You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I guess there might be some race condition in LoadDBUSLibrary() in SDL2's src/core/linux/SDL_dbus.c, between the audio playing thread and the audio capturing thread.
Can you try downgrading SDL2 to 2.0.10 and check the crash still happens?
Sometimes, LMMS (master branch) segfaults at startup.
Update: after building SDL from source, the backtrace gave more useful information.
SDLAudioC3
suggests it is related to SDL. The "C" means it is a capture thread: https://github.com/SDL-mirror/SDL/blob/81117f4052b8ae50a1e49fe5c221e05433ac77ac/src/audio/SDL_audio.c#L1449The text was updated successfully, but these errors were encountered: