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Whilst looking into the performance issues from #10, it was found that some developers have been able to improve performance of applications by using the C++ GDI functionality directly, rather than through the multiple layers placed into the .Net abstraction.
Smurf-IV
changed the title
[Other Issues]: Investigate use of PInvoked GDI text function ality for performance
[Other Issues]: Investigate use of PInvoked GDI text functionality for performance [and compare with TextRenderer.DrawText (Mode off)]
Aug 28, 2023
Whilst looking into the performance issues from #10, it was found that some developers have been able to improve performance of applications by using the C++ GDI functionality directly, rather than through the multiple layers placed into the .Net abstraction.
from here onwards: #10 (comment)
Here's the modified example to compare like with like:
KThemesTest.zip
Note; In order to compare speed improvements
TextRenderer.DrawText
(Mode on and off: Off should be quicker)The text was updated successfully, but these errors were encountered: