forked from microsoft/MixedRealityToolkit-Unity
-
Notifications
You must be signed in to change notification settings - Fork 0
/
.gitignore
115 lines (105 loc) · 2 KB
/
.gitignore
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
# =============== #
# Unity generated #
# =============== #
[Tt]emp/
[Oo]bj/
[Bb]in/
[Bb]uilds/
[Bb]uild/
[Ll]ibrary/
[Aa]pp/
[Uu]serSettings/
UWP/
WindowsStoreApp/
WSA/
UnityGenerated/
UnityPackageManager/
.out/
project.json
project.lock.json
*.package
**/.DS_Store
Assets/Oculus/
Assets/Oculus.meta
# ============ #
# Certificates #
# ============ #
*.cert
*.privkey
*.pfx
*.pfx.meta
# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
.vs/
.vsconfig
ExportedObj/
obj/
*.svd
*.userprefs
/*.csproj
*.csproj
*.pidb
*.suo
/*.sln
*.sln
*.user
*.unityproj
*.ipch
*.opensdf
*.sdf
*.tlog
*.log
*.idb
*.opendb
# ============================ #
# Visual Studio Code Generated #
# ============================ #
.vscode/
# ===================== #
# Project Specific List #
# ===================== #
artifacts/
Assets/ThirdParty*
Assets/TextMesh Pro*
--Version/
Assets/StreamingAssets/GltfModels/
Assets/StreamingAssets/GltfModels.meta
Assets/StreamingAssets.meta
Assets/MixedRealityToolkit.Generated*
/mrtk_log_mostRecentET.csv
# =============== #
# DocFX Generated #
# =============== #
doc/
# This is only needed because docfx chooses the first alphabetically occurring
# .cs file's folder to create an obj/xdoc cache folder inside.
# When https://github.com/dotnet/docfx/issues/1156 is addressed, it should be
# possible to remove the rule on the following line and update our docfx
# configuration to place its cache in a deterministic folder.
[Oo]bj.meta
# ============================= #
# NuGet Build Process Generated #
# ============================= #
/NuGet/*
!/NuGet/BuildSource.proj
/MRTKBuild/
/MSBuild/
/PackagesCopy/
!/scripts/Packaging/NuGetRestoreProject.csproj
# ========================= #
# MSBuildForUnity generated #
# ========================= #
MSBuildForUnity.Common.props
/*.msb4u.csproj.meta
*.msb4u.csproj.meta
/*.msb4u.sln.meta
*.msb4u.sln.meta
Dependencies*
Nuget.config*
*.obj
*.bin
# =========== #
# Other files #
# =========== #
.DS_Store