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changelog.txt
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changelog.txt
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V. 2023.08.01.1:
- Ported to TML 1.4.4
V. 2022.08.29:
- Fix issue with need full mod reload when changing if allowing debuff
- Fix issue with chaning cost of potions not being reflected in the ui or in the buy option.
- Fix issue with chaning cost of items not being reflected in the ui or in the buy option.
- Removed very old code for loading old save files.
V. 2022.07.20:
- Update to tModLoader 1.4
- Might be broken AF, use at your own risk!
v. 0.2.7:
- Made "Water Candle" obtailable
v. 0.2.6:
- Made "suger rush" obtailable (as cake is not obtainable before 1.4)
v. 0.2.5:
- Changed the "remove rendering of buffs" toggle to only remove "toggleable" buffs.
v. 0.2.4:
- Added reset command (for testing)
- Added "re-application" delay of 600 ticks (10 seconds) to prevent stacking of (mutually) exclusive buffs.
(Calamity "Cadence" and "Lifeforce" for example)
Note: Not the nicest solution, but the easiest. Might have to revisit this later.
- Added "vanilla" environmental buffs.
- Added hotkey to remove rendering of buffs.
V. 0.2.3:
- Fixed a issue with the panel not resizing correctly nor staying in the center of the screen
- Added config
- Added Debuffs for mods
V. 0.2.2:
- Wrapped the UI inside a "badly done" scrollpanel, hopefully this did not fuck everything