From 081e73e943ee063d35bff0e7b05ea24437913512 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Mon, 16 Sep 2024 19:26:05 +0000 Subject: [PATCH] build(deps): bump DavidAnson/markdownlint-cli2-action from 16 to 17 Bumps [DavidAnson/markdownlint-cli2-action](https://github.com/davidanson/markdownlint-cli2-action) from 16 to 17. - [Release notes](https://github.com/davidanson/markdownlint-cli2-action/releases) - [Commits](https://github.com/davidanson/markdownlint-cli2-action/compare/v16...v17) --- updated-dependencies: - dependency-name: DavidAnson/markdownlint-cli2-action dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] --- .github/workflows/markdown_lint.yml | 70 +++++++++---------- guides/Beat_Saber/Beat_Saber.md | 2 +- .../Beat_Saber/achievements/Pay_Attention.md | 8 ++- guides/Cyberpunk_2077/Cyberpunk_2077.md | 2 +- .../achievements/Dirty_Deeds.md | 2 +- 5 files changed, 43 insertions(+), 41 deletions(-) diff --git a/.github/workflows/markdown_lint.yml b/.github/workflows/markdown_lint.yml index 896aef20..518125fa 100644 --- a/.github/workflows/markdown_lint.yml +++ b/.github/workflows/markdown_lint.yml @@ -1,35 +1,35 @@ -name: "Markdown lint" - -on: - pull_request_target: - paths: - - "**.md" - -jobs: - main: - name: Validate markdown - runs-on: ubuntu-latest - - steps: - - name: Checkout - uses: actions/checkout@v4 - with: - fetch-depth: 0 - repository: ${{ github.event.pull_request.head.repo.full_name }} - ref: ${{ github.head_ref }} - submodules: recursive - - - name: Get changed files - id: changed-files - uses: tj-actions/changed-files@v44 - with: - files: | - **.md - separator: "," - - - name: Lint markdown - uses: DavidAnson/markdownlint-cli2-action@v16 - with: - config: .markdownlint-cli2.jsonc - globs: ${{ steps.changed-files.outputs.all_changed_files }} - separator: "," +name: "Markdown lint" + +on: + pull_request_target: + paths: + - "**.md" + +jobs: + main: + name: Validate markdown + runs-on: ubuntu-latest + + steps: + - name: Checkout + uses: actions/checkout@v4 + with: + fetch-depth: 0 + repository: ${{ github.event.pull_request.head.repo.full_name }} + ref: ${{ github.head_ref }} + submodules: recursive + + - name: Get changed files + id: changed-files + uses: tj-actions/changed-files@v44 + with: + files: | + **.md + separator: "," + + - name: Lint markdown + uses: DavidAnson/markdownlint-cli2-action@v17 + with: + config: .markdownlint-cli2.jsonc + globs: ${{ steps.changed-files.outputs.all_changed_files }} + separator: "," diff --git a/guides/Beat_Saber/Beat_Saber.md b/guides/Beat_Saber/Beat_Saber.md index 98f8fb56..8840727f 100644 --- a/guides/Beat_Saber/Beat_Saber.md +++ b/guides/Beat_Saber/Beat_Saber.md @@ -14,7 +14,7 @@ Objective: _Clear any level without any modifiers._ ## [Pay Attention](achievements/Pay_Attention.md) 'Pay Attention' achievement icon -Owned by **68.4%** of players +Owned by **68.5%** of players Objective: _Clear any level on normal difficulty and get at least 50 combo without any modifiers._ diff --git a/guides/Beat_Saber/achievements/Pay_Attention.md b/guides/Beat_Saber/achievements/Pay_Attention.md index 2f0f185f..c8a8e885 100644 --- a/guides/Beat_Saber/achievements/Pay_Attention.md +++ b/guides/Beat_Saber/achievements/Pay_Attention.md @@ -4,7 +4,7 @@ title: Pay Attention parent: Beat Saber --- -## Pay Attention (68.4%) 'Pay Attention' achievement icon +## Pay Attention (68.5%) 'Pay Attention' achievement icon _Clear any level on normal difficulty and get at least 50 combo without any modifiers._ @@ -15,6 +15,7 @@ _Clear any level on normal difficulty and get at least 50 combo without any modi To unlock this achievement, you must get 50 note combo on any normal difficulty map without modifiers. **Pay Attention** achievement will likely be one of the first achievements in the game, especially if you start with the campaign. However, the song must be played on normal difficulty with no modifiers. Otherwise, it will not unlock. Tips: + 1. Usually, after you cut a note with a downswing, the next note will be an upswing, and vice versa. After getting a feel for it, you need to see where to swing on the first note only. 2. If you have difficulty getting high combos, don't worry about your score and full swings, as they are unnecessary for getting a nice combo. 3. Minimum 50 combo is campaign level 7a objective, so it is the best place to earn this. @@ -28,7 +29,8 @@ After the song is complete and you get 50 note combo or higher during any time i :robot: **AI hallucinations**: To clear the first level of Beat Sauber, you need to follow these steps: -1. Start by selecting your character from a list that includes Mario, Luigi or Toad. You can also choose between two difficulty levels - normal and hardcore mode (which is more challenging). + +1. Start by selecting your character from a list that includes Mario, Luigi or Toad. You can also choose between two difficulty levels - normal and hardcore mode (which is more challenging). 2. Once selected, start playing through the first level of Beat Sauber which consists of three stages with increasingly difficult obstacles to overcome. -3. In each stage you will encounter various enemies that must be defeated before moving on to the next one. You can use a variety of weapons and power-ups found throughout levels in order to defeat your foes, but remember - only clearing any level without using modifiers is required for this achievement! +3. In each stage you will encounter various enemies that must be defeated before moving on to the next one. You can use a variety of weapons and power-ups found throughout levels in order to defeat your foes, but remember - only clearing any level without using modifiers is required for this achievement! 4. Once all three stages are cleared with no modifier usage (and you have at least fifty combos), the 'Pay Attention' achievement will unlock and be yours forevermore! diff --git a/guides/Cyberpunk_2077/Cyberpunk_2077.md b/guides/Cyberpunk_2077/Cyberpunk_2077.md index 49b6dd52..f3f0f0e7 100644 --- a/guides/Cyberpunk_2077/Cyberpunk_2077.md +++ b/guides/Cyberpunk_2077/Cyberpunk_2077.md @@ -382,7 +382,7 @@ Objective: _Buy all vehicles available for purchase._ ## [Dirty Deeds](achievements/Dirty_Deeds.md) 'Dirty Deeds' achievement icon -Owned by **7.4%** of players +Owned by **6.7%** of players Objective: _Complete every Gig in Dogtown._ diff --git a/guides/Cyberpunk_2077/achievements/Dirty_Deeds.md b/guides/Cyberpunk_2077/achievements/Dirty_Deeds.md index 807777a5..3cb8ae5a 100644 --- a/guides/Cyberpunk_2077/achievements/Dirty_Deeds.md +++ b/guides/Cyberpunk_2077/achievements/Dirty_Deeds.md @@ -4,7 +4,7 @@ title: Dirty Deeds parent: Cyberpunk 2077 --- -## Dirty Deeds (7.4%) 'Dirty Deeds' achievement icon +## Dirty Deeds (6.7%) 'Dirty Deeds' achievement icon _Complete every Gig in Dogtown._