This will be a collection of various modding lessons, mostly revolving around how to read, use, and edit xEdit (SSEEdit and FO4Edit).
This project will be open source. I encourage anyone to contribute any knowledge they can to make this better for newcomers and veteran modders alike.
Please note: everything here requires a legitimately purchased copy of the game you are modding. Support for pirated versions of any games will not be provided.
- More tools may be added as new lessons for them are developed.
xEdit is a tool built for modding Bethesda Games, and is an all-encompassing term to refer to multiple programs, such as SSEEdit, TESEdit, and FO4Edit. They are all the same exact program. Renaming the .exe itself (or adding a custom argument when running the .exe) will allow it to be used on the game of your choice.
Official engine software released by Bethesda Game Studios. The Creation Kit is what is used to make the game in its entirety. Some time after release, Bethesda releases a stripped-down version of the CK for modders to use.
Used for downloading, installing, organizing, and editing mods. Launches all installed files through a Virtual Directory in order to keep your game's installation folder as untouched as possible.
Tutorials here will assume you are using MO2, and are launching programs such as xEdit and the Creation Kit through MO2.
- xEdit: Conflict Detection Basics - Learning to Read xEdit
- OMODs - What They Are and How They Work
- Introduction to Mod Organizer 2 - by Wartortle
- Introduction to the Creation Kit - Making a Simple Worldspace Patch
- Keywords - What They Are and Why You Should Care
- How To Remove a Master Requirement From a Plugin
- How to Properly Add and Patch Weapon Mods for Magnum Opus
- Let's Install a New Mod!
- Adding Schlongs to Anything! (NSFW) - by Cacophony
- Editing Grass in Skyrim - by Wartortle
- Conditions: How to Make Your Game a Unique Experience
- Flagging Plugins as ESL: How-To, Pros, and Cons
- Constructible Object Records
- DynDOLOD 3.0 and Grass Cache - by Althro
- Compiling a Modlist for Wabbajack - by ForgottenGlory