Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

not looping correct off of right-side of canvas. #50

Open
Lazerbeak12345 opened this issue Feb 18, 2022 · 2 comments
Open

not looping correct off of right-side of canvas. #50

Lazerbeak12345 opened this issue Feb 18, 2022 · 2 comments
Labels
bug Something isn't working

Comments

@Lazerbeak12345
Copy link
Owner

Lazerbeak12345 commented Feb 18, 2022

Describe the bug
GOL not looping correct off of right-side of canvas.

To Reproduce
on this w5h5 grid with GOL:

#@###
#@###
#@###
#####

it turns into

#####
#@###
#####
#####

Expected behavior

#####
@@@##
#####
#####

Additional context

This was reduced from shrinking the error-space of a bug where an glider at top-center of 100 by 100 canvas, pointing SE doesn't loop correctly.

@Lazerbeak12345
Copy link
Owner Author

Resolved in vesrion 5

@Lazerbeak12345
Copy link
Owner Author

This can be demoed and proven to still happen with brian's brain

In an empty, looping canvas, place two pixels right next to another near the top left corner. The diamond is supposed to spread symmetrically.

@Lazerbeak12345 Lazerbeak12345 reopened this Apr 9, 2022
@Lazerbeak12345 Lazerbeak12345 changed the title GOL not looping correct off of right-side of canvas. not looping correct off of right-side of canvas. Apr 9, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant