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Channel.cpp
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////////////////////////////////////////////////////////////
//
// RedRelay - a Lacewing Relay protocol reimplementation
// Copyright (c) 2019 LekKit (LekKit#4400 in Discord)
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#include "RedRelayClient.hpp"
namespace rc{
Peer::Peer(uint16_t PeerID, const std::string& PeerName){
ID=PeerID;
Name=PeerName;
}
uint16_t Peer::GetID() const {
return ID;
}
std::string Peer::GetName() const {
return Name;
}
Channel::Channel(uint16_t ChannelID, const std::string& ChannelName, uint8_t ChannelFlags){
ID=ChannelID;
Name=ChannelName;
Flags=ChannelFlags;
}
uint16_t Channel::GetID() const {
return ID;
}
std::string Channel::GetName() const {
return Name;
}
std::size_t Channel::GetPeerCount() const {
return Peers.size();
}
const std::vector<Peer>& Channel::GetPeerList() const {
return Peers;
}
const Peer& Channel::GetPeer(uint16_t ID) const {
for (const Peer&i : Peers) if (i.ID==ID) return i;
return defpeer;
}
const Peer& Channel::GetPeer(const std::string& Name) const {
for (const Peer&i : Peers) if (i.Name==Name) return i;
return defpeer;
}
uint16_t Channel::GetMasterID() const {
return Master;
}
uint8_t Channel::GetFlags() const {
return Flags;
}
bool Channel::IsHidden() const {
return (Flags&1)!=0;
}
bool Channel::IsAutoClosed() const {
return (Flags&2)!=0;
}
const Peer Channel::defpeer(0, "");
}