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Dead Space 1, durazno doesn't affect y input anti-deadzone. #51

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JetSabel453 opened this issue Apr 17, 2021 · 1 comment
Open

Dead Space 1, durazno doesn't affect y input anti-deadzone. #51

JetSabel453 opened this issue Apr 17, 2021 · 1 comment

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@JetSabel453
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Like the title says I have been trying to get the deadzone fixed for deadspace and I have been using durazno. I am using a ps4 controller with DS4windows which converts it into xinput (im also on gamepass which usses EA desktop which is an extension of origin (kind of)). After a couple hours of testing I was able to get durazno to work but the Y deadzone was as large as ever.

@KrossX
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KrossX commented Apr 17, 2021

Hmmm... I don't see anything odd with it: Transform function. Do both linear and radial transform behave the same? I would doubt the incoming data if so.

PS: Is this reflected on the Durazno GUI test tab or only ingame? Maybe the game is scaling the axis.

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