diff --git a/freeciv-web/src/main/webapp/css/civclient.css b/freeciv-web/src/main/webapp/css/civclient.css
index bb12914f4..d8160440c 100644
--- a/freeciv-web/src/main/webapp/css/civclient.css
+++ b/freeciv-web/src/main/webapp/css/civclient.css
@@ -682,10 +682,6 @@ input[type='number'] {
overflow: auto;
}
-#city_overview_tab {
- background-image: url('/images/bg-med-dark.jpg');
-}
-
.ui-dialog {
border: 1px #432 solid;
max-height: 100%;
@@ -1493,9 +1489,9 @@ table.vet_level tr:nth-child(9) td {
padding: 0;
margin: 0;
width: 80%;
- height: 9%;
- min-height: 1.2em;
- max-height: 5em;
+ height: 8%;
+ min-height: 1.3em;
+ max-height: 4em;
}
#worklist_control .wc_spacer {
@@ -1800,12 +1796,13 @@ body:not(.mobile) .ui-dialog.unit_dialog {
top: -1px;
}
-
+/* These were removed from city.hbs as they're redundant to others
+ and multiply layout issue complexities at different resolutions:
#prod_buttons {
float: right;
clear: both;
}
-
+*/
.wider-tooltip {
max-width:800px;
padding: 3px;
@@ -2872,9 +2869,14 @@ input[type="email" i], #email {
#city_foreigners {
color: var(--default_text_color) !important;
}
-#city_production_tab {
- background: url("/images/bg-med-dark.jpg");
+#city_production_tab,
+#city_governor_tab,
+#city_happy_tab,
+#city_traderoutes_tab,
+#city_overview_tab {
+ background: url("/images/bg-dark.jpg");
}
+
#city_current_worklist {
width: 100%;
float: left;
diff --git a/freeciv-web/src/main/webapp/javascript/city.js b/freeciv-web/src/main/webapp/javascript/city.js
index 86b9b8319..0b2e38356 100644
--- a/freeciv-web/src/main/webapp/javascript/city.js
+++ b/freeciv-web/src/main/webapp/javascript/city.js
@@ -47,6 +47,7 @@ var prod_selection_city =null; // the city_id whose current production will be
var worklist_dialog_active = false;
var production_selection = [];
var worklist_selection = [];
+var prodlists_have_been_fitted = 0; // First time prodlist is viewed, it must be custom-fitted to screensize: it won't work if not being viewed.
// User definable row in city list: *****************************
var city_user_row_val = 0;
@@ -276,6 +277,13 @@ function city_force_income_update()
function show_city_dialog(pcity)
{
const playerno = pcity.owner;
+ const is_small = is_small_screen();
+ const not_large = not_large_screen();
+ const is_medium = not_large && !is_small;
+ const is_large = !is_small && !is_medium;
+ const winwidth = $(window).width();
+ const winheight = $(window).height();
+
//console.log("show_city_dialog() called.")
//console.log(" caller is " + show_city_dialog.caller.toString().substring(0,35));
var turns_to_complete;
@@ -323,7 +331,7 @@ function show_city_dialog(pcity)
var dialog_buttons = {};
- if (!is_small_screen() && !touch_device) {
+ if (!is_small && !touch_device) {
dialog_buttons = $.extend(dialog_buttons,
{
"Previous city" : function() {
@@ -369,7 +377,7 @@ function show_city_dialog(pcity)
// CREATE THE TITLE AND THE SPECIALIST CONTROL PANE IN THE TITLE (for large screens) --------------------------------------
var city_dialog_title = "
"
+ decodeURIComponent(pcity['name']) + " (" + pcity['size'] + ")";
- if (!is_small_screen() && !client_is_observer() && client.conn.playing.playerno == pcity['owner'] && specialists != null && Object.keys(specialists) != null) {
+ if (!is_small && !client_is_observer() && client.conn.playing.playerno == pcity['owner'] && specialists != null && Object.keys(specialists) != null) {
// Create specialist control pane in title bar.
var num_specialists = Object.keys(specialists).length;
if (client_rules_flag[CRF_ASMITH_SPECIALISTS]) {
@@ -407,12 +415,21 @@ function show_city_dialog(pcity)
}
city_dialog_title += "
";
//----------------------------------------------------------------------------------------------------------------------
+ const city_dialog_height = is_large ? $(window).height() - 80
+ : $(window).height() + 10;
+ let city_dialog_width;
+ if (is_large) city_dialog_width = "80%";
+ else if (is_small) city_dialog_width = "99%";
+ else if (winwidth<1025 && winwidth>912) city_dialog_width = "912px";
+ else if (winwidth<=912) city_dialog_width = "99%";
+ else city_dialog_width = "80%";
+
$("#city_dialog").dialog({
bgiframe: true,
titleIsHtml: true,
modal: false,
- width: is_small_screen() ? "99%" : "80%",
- height: is_small_screen() ? $(window).height() + 10 : $(window).height() - 80,
+ width: city_dialog_width,
+ height: city_dialog_height,
close : close_city_dialog,
buttons: dialog_buttons
}).dialogExtend({
@@ -432,44 +449,86 @@ function show_city_dialog(pcity)
$("#city_dialog").dialog('widget').children().css( {"margin-top":"20px", "padding":"0px", "visibility":"hidden"} ); */
// Fine tune mobile screen elements
- if (is_small_screen()) {
- // Next/Buy/Exit buttons more compact for Mobile
- $("#city_dialog").dialog('widget').children().children().children().css( {"padding-top":"2px", "padding-bottom":"3px",
- "padding-right":"6px", "padding-left":"6px", "margin-bottom":"3px", "margin-right":"0px" } );
- // If there is another way to put unicode in these buttons, let me know! But you'd still
- // get problems with iPhone 5 and narrower screens auto-sizing elements to wrong size.
- // We name these buttons here, after the buttons are resized and parent height is locked.
- $("#city_dialog").next().children()[0].children[0].innerHTML = "⏪Last";
- $("#city_dialog").next().children()[0].children[1].innerHTML = "Next⏩"
- $("#city_dialog").next().children()[0].children[2].innerHTML = "Buy";
- $("#city_dialog").next().children()[0].children[3].innerHTML = "Name";
- // Swipeleft Swiperight go to prev/next city:
- /* TODO: when jquery.mobile.min.js is installed right, this will add swipe left/swipe right
- for next/prev city. Just need to know how to install. ALSO, will be important to do the
- .off() function when city dialog exited.
- $("#city_dialog").next().children()[0].children[0].id="prev_city_button"; // give id to buttons so we can virtual click them
- $("#city_dialog").next().children()[0].children[1].id="next_city_button"; // when we swipe left/right
- $(document).on("swipeleft", "html", function(e) { console.log("SWIPE LEFT!!!") } )
- $(document).on("swiperight", "html", function(e) { console.log("SWIPE RIGHT!!!") } )
- */
- // City worked tiles map canvas, tight fit positioning
- $("#city_canvas_top_div").css("padding", "0px");
- $("#city_canvas_top_div").css("margin", "0px");
- $("#city_canvas_top_div").css("width", "100%");
- $("#city_canvas_top_div").css("margin-left", "-5px");
-
- $("#city_panel").css("padding", "0px")
- $("#city_dialog").addClass("noscrollbars");
- $("#city_dialog").css("overflow-y", "hidden");
- $("#city_dialog").css("overflow-x", "hidden"); // let children overflow if needed but not the whole dialog
- $("#city_dialog_info").css("width", "100%");
- $("#city_dialog_info").addClass("noscrollbars");
- $("#city_viewport").addClass("noscrollbars");
- $("#city_tabs_0").css("padding","0px");
- $("#city_dialog").css("margin-left", "-3px");
- } else {
+ if (!is_large) {
+ if (is_small) {
+ // Next/Buy/Exit buttons more compact for Mobile
+ $("#city_dialog").dialog('widget').children().children().children().css( {"padding-top":"2px", "padding-bottom":"3px",
+ "padding-right":"6px", "padding-left":"6px", "margin-bottom":"3px", "margin-right":"0px" } );
+ // If there is another way to put unicode in these buttons, let me know! But you'd still
+ // get problems with iPhone 5 and narrower screens auto-sizing elements to wrong size.
+ // We name these buttons here, after the buttons are resized and parent height is locked.
+ $("#city_dialog").next().children()[0].children[0].innerHTML = "⏪Last";
+ $("#city_dialog").next().children()[0].children[1].innerHTML = "Next⏩"
+ $("#city_dialog").next().children()[0].children[2].innerHTML = "Buy";
+ $("#city_dialog").next().children()[0].children[3].innerHTML = "Name";
+ // Swipeleft Swiperight go to prev/next city:
+ /* TODO: when jquery.mobile.min.js is installed right, this will add swipe left/swipe right
+ for next/prev city. Just need to know how to install. ALSO, will be important to do the
+ .off() function when city dialog exited.
+ $("#city_dialog").next().children()[0].children[0].id="prev_city_button"; // give id to buttons so we can virtual click them
+ $("#city_dialog").next().children()[0].children[1].id="next_city_button"; // when we swipe left/right
+ $(document).on("swipeleft", "html", function(e) { console.log("SWIPE LEFT!!!") } )
+ $(document).on("swiperight", "html", function(e) { console.log("SWIPE RIGHT!!!") } )
+ */
+ // City worked tiles map canvas, tight fit positioning
+ $("#city_canvas_top_div").css("padding", "0px");
+ $("#city_canvas_top_div").css("margin", "0px");
+ $("#city_canvas_top_div").css("width", "100%");
+ $("#city_canvas_top_div").css("margin-left", "-5px");
+
+ $("#city_panel").css("padding", "0px")
+ $("#city_dialog").addClass("noscrollbars");
+ $("#city_dialog").css("overflow-y", "hidden");
+ $("#city_dialog").css("overflow-x", "hidden"); // let children overflow if needed but not the whole dialog
+ $("#city_dialog_info").css("width", "100%");
+ $("#city_dialog_info").addClass("noscrollbars");
+ $("#city_viewport").addClass("noscrollbars");
+ $("#city_tabs-0").css("padding","0px");
+ $("#city_dialog").css("margin-left", "-3px");
+ $(".ui-dialog .ui-dialog-title").css("font-size","125%"); // down from 140% default
+ }
+ else { // is_medium screen: e.g. 1366x768 laptops
+ // Shrinks a LOT of different components within the city dialog for tighter fit:
+ $("#city_dialog").dialog('widget').children().children().children().css( {"padding-top":"0px", "padding-bottom":"0px",
+ "padding-right":"0px", "padding-left":"0px", "margin-bottom":"0px", "margin-right":"0px" } );
+
+ $("#city_overview_tab").css({"padding-top":"0px", "padding-bottom":"0px",
+ "padding-right":"0px", "padding-left":"0px", "margin-bottom":"0px", "margin-right":"0px"})
+ $("#city_canvas_top_div").css("padding", "0px");
+ $("#city_canvas_top_div").css("margin", "0px");
+ $("#city_canvas_top_div").css("width", "100%");
+ $("#city_canvas_top_div").css("margin-left", "-5px");
+ $("#city_panel").css("padding", "0px")
+ $("#city_tabs-0").css("padding","0px");
+ const pheight = $("#city_tabs").parent().parent().height();
+ $("#city_tabs").css("height",pheight);
+ $("worklist_control").css("padding-top","0px");
+ $(".wc_spacer").css("height","2%");
+ $(".ui-dialog .ui-dialog-title").css("font-size","115%"); // down from default 140%: vert.space at premium
+ /* At this point we have shrunken Previous/Next/Rename/Buy buttons which are suitable and necessary even for 1024px screen, but
+ unnecessarily small and mismatched out of place on >1280horiz screens: */
+ if (winwidth>1270) {
+ // Button container, space efficient and positioned right:
+ $(".ui-dialog-buttonset").last().css({"padding-top":"0px", "padding-bottom":"0px",
+ "padding-right":"0px", "padding-left":"0px", "margin-top":"11px", "margin-right":"-8px" });
+ // Buttons themselves:
+ $(".ui-dialog-buttonset").last().children().css({"padding-top":"4px", "padding-bottom":"4px",
+ "padding-right":"13px", "padding-left":"13px", "margin-bottom":"0px", "margin-right":"0px" })
+ } else { // Medium screen with compromised <1280p horizontal:
+ // Buttons container
+ $(".ui-dialog-buttonset").last().css({"padding-top":"0px", "padding-bottom":"0px",
+ "padding-right":"0px", "padding-left":"0px", "margin-top":"11px", "margin-right":"-15px" });
+ // Reduce font size on buttons by 1px
+ $(".ui-dialog-buttonset").last().children().css({"font-size":"14.5px" });
+ // Heighten but don't widen button
+ $(".ui-dialog-buttonset").last().children().css({"padding-top":"4px", "padding-bottom":"4px"});
+ }
+ }
+ } else { // is_large screen
+ // 16:10 screens of certain size tend to need some verticality on worklist_control buttons:
+ if (winheight<1050 && winwidth>1600) $(".wc_spacer").css("height","6.5%");
// align "Change Production" and "Add to Worklist" buttons with the wood panel and tab selector buttons to their left.
- $("#prod_buttons").css({"margin-top": "39px", "margin-right": "2px"});
+ //$("#prod_buttons").css({"margin-top": "39px", "margin-right": "2px"}); // these buttons were removed.
if (!touch_device) { // Highlight keyboard shortcuts for large screens with keyboards (i.e. not touch device)
$("#city_dialog").next().children().children().first().html("Previous City");
$("#city_dialog").next().children().children().first().next().html("Next City");
@@ -489,7 +548,7 @@ function show_city_dialog(pcity)
$("#city_dialog").parent().focus();
/* prepare city dialog for small screens. */
- if (!is_small_screen()) {
+ if (!is_small) {
$("#city_tabs-i").hide(); // "Inside" tab for units, not needed on large screen.
$(".extra_tabs_small").remove(); // class identified for "Inside" tab for units, not needed on large screen.
$("#mobile_cma_checkbox").remove();
@@ -525,11 +584,20 @@ function show_city_dialog(pcity)
$("#ct4").html("Happy"); $("#cti").html("Inside");
$("#ctg").html("Gov"+(pcity.cma_enabled?"🔹":""));
$("#cma_allow_disorder").remove();
+ if (is_medium) { // medium size screen e.g. 1366x768
+ $("#city_overview_tab").css("height", ($("#city_overview_tab").parent().parent().height()))
+ }
}
$("#city_tabs").tabs({ active: city_tab_index});
- $(".citydlg_tabs").height(is_small_screen() ? $(window).height() - 110 : $(window).height() - 225);
+ if (is_medium) {
+ $(".citydlg_tabs").height($(window).height() - 120);
+ } else if (is_small) {
+ $(".citydlg_tabs").height($(window).height() - 110);
+ } else { // is_large
+ $(".citydlg_tabs").height($(window).height() - 225);
+ }
city_worklist_dialog(pcity);
$("#worklist_dialog_headline").unbind('click');
@@ -548,7 +616,7 @@ function show_city_dialog(pcity)
if (orig_renderer == RENDERER_WEBGL) renderer = orig_renderer;
- var pop_string = is_small_screen() ? city_population(pcity)+"K" : numberWithCommas(city_population(pcity)*1000);
+ var pop_string = is_small ? city_population(pcity)+"K" : numberWithCommas(city_population(pcity)*1000);
var change_string = pcity['granary_turns'] < 0 ? "Starves in: " : "Growth in: ";
$("#city_size").html("Population: "+ pop_string + "
"
+ "Size: " + pcity['size'] + "
"
@@ -562,7 +630,7 @@ function show_city_dialog(pcity)
prod_string += html_emoji_from_universal(prod_type['type']['name'])+" ";
}
prod_string += "" + (prod_type != null ? prod_type['type']['name']+"" : "None");
- if (is_small_screen() && prod_type != null && prod_type['type']['name'] != null && prod_type['type']['name'].length>16)
+ if (is_small && prod_type != null && prod_type['type']['name'] != null && prod_type['type']['name'].length>16)
prod_string = "" + prod_string + "";
let prod_name = (prod_type != null ? prod_type['type']['name'] : "");
$("#city_production_overview").html(""+spacer+"Citizen nationality:";
if (pcity['nationalities_count']>0) { // foreigners present !
for (ethnicity in pcity['nation_id']) {
@@ -1058,7 +1126,7 @@ function show_city_dialog(pcity)
}
foreigners_html+=""
- $("#city_overview_tab").append(foreigners_html);
+ $("#city_improvements_panel").append(foreigners_html);
}
if ($("#city_improvements").parent().width() - $("#city_improvements").width() < 50) {
@@ -1070,7 +1138,7 @@ function show_city_dialog(pcity)
$("#city_improvements").css( {"padding-bottom":"0px"} );
}
- if (is_small_screen()) {
+ if (is_small) {
$(".ui-tabs-anchor").css("padding", "2px");
$("#city_panel_stats").css( {"width":"100%", "margin-top":"17px", "padding":"0px"} );
$("#city_panel_top").css( {"width":"100%"} );
@@ -1095,12 +1163,45 @@ function show_city_dialog(pcity)
$("#dialog-extend-fixed-container").hide();
}
// Either/OR, worked better on iPad:
- if (is_small_screen() || touch_device) {
+ if (!is_large || touch_device) {
// City tab buttons lock to bottom of screen in landscape:
if(window.innerHeight < window.innerWidth) {
$('#city_tabs').css( {"position":"static"} );
}
}
+ if (!is_small) adjust_prodlist_sizes_to_screen();
+}
+
+/**************************************************************************
+ Currently not for mobile. For all other screen sizes, this function
+ does delicate fittings to get the worklist, prodlist, and worklist
+ control buttoms sized and positioned optimally.
+**************************************************************************/
+function adjust_prodlist_sizes_to_screen() {
+ const winheight = $(window).height();
+ var mp, mw, b;
+
+ if (winheight<1025) {mp=10000; mw=10000; b=-7;} // 1280x1024,1600x1000 or x900,1366x768 etc.
+ else if (winheight<1081) {mp=54; mw=51; b=33;} // HD
+ else if (winheight<1601) {mp=50; mw=49; b=33;} // QHD 1600p
+ else if (winheight<2161) {mp=55; mw=38; b=32;} // UHD "4K"
+ else {mp=50; mw=49; b=33;} // "8K"
+ // -------------------------------------------------
+
+ // Worklist control buttons:
+ $("#worklist_control").css("padding","0");
+ let prod_tab_height = $("#worklist_control").parent().height();
+ $("#worklist_control").height(prod_tab_height);
+ // Worklist height
+ $("#worklist_right").height(prod_tab_height);
+ let prodlist_height = $("#worklist_right").height() - $("#tasks_heading").height() - b;
+ prodlist_height -= (winheight-656)/mp; // slack space needed grows proportional to winheight
+ $("#worklist_production_choices").css("height", prodlist_height);
+ // Production choices height
+ $("#worklist_left").height(prod_tab_height);
+ let worklist_height = $("#worklist_left").height() - $("#worklist_dialog_headline").height() - $("#worklist_heading").height() - b;
+ worklist_height -= (winheight-656)/mw; // slack space needed grows proportional to winheight
+ $("#city_current_worklist").css("height",worklist_height);
}
/**************************************************************************
@@ -1166,6 +1267,8 @@ function city_rapture_text(rapture_status) {
**************************************************************************/
function city_change_tab(tab_num) {
city_tab_index = tab_num;
+ if (tab_num==1 && ++prodlists_have_been_fitted < 2)
+ setTimeout(adjust_prodlist_sizes_to_screen, 500);
}
/**************************************************************************
@@ -2849,9 +2952,10 @@ function city_worklist_dialog(pcity)
show: { delay:460, effect:"none", duration: 0 }, hide: {delay:50, effect:"none", duration: 0}
});
+ /* prod buttons removed
if (is_touch_device()) {
$("#prod_buttons").html("1st tap: change. Next taps: add. Tap-tap: clear");
- }
+ }*/
$(".button").button();
@@ -2901,6 +3005,12 @@ function city_worklist_dialog(pcity)
worklist_items.dblclick(handle_current_worklist_direct_remove);
update_worklist_actions();
+
+ $("#worklist_control").children().tooltip({
+ show: { delay:200, effect:"none", duration: 0 }, hide: {delay:120, effect:"none", duration: 0}
+ });
+
+ adjust_prodlist_sizes_to_screen();
}
/**************************************************************************
@@ -3256,7 +3366,7 @@ function update_worklist_actions()
}
if (production_selection.length > 0) {
- $("#prod_buttons").show();
+ //$("#prod_buttons").show(); //prod buttons removed
$("#city_add_to_worklist_btn").button("enable");
$("#city_worklist_insert_btn").button("enable");
$("#city_worklist_append_btn").button("enable");
@@ -3274,7 +3384,7 @@ function update_worklist_actions()
}
} else {
- $("#prod_buttons").hide();
+ //$("#prod_buttons").hide(); //prod buttons removed
$("#city_add_to_worklist_btn").button("disable");
$("#city_worklist_insert_btn").button("disable");
$("#city_worklist_change_btn").button("disable");
diff --git a/freeciv-web/src/main/webapp/javascript/client_main.js b/freeciv-web/src/main/webapp/javascript/client_main.js
index 0e0da470b..802b39f14 100644
--- a/freeciv-web/src/main/webapp/javascript/client_main.js
+++ b/freeciv-web/src/main/webapp/javascript/client_main.js
@@ -129,51 +129,58 @@ function setup_window_size ()
$("#cities_tab").show();
$("#freeciv_logo").show();
$("#tabs-hel").hide();
-
- if (is_small_screen()) {
- // Adjustments for mobile: spatial economy, fit
- $("#turn_done_button").css({"padding-left":"7px", "padding-right":"7px", "padding-bottom":"8px"});
- $("#tabs_menu").css("margin-left","-3px");
- $(".ui-tabs-anchor").css("padding", "7px");
- $("#freeciv_logo").hide();
- // Remove text from tabs: icons only:
- $("#map_tab").children().html("");
- $("#empire_tab").children().html("");
- $("#civ_tab").children().html("");
- $("#tech_tab").children().html("");
- $("#players_tab").children().html("");
- $("#cities_tab").children().html("");
- $("#opt_tab").children().html("");
- $("#hel_tab").children().html("");
- $("#warcalc_tab").children().html("🎲")
- $("#button_national_units").html("♟");
- $("#button_unit_homecity").html("🏠");
- $("#button_unit_deployment").html("⊙");
- $("#button_city_buildings").html("🏢");
- $("#button_empire_upkeep").html("💰");
- $("#button_empire_prod").html("🔨");
- // Remove mini-map
- $(".overview_dialog").hide(); overview_active = false;
- // Remove orders buttons
- //if ($("#game_unit_orders_default").length > 0) $("#game_unit_orders_default").remove();
- $(".not_mobile").remove(); // gets rid of all except goto,paradrop,airlift,nuke,and "hide buttons"
- $("#game_unit_orders_default").css("position","absolute");
- $("#game_unit_orders_default").css("top","48px");
- $(".order_button").css("padding","1px 1px 0px 6px");
-
- if ($("#game_unit_orders_settlers").length > 0) $("#game_unit_orders_settlers").remove();
- // Optimise space/fit in game unit panel:
- $("#game_unit_panel").css({"transform":"scale(0.95)","float":"left","margin-top":"-12px","margin-left":"-22px","width":"100%;"});
- $("#game_unit_info").css({"float":"left", "width":"2000%"}); // continuous horizontal drag-scroll panel
- // WE DON'T HAVE OR USE THIS, NOT SURE WHAT IT WAS PLANNED FOR: $("#help_footer").hide();
-
- $(".ui-dialog-titlebar").show(); // patch:was hidden on mobile for more room, but minimize-disabling is worse
- // TODO: find accurate #id method to do this, ui-id-12 is not for certain:
- $(".ui-dialog-titlebar").find("#ui-id-12").parent().css({"background":"none","border-style":"none","height":"16px","width":"1px"}); // remove background image
- $('#ui-id-12').parent().show(); // unhide messagebox title
- $(".ui-dialog-titlebar").css({"font-size":"70%", "margin-left":"-3px"});
- $("#game_status_panel_bottom").css("font-size", "0.8em");
- } else { // handle case where small window is resized to large again
+ if (not_large_screen()) {
+ if (is_small_screen()) {
+ // Adjustments for mobile: spatial economy, fit
+ $("#turn_done_button").css({"padding-left":"7px", "padding-right":"7px", "padding-bottom":"8px"});
+ $("#tabs_menu").css("margin-left","-3px");
+ $(".ui-tabs-anchor").css("padding", "7px");
+ $("#freeciv_logo").hide();
+ // Remove text from tabs: icons only:
+ $("#map_tab").children().html("");
+ $("#empire_tab").children().html("");
+ $("#civ_tab").children().html("");
+ $("#tech_tab").children().html("");
+ $("#players_tab").children().html("");
+ $("#cities_tab").children().html("");
+ $("#opt_tab").children().html("");
+ $("#hel_tab").children().html("");
+ $("#warcalc_tab").children().html("🎲")
+ $("#button_national_units").html("♟");
+ $("#button_unit_homecity").html("🏠");
+ $("#button_unit_deployment").html("⊙");
+ $("#button_city_buildings").html("🏢");
+ $("#button_empire_upkeep").html("💰");
+ $("#button_empire_prod").html("🔨");
+ // Remove mini-map
+ $(".overview_dialog").hide(); overview_active = false;
+ // Remove orders buttons
+ //if ($("#game_unit_orders_default").length > 0) $("#game_unit_orders_default").remove();
+ $(".not_mobile").remove(); // gets rid of all except goto,paradrop,airlift,nuke,and "hide buttons"
+ $("#game_unit_orders_default").css("position","absolute");
+ $("#game_unit_orders_default").css("top","48px");
+ $(".order_button").css("padding","1px 1px 0px 6px");
+
+ if ($("#game_unit_orders_settlers").length > 0) $("#game_unit_orders_settlers").remove();
+ // Optimise space/fit in game unit panel:
+ $("#game_unit_panel").css({"transform":"scale(0.95)","float":"left","margin-top":"-12px","margin-left":"-22px","width":"100%;"});
+ $("#game_unit_info").css({"float":"left", "width":"2000%"}); // continuous horizontal drag-scroll panel
+ // WE DON'T HAVE OR USE THIS, NOT SURE WHAT IT WAS PLANNED FOR: $("#help_footer").hide();
+
+ $(".ui-dialog-titlebar").show(); // patch:was hidden on mobile for more room, but minimize-disabling is worse
+ // TODO: find accurate #id method to do this, ui-id-12 is not for certain:
+ $(".ui-dialog-titlebar").find("#ui-id-12").parent().css({"background":"none","border-style":"none","height":"16px","width":"1px"}); // remove background image
+ $('#ui-id-12').parent().show(); // unhide messagebox title
+ $(".ui-dialog-titlebar").css({"font-size":"70%", "margin-left":"-3px"});
+ $("#game_status_panel_bottom").css("font-size", "0.8em");
+ }
+ else { // medium screen e.g. 1366 x 768, has some issues it needs TLC on:
+ $(".wc_spacer").css("height","2%")
+ $("#worklist_control button").css("height","7%")
+ $(".ui-dialog .ui-dialog-title").css("font-size","115%"); // vert space at premium
+ }
+ }
+ else { // handle case where small window is resized to large again
$("#map_tab").children().html(" Map");
$("#empire_tab").children().html(" Empire");
$("#civ_tab").children().html(" Gov.");
diff --git a/freeciv-web/src/main/webapp/javascript/tracklist.js b/freeciv-web/src/main/webapp/javascript/tracklist.js
index 6bfa44f92..b44cacde8 100644
--- a/freeciv-web/src/main/webapp/javascript/tracklist.js
+++ b/freeciv-web/src/main/webapp/javascript/tracklist.js
@@ -670,12 +670,12 @@ var tracklist = [
// Game-start songs
// T1 in reverse order
-{filepath: "1/AfricanSerenadeVoodoo.PoorAfricanKids.YogaTribe,NaturesRootRevival",conditions: [[{"priority":"priority"}],[{"turn<":3},{"!tech":"Alphabet"},{"!tech":"Pottery"}]],f:"m4a",creds: "" },
-{filepath: "1/DunePart2OST.BeginningsAreSuchDelicateTimes.HZ",conditions: [/*[{"priority":"priority"}],*/[{"turn<":2},{"!tech":"Ceremonial Burial"}]],f:"m4a",creds: "" },
+{filepath: "1/DunePart2OST.BeginningsAreSuchDelicateTimes.HZ",conditions: [/*[{"priority":"priority"}],*/[{"turn>":2},{"!tech":"Ceremonial Burial"}]],f:"m4a",creds: "" },
// T2
{filepath: "1/AVATAR.BecomingoneofThePeopleBecomingonewithNeytiri.JamesHorner",conditions: [[{"priority":"priority"}],[{"turn>":1},{"turn<":3},{"!tech":"Ceremonial Burial"}]],f:"m4a",creds: "" },
// T3
{filepath: "tribal/Paleo3",conditions: [[{"priority":"priority"}],[{"turn>":2},{"turn<":4},{"!tech":"Ceremonial Burial"}]],creds: "" },
+{filepath: "1/AfricanSerenadeVoodoo.PoorAfricanKids.YogaTribe,NaturesRootRevival",conditions: [[{"priority":"priority"}],[{"turn>":3},{"!tech":"Alphabet"},{"!tech":"Pottery"}]],f:"m4a",creds: "" },
// wonders first so they get LIFO delayed after played once:
{filepath: "1/EpicPowerSongsofWalesandCornwall.FantasyMusic.MedievalRenaissanceMusicENSMBL",conditions: [[{"priority":"priority"}],
[{"tech":"Masonry"},{"tech":"Pottery"},{"tech":"Ceremonial Burial"},{"!wonderplr":"Code of Hammurabi"},{"!tech":"Literacy"}],
diff --git a/freeciv-web/src/main/webapp/webclient/city.hbs b/freeciv-web/src/main/webapp/webclient/city.hbs
index 3d763c19e..3801374af 100644
--- a/freeciv-web/src/main/webapp/webclient/city.hbs
+++ b/freeciv-web/src/main/webapp/webclient/city.hbs
@@ -99,12 +99,14 @@
+