From f620a95efaa7104af84ae3a623fd826338c95ccd Mon Sep 17 00:00:00 2001 From: Chase Payne Date: Sat, 14 Sep 2024 15:55:41 -0500 Subject: [PATCH] make sonarcloud happy again --- src/platform/windows/display_base.cpp | 2 +- tools/ddprobe.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/platform/windows/display_base.cpp b/src/platform/windows/display_base.cpp index 85d321cfc7..7058b77b68 100644 --- a/src/platform/windows/display_base.cpp +++ b/src/platform/windows/display_base.cpp @@ -368,7 +368,7 @@ namespace platf::dxgi { std::vector args = { std::to_string(i), display_name }; try { if (verify_frame_capture) { - args.push_back("--verify-frame-capture"); + args.emplace_back("--verify-frame-capture"); } result = bp::system(cmd, bp::args(args), bp::std_out > bp::null, bp::std_err > bp::null); } diff --git a/tools/ddprobe.cpp b/tools/ddprobe.cpp index f33f7517d2..3c2eb05716 100644 --- a/tools/ddprobe.cpp +++ b/tools/ddprobe.cpp @@ -86,14 +86,14 @@ syncThreadDesktop() { */ bool is_valid_frame(const D3D11_MAPPED_SUBRESOURCE &mappedResource, const D3D11_TEXTURE2D_DESC &frameDesc, float darknessThreshold = 0.1f) { - const uint8_t *pixels = static_cast(mappedResource.pData); + const auto *pixels = static_cast(mappedResource.pData); const int bytesPerPixel = 4; // (8 bits per channel, excluding alpha). Factoring HDR is not needed because it doesn't cause black levels to raise enough to be a concern. const int stride = mappedResource.RowPitch; const int width = frameDesc.Width; const int height = frameDesc.Height; // Convert the darkness threshold to an integer value for comparison - const int threshold = static_cast(darknessThreshold * 255); + const auto threshold = static_cast(darknessThreshold * 255); // Iterate over each pixel in the frame for (int y = 0; y < height; ++y) {