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SlowMotionServo

A Slow Motion Servo Library for Arduino

Changelog

  • 1.2 Destructor to remove the SMS object from the list. Allows dynamic configuration in general purpose board.
  • 1.1.2 Fix a mistake in the documentation.
  • 1.1.1 Live settings example
  • 1.1 Added methods to support live min max settings
  • 1.0.6 Release to fix the problem of the duplicated 1.0.5. Nothing new
  • 1.0.5 Minor fix in one of the accessor name
  • 1.0.4 Added accessors to get almost all attributes of a SMS object
  • 1.0.3 Added a method to do a mirror at time = .5
  • 1.0.2 Default min and max have been changed to 1000 and 2000. More accurate SMSSmoothBounce trajectory. Fixed a problem with the initial position. Added PushButton example.
  • 1.0.1 Fix a typo in the library.properties
  • 1.0 Initial release.

Description

SlowMotionServo provides a way to drive one or many servos slowly. Instead of setting the position, each servo has 2 trajectories, ie 2 functions angle(t) where t is the time. The first function is used to compute the angle of the servo when travelling from minimum to maximum angle and the second one is used when travelling from the maximum to the minimum angle.

The function is normalized between 0.0 and 1.0, both for the angle and the time. So the angle varies from the minimum angle set for the servo to the maximum angle set for the servo so that the minimum angle corresponds to 0.0 and the maximum angle corresponds to 1.0. time 0.0 is the start of the movement and time 1.0 is the end of the movement. By default the speed is set so that travelling from the minimum angle to the maximum angle takes 10s. The same exists when travelling from the maximum to the minimum angle and both travels have their own speed setting.

3 trajectories are available and you can add more trajectories by deriving from the class SlowMotionServo:

  • linear trajectory. angle = t
  • sinusoidal trajectory. angle = 1.0 - cos(t * PI))/2.0
  • sinusoidal trajectory with a bounce. When t <= 0.79, angle = 1.0 - cos(t * PI))/1.8. Otherwise, timeOff = 10.0 * (t - 0.55) and angle = 0.834 + 1.0 / (timeOff * timeOff)

Using the library

As usual, you have to include it at the beginning of your sketch but you also have to include the Servo library:

#include <Servo.h>
#include <SlowMotionServo.h>

Then you have to instantiate as many object as servos you want to drive. For that you choose what kind of trajectory you want:

SMSLinear is the class with a linear trajectory. SMSSmooth is the class with a sinusoidal trajectory and SMSSmoothBounce is the class with a sinusoidal trajectory with a bounce.

SMSLinear myServo; /* Servo with linear trajectory */

The following functions are available:

setMin(min)

Set the minimum angle of the servo. The angle is expressed in its equivalency in microseconds. The value can range from 544 to 2400. A value lower than 544 will be reset to 544 and a value greater than 2400 will be reset to 2400. If the value is greater than the maximum angle it is reset to the maximum angle.

setMax(max)

Set the maximum angle of the servo. The angle is expressed in its equivalency in microseconds. The value can range from 544 to 2400. A value lower than 544 will be reset to 544 and a value greater than 2400 will be reset to 2400. If the value is lower than the minimum angle it is reset to the minimum angle.

setMinMax(min, max)

Set the minimum and maximum angles of the servo. The angle is expressed in its equivalency in microseconds. The value can range from 544 to 2400. A value lower than 544 will be reset to 544 and a value greater than 2400 will be reset to 2400. If the minimum angle is greater than the maximum angle, both angles are set to the average value. For instance if you set the minimum angle to 2000 and the maximum angle to 1000, both angles will be set to 1500.

setPin(pin)

Set the pin to which the servo is attached.

setMinToMaxSpeed(speed)

Set the speed of the servo when travelling from the minimum to the maximum angle. speed is a floating point number. A speed of 1.0 corresponds to a 10s travelling.

setMaxToMinSpeed(speed)

Set the speed of the servo when travelling from the maximum to the minimum angle. speed is a floating point number. A speed of 1.0 corresponds to a 10s travelling.

setSpeed(speed)

Set the speed of the servo when travelling from the minimum to the maximum angle and from the maximum to the minimum angle. speed is a floating point number. A speed of 1.0 corresponds to a 10s travelling.

setInitialPosition(position)

Set the initial position of the servo. The position is a floating point number ranging from 0.0 to 1.0. If the value is greater than 1.0, ti is reset to 1.0 and if lower than 0.0, it is reset to 0.0

setReverted(reverted)

Reverse the movement. By default reverted is false. If set to true, the trajectories are mirrored across an axis at time = 0.5.

goTo(position)

Go to the specified position by following the trajectory. The position is a floating point number ranging from 0.0 to 1.0. If the value is greater than 1.0, ti is reset to 1.0 and if lower than 0.0, it is reset to 0.0

goToMin()

Equivalent to goTo(0.0)

goToMax()

Equivalent to goTo(1.0)

setDetachAtMin(detach)

detach is a boolean. If true, the servo is detached when the minimum position is reached. The servo is no longer driven. This is useful when the servo has to push against an elastic restoring force. If false the servo continues to be driven.

setDetachAtMax(detach)

detach is a boolean. If true, the servo is detached when the maximum position is reached. The servo is no longer driven. This is useful when the servo has to push against an elastic restoring force. If false the servo continues to be driven.

setDetach(detach)

detach is a boolean. If true, the servo is detached when the minimum or the maximum positions are reached. The servo is no longer driven. This is useful when the servo has to push against an elastic restoring force. If false the servo continues to be driven.

isStopped()

Returns true if the servo is stopped.

pin()

Returns a byte which is the number of the pin. 255 is returned if the object has not been connected to any pin.

detachAtMin()

Returns true if the servo is detached when reaching the minimum position.

detachAtMax()

Returns true if the servo is detached when reaching the maximum position.

minimumPulse()

Returns an uint16_t which is the pulse width in microseconds corresponding to the minimum servo position.

maximumPulse()

Returns an uint16_t which is the pulse width in microseconds corresponding to the maximum servo position.

minToMaxSpeed()

Returns a float which is the speed of the servo when traveling from minimum to maximum position.

maxToMinSpeed()

Returns a float which is the speed of the servo when traveling from maximum to minimum position.

isReverted()

Returns true if the movement is reverted.

SlowMotionServo::setDelayUntilStop(delay)

This class function set the delay between the time the servos reach their minimum or maximum position and the the time they are detached. Because the mechanic is always late compared to the program, detaching immediately the servos would prevent them to reach their mechanical position. This is set once for all the servos and used only for servos and positions for which setDetach(true) is specified.

SlowMotionServo::update()

Update the positions of all the servos. This class function has to be called in loop() as frequently as possible.

Live adjustement of minimum and maximum position

With version 1.1, 5 functions have been added to implement live adjustement of minimum and maximum positions. When an adjustement of a servo is in progress, the goTo, goToMin and goToMax functions fail silently.

Entering in live adjustement process is done implicitely by calling one of the for adjust functions. Exiting the live adjustement process is done by calling de endSetup() function.

setupMin(minPulse)

setupMin() sets the minimum pulse value. minPulse is an unsigned 16 bits integer. The servo enters in the live adjustement process: its state is saved, the minimum pulse is set to minPulse and it goes to the new minimum position so that the user can see it. If minPulse is greater than the maximum pulse, it is set back to the maximum pulse. If minPulse is lower than the minimum possible value of the Servo library (544), it is set back to the minimum possible value.

setupMax(maxPulse)

setupMax() sets the maximum pulse value. maxPulse is an unsigned 16 bits integer. The servo enters in the live adjustement process: its state is saved, the maximum pulse is set to maxPulse and it goes to the new maximum position so that the user can see it. If maxPulse is lower than the minimum pulse, it is set back to the minimum pulse. If maxPulse is greater than the maximum possible value of the Servo library (2400), it is set back to the maximum possible value.

adjustMin(increment)

adjustMin() adds increment to the minimum position. increment is a signed 16 bits integer. The servo enters in the live adjustement process: its state is saved, increment is added to the minimum pulse and it goes to the new minimum position so that the user can see it. If after adding increment, the minimum pulse is greater than the maximum pulse, it is set back to the maximum pulse. If after adding increment, the minimum pulse is lower than the minimum possible value of the Servo library (544), it is set back to the minimum possible value.

adjustMax(increment)

adjustMax() adds increment to the maximum position. increment is a signed 16 bits integer. The servo enters in the live adjustement process: its state is saved, increment is added to the maximum pulse and it goes to the new maximum position so that the user can see it. If after adding increment, the maximum pulse is lower than the minimum pulse, it is set back to the minimum pulse. If after adding increment, the maximum pulse is greater than the maximum possible value of the Servo library (2400), it is set back to the maximum possible value.

endSetup()

After calling the 4 previous function, endSetup() shall be called to exit the adjustement process. The state of the servo is restored. However it does not returns to the position it was before the adjustement process.

Example

Let's drive a single servo with a smooth movement forward and backward.

First, include the libraries:

#include <Servo.h>
#include <SlowMotionServo.h>

Second, instantiate an object and a float to hold the target position:

SMSSmooth myServo; /* Servo with linear trajectory */
float target = 0.0;

Third, initialize it in setup(). Be careful actual minimum and maximum positions of a servo may be greater and/or lower than positions allowed by the Servo and SlowMotionServo libraries:

void setup()
{
  myServo.setInitialPosition(target);
  myServo.setMinMax(700, 2000);
  myServo.setPin(3); /* the servo is connected to pin 3 */
}

Fourth, if the servo is stopped compute the new target position by doing the subtraction 1.0 - target so that if target is 0.0, the new target is 1.0 and if target is 1.0 the new target is 0.0. And of course call update.

void loop()
{
  if (myServo.isStopped()) {
    target = 1.0 - target;
    myServo.goTo(target);
  }

  SlowMotionServo::update();
}

The full sketch:

#include <Servo.h>
#include <SlowMotionServo.h>

SMSSmooth myServo; /* Servo with linear trajectory */
float target = 0.0;

void setup() {
  myServo.setInitialPosition(target);
  myServo.setMinMax(700, 2000);
  myServo.setPin(3); /* the servo is connected to pin 3 */
}

void loop() {
  if (myServo.isStopped()) {
    target = 1.0 - target;
    myServo.goTo(target);
  }

  SlowMotionServo::update();
}

How to define your own trajectory.

To do that, you have to inherit from the SlowMotionServo class and redefine the slopeUp and slopeDown member functions. Let's take the SMSSmooth class as example:

class SMSSmooth : public SlowMotionServo
{
public:
  virtual float slopeUp(float time);
  virtual float slopeDown(float time);
  float slope(float time) { return (1.0 - cos(time * PI))/2.0; }
};

Because trajectories are the same from min to max and max to min, we define a new member function, slope, that defines the trajectory. This function is called by slopeUp and slopeDown:

float SMSSmooth::slopeUp(float time)
{
  return slope(time);
}

float SMSSmooth::slopeDown(float time)
{
  return slope(time);
}

Note about Travis CI

The SlowMotionServo Library examples are built on Travis CI for the following boards:

  • Arduino Leonardo
  • Arduino Uno
  • Arduino Mega 2560
  • Arduino Zero
  • Arduino Due