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Reflection refresh doesn't get force-enabled properly #48

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JonnyOThan opened this issue Oct 28, 2024 · 1 comment
Open

Reflection refresh doesn't get force-enabled properly #48

JonnyOThan opened this issue Oct 28, 2024 · 1 comment

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@JonnyOThan
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GameSettings.REFLECTION_PROBE_REFRESH_MODE = Math.Max(GameSettings.REFLECTION_PROBE_REFRESH_MODE, 1);

This code seems to try to make sure that reflection refresh is enabled, but it doesn't actually work (which led to #47 ). I've tried a few things like firing the game event or calling ApplySettings manually but I can't quite get it to work properly.

If you change REFLECTION_PROBE_REFRESH_MODE to 0 in settings.cfg and launch the game with deferred, the ambient light will be totally missing despite the settings window showing that it's set to "low." If you then hit Apply, it works correctly.

@LGhassen
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Thanks a lot, I will look into it

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