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Sunshine-SteamGameLauncher.sln
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Sunshine-SteamGameLauncher.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.9.34902.65
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Sunshine-SteamGameLauncher", "Sunshine-SteamGameLauncher\Sunshine-SteamGameLauncher.csproj", "{D56BACD6-A1D8-4601-85CD-2502E2C79031}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D56BACD6-A1D8-4601-85CD-2502E2C79031}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D56BACD6-A1D8-4601-85CD-2502E2C79031}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D56BACD6-A1D8-4601-85CD-2502E2C79031}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D56BACD6-A1D8-4601-85CD-2502E2C79031}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {95C7B1DC-7846-496D-9254-079560D85A8E}
EndGlobalSection
EndGlobal