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FediAct breaks Worldle #42
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Confirmed that 0.9.7.1 did not have the issue, give me a moment and I'll find which release it started in. |
The problem started in 0.9.8.5, Worldle still works correctly with 0.9.8.4. |
Ah it's in here: https://github.com/Lartsch/FediAct/blob/v0.9.8.5/src/inject.js#L1462-L1468 I think it needs to trap an exception if Or maybe it's enough to check content-type? I'd work up a patch but I'm not set up for extension development and testing. (I still have no idea why it breaks Worldle in that specific way, either!) |
Hi there, |
Should be fixed with 8926e8a / v0.9.8.6 |
Unfortunately the problem is still happening in v0.9.8.7 in Worldle. The JSON error is gone now, but I guess that was a red herring, sorry! I dug around a little bit more and I can't find the conflict between the site and this extension. One thing I did notice is that the images disappear the moment FediAct is enabled -- I don't have to reload for them to disappear. The other thing I noticed is that if I disable (Although I'm eyeing the |
As of
I think, v0.9.8v0.9.8.5, FediAct has prevented some images from displaying on the country-guessing game Worldle in Firefox.The symptoms are that the progress boxes when you make a guess do not load, and the country and flag vector images after the first one (on "guess neighbours", for instance).
Expected behavior:
Behavior with FediAct enabled:
I haven't been able to figure out exactly why, although I did observe this error in the console:
and
inject.min.js
is from Fediact. But I haven't been able to track down the connection.Unfortunately since the interaction is occurring early, adding
wordle.teuteuf.fr
to the denylist in the extension does not solve the problem.The text was updated successfully, but these errors were encountered: