the last month of the calendar
if (daysFromReset >= Mo.days && Mo != loader.calendar[loader.calendar.Count - 1])
{
// Remove this month worth of days and move on to check next month
daysFromReset -= Mo.days;
}
else break;
// If we run out of months, the last month will last until the next reset
}
// Set 'day' as 'day of the month'
day = daysFromReset;
}
// The final date
return new Date(year, month, day, hours, minutes, seconds);
}
// PRINT DATE
// Prints the date in the selected format
public virtual string PrintDate(double time, bool includeTime, bool includeSeconds = false)
{
// Check that the time is a meaningful number
string text = CheckNum(time);
if (text != null)
return text;
// The StringBuilder we will use to assemble the date
StringBuilder stringBuilder = StringBuilderCache.Acquire();
// Offset time
time += loader.Display.CustomPrintDate.offsetTime;
// Get the current date
Date date = loader.useLeapYears ? GetLeapDate(time) : GetDate(time);
// Offset years and days
date.year += loader.Display.CustomPrintDate.offsetYear;
date.day += loader.Display.CustomPrintDate.offsetDay;
// The format in which we will display the date
string format = loader.Display.CustomPrintDate.displayDate;
// Include time when necessary
if (includeTime)
format += loader.Display.CustomPrintDate.displayTime;
// Include seconds when necessary
if (includeSeconds)
format += loader.Display.CustomPrintDate.displaySeconds;
// Fix the syntax to .NET Framework composite formatting
format = FormatFixer(format, date);
// Create the date in the required format and return
stringBuilder.AppendFormat(format, date.year, date.month != null ? date.month.Number(loader.calendar, loader.resetMonthNum).ToString() : "NaM", date.day, date.hours, date.minutes, date.seconds);
return stringBuilder.ToStringAndRelease();
}
public virtual string PrintDateNew(double time, bool includeTime)
{
// Check that the time is a meaningful number
string text = CheckNum(time);
if (text != null)
return text;
// The StringBuilder we will use to assemble the date
StringBuilder stringBuilder = StringBuilderCache.Acquire();
// Offset time
time += loader.Display.CustomPrintDateNew.offsetTime;
// Get the current date
Date date = loader.useLeapYears ? GetLeapDate(time) : GetDate(time);
// Offset years and days
date.year += loader.Display.CustomPrintDateNew.offsetYear;
date.day += loader.Display.CustomPrintDateNew.offsetDay;
// The format in which we will display the date
string format = loader.Display.CustomPrintDateNew.displayDate;
// Include time when necessary
if (includeTime)
format += loader.Display.CustomPrintDateNew.displayTime + loader.Display.CustomPrintDateNew.displaySeconds;
// Fix the syntax to .NET Framework composite formatting
format = FormatFixer(format, date);
// Create the date in the required format and return
stringBuilder.AppendFormat(format, date.year, date.month != null ? date.month.Number(loader.calendar, loader.resetMonthNum).ToString() : "NaM", date.day, date.hours, date.minutes, date.seconds);
return stringBuilder.ToStringAndRelease();
}
public virtual string PrintDateCompact(double time, bool includeTime, bool includeSeconds = false)
{
// Check that the time is a meaningful number
string text = CheckNum(time);
if (text != null)
return text;
// The StringBuilder we will use to assemble the date
StringBuilder stringBuilder = StringBuilderCache.Acquire();
// Offset time
time += loader.Display.CustomPrintDateCompact.offsetTime;
// Get the current date
Date date = loader.useLeapYears ? GetLeapDate(time) : GetDate(time);
// Offset years and days
date.year += loader.Display.CustomPrintDateCompact.offsetYear;
date.day += loader.Display.CustomPrintDateCompact.offsetDay;
// The format in which we will display the date
string format = loader.Display.CustomPrintDateCompact.displayDate;
// Include time when necessary
if (includeTime)
format += loader.Display.CustomPrintDateCompact.displayTime;
// Include seconds when necessary
if (includeSeconds)
format += loader.Display.CustomPrintDateCompact.displaySeconds;
// Fix the syntax to .NET Framework composite formatting
format = FormatFixer(format, date);
// Create the date in the required format and return
stringBuilder.AppendFormat(format, date.year, date.month != null ? date.month.Number(loader.calendar, loader.resetMonthNum).ToString() : "NaM", date.day, date.hours, date.minutes, date.seconds);
return stringBuilder.ToStringAndRelease();
}
/// <summary>
/// Call FormatFixer on all 'DisplayLoader's
/// </summary>
public void FormatFixer()
{
FormatFixer(loader.Display.CustomPrintDate);
FormatFixer(loader.Display.CustomPrintDateNew);
FormatFixer(loader.Display.CustomPrintDateCompact);
}
/// <summary>
/// Fix the syntax to .NET Framework composite formatting
/// This changes only the fixed parameters
/// Some parameters will require to be changed live
/// </summary>
public virtual void FormatFixer(DisplayLoader display)
{
display.displayDate = FormatFixer(display.displayDate);
display.displayTime = FormatFixer(display.displayTime);
display.displaySeconds = FormatFixer(display.displaySeconds);
}
/// <summary>
/// Replaces Kronometer syntax with .NET Framework composite formatting
/// RULES:
/// Angle brackets are used in place of curly brackets
/// </summary>
/// <Y> <Mo> <D> <M> <H> <S> - number of the relative unit in the date
/// <Y0> <D0> <M0> <H0> <S0> - symbol of the relative unit
/// <Y1> <D1> <M1> <H1> <S1> - singular name of the relative unit
public virtual string FormatFixer(string format)
{
return format
// Fix Brackets
.Replace("<", "{")
.Replace(">", "}")
.Replace("{{", "<")
.Replace("}}", ">")
.Replace("{ ", " ")
.Replace(" }", " ")
// Fix Years
.Replace("{Y}", "{0}")
.Replace("{Y:", "{0:")
.Replace("{Y,", "{0,")
.Replace("{Y0}", loader.Clock.year.symbol)
.Replace("{Y1}", loader.Clock.year.singular)
// Fix Months
.Replace("{Mo}", "{1}")
.Replace("{Mo:", "{1:")
// Fix Days
.Replace("{D}", "{2}")
.Replace("{D:", "{2:")
.Replace("{D,", "{2,")
.Replace("{D0}", loader.Clock.day.symbol)
.Replace("{D1}", loader.Clock.day.singular)
// Fix Hours
.Replace("{H}", "{3}")
.Replace("{H:", "{3:")
.Replace("{H,", "{3,")
.Replace("{H0}", loader.Clock.hour.symbol)
.Replace("{H1}", loader.Clock.hour.singular)
// Fix Minutes
.Replace("{M}", "{4}")
.Replace("{M:", "{4:")
.Replace("{M,", "{4,")
.Replace("{M0}", loader.Clock.minute.symbol)
.Replace("{M1}", loader.Clock.minute.singular)
// Fix Seconds
.Replace("{S}", "{5}")
.Replace("{S:", "{5:")
.Replace("{S,", "{5,")
.Replace("{S0}", loader.Clock.second.symbol)
.Replace("{S1}", loader.Clock.second.singular);
}
/// <summary>
/// Translate Kopernicus syntax to .NET Framework composite formatting
/// The syntax for these parameter is linked to their value
/// for this reason they need to be changed changed live
/// RULES:
/// Angle brackets are used in place of curly brackets
/// <Mo0> <Mo1> - symbol and name of the required month
/// <Y2> <D2> <M2> <H2> <S2> - plural name of the relative unit (uses singular when the number is 1)
/// <Dth> - ordinal suffix for the number of the day ("st", "nd", "rd", "th")
/// </summary>
public virtual string FormatFixer(string format, Date date)
{
return format
// Fix Plurals
.Replace("{Y2}", date.year == 1 ? loader.Clock.year.singular : loader.Clock.year.plural)
.Replace("{D2}", date.day == 1 ? loader.Clock.day.singular : loader.Clock.day.plural)
.Replace("{H2}", date.hours == 1 ? loader.Clock.hour.singular : loader.Clock.hour.plural)
.Replace("{M2}", date.minutes == 1 ? loader.Clock.minute.singular : loader.Clock.minute.plural)
.Replace("{S2}", date.seconds == 1 ? loader.Clock.second.singular : loader.Clock.second.plural)
// Fix Months
.Replace("{Mo0}", date.month != null ? date.month.symbol : "NaM")
.Replace("{Mo1}", date.month != null ? date.month.name : "NaM")
// Fix Days
.Replace("{Dth}", GetOrdinal(date.day));
}
/// <summary>
/// From an integer input, outputs the correct ordinal suffix
/// RULES:
/// All numbers ending in '1' (except those ending in '11') get 'st'
/// All numbers ending in '2' (except those ending in '12') get 'nd'
/// All numbers ending in '3' (except those ending in '13') get 'rd'
/// All remaining numbers get 'th'
/// </summary>
public virtual string GetOrdinal(int number)
{
string s = (number % 100).ToString();
if (s.Length == 1 || (s.Length > 1 && s[s.Length - 2] != '1'))
{
if (s[s.Length - 1] == '1')
return "st";
if (s[s.Length - 1] == '2')
return "nd";
if (s[s.Length - 1] == '3')
return "rd";
}
return "th";
}
/// <summary>
/// Check Num and Stock Properties
/// </summary>
private static string CheckNum(double time)
{
if (double.IsNaN(time))
return "NaN";
if (double.IsPositiveInfinity(time))
return "+Inf";
if (double.IsNegativeInfinity(time))
return "-Inf";
return null;
}
/// <summary>
/// Returns the remainder after number is divided by divisor. The result has the same sign as divisor.
/// </summary>
/// <param name="number">The number for which you want to find the remainder.</param>
/// <param name="divisor">The number by which you want to divide number.</param>
/// <returns></returns>
public double MOD(double number, double divisor)
{
return (number % divisor + divisor) % divisor;
}
/// In these Properties is stored the length of each time unit in game seconds
/// These can be found in stock as well, and should be used by other mods that deal with time
public virtual int Second
{
get { return (int)loader.Clock.second.value; }
}
public virtual int Minute
{
get { return (int)loader.Clock.minute.value; }
}
public virtual int Hour
{
get { return (int)loader.Clock.hour.value; }
}
public virtual int Day
{
get { return (int)loader.Clock.day.value; }
}
public virtual int Year
{
get { return (int)loader.Clock.year.value; }
}
}
/// <summary>
/// Small class to handle dates easily
/// </summary>
public class Date
{
public int year { get; set; }
public Month month { get; set; }
public int day { get; set; }
public int hours { get; set; }
public int minutes { get; set; }
public int seconds { get; set; }
public Date(int year, Month month, int day, int hours, int minutes, int seconds)
{
this.year = year;
this.day = day;
this.month = month;
this.hours = hours;
this.minutes = minutes;
this.seconds = seconds;
}
public Date(Date date)
{
year = date.year;
day = date.day;
month = date.month;
hours = date.hours;
minutes = date.minutes;
seconds = date.seconds;
}
}
}