Stopping profiler. Profiler is not able to flush data to a file or socket and exceeded maximum allowed memory for buffering. Please use Profiler.maxUsedMemory API or -profiler-maxusedmemory command line parameter to increase maximum allowed memory usage. Using 134234112 bytes while Profiler.maxUsedMemory is 134217728 bytes. Initialize: TDGame.UI.TowerInfo.EmptyNodeInfoUI UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) TDGame.UI.TowerInfo.EmptyNodeInfoUI:SetData () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Assets/Scripts/UI/TowerInfo/EmptyNodeInfoUI.cs:12) TDGame.UI.TowerInfo.NodeInfoUIManager:ShowHideUI (bool,int) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Assets/Scripts/UI/TowerInfo/NodeInfoUIManager.cs:35) TDGame.Events.GameEvents:InvokeOnNodeIsSelected (bool,int) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Assets/Scripts/Events/GameEvents.cs:110) TDGame.Towers.TowerInfoManager:SetCurrentlySelectedTower (TDGame.Towers.NodeBehaviour) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Assets/Scripts/Towers/TowerInfoManager.cs:51) TDGame.Towers.NodeBehaviour:ChangeSelectedStatus () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Assets/Scripts/Towers/NodeBehaviour.cs:156) TDGame.Towers.NodeBehaviour:OnMouseUp () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Assets/Scripts/Towers/NodeBehaviour.cs:63) UnityEngine.SendMouseEvents/HitInfo:SendMessage (string) UnityEngine.SendMouseEvents:SendEvents (int,UnityEngine.SendMouseEvents/HitInfo) UnityEngine.SendMouseEvents:DoSendMouseEvents (int) Unloading 89 unused Assets / (Unknown). Loaded Objects now: 4873. Memory consumption went from 147.2 MB to 148.2 MB. Total: 2.717400 ms (FindLiveObjects: 0.607700 ms CreateObjectMapping: 0.246900 ms MarkObjects: 1.799500 ms DeleteObjects: 0.063000 ms) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1530. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1531. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1532. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1533. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1534. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1535. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1536. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1537. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1538. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1539. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1540. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1541. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1542. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1543. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1544. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1545. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1546. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1547. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1548. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1549. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1550. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1551. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1552. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1553. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1554. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1555. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7) Tween's OnComplete callback was ignored. Tween: - RectTransform / ShakeLocalPosition / duration 1 / id 1556. If you use tween.OnComplete(), Tween.Delay(), or sequence.ChainDelay() only for cosmetic purposes, you can turn off this error by passing 'warnIfTargetDestroyed: false' to the method. More info: https://github.com/KyryloKuzyk/PrimeTween/discussions/4 Add 'PRIME_TWEEN_SAFETY_CHECKS' to 'Project Settings/Player/Scripting Define Symbols' to see which tween produced this error (works only in Development Builds). UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) PrimeTween.Assert:LogError (string,int,UnityEngine.Object) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs:7) PrimeTween.ReusableTween:warnOnCompleteIgnored (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:678) PrimeTween.ReusableTween:EmergencyStop (bool) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:703) PrimeTween.ReusableTween:setElapsedTimeTotal (single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:223) PrimeTween.ReusableTween:SetElapsedTimeTotal (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:81) PrimeTween.ReusableTween:updateAndCheckIfRunning (single) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/ReusableTween.cs:68) PrimeTween.PrimeTweenManager:update (System.Collections.Generic.List`1,single,single,int&) (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:165) PrimeTween.PrimeTweenManager:Update () (at C:/...OneDrive/Documents/UnityProjects/TD-Game-Neon/Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/PrimeTweenManager.cs:143) (Filename: C:/.../Library/PackageCache/com.kyrylokuzyk.primetween@c1a054096aa1/Runtime/Internal/Assert.cs Line: 7)