{"payload":{"feedbackUrl":"https://github.com/orgs/community/discussions/53140","repo":{"id":647298443,"defaultBranch":"main","name":"BEP-Motion-planning-for-Truck-Trailers","ownerLogin":"MCastelyns","currentUserCanPush":false,"isFork":false,"isEmpty":false,"createdAt":"2023-05-30T13:33:45.000Z","ownerAvatar":"https://avatars.githubusercontent.com/u/93401149?v=4","public":true,"private":false,"isOrgOwned":false},"refInfo":{"name":"","listCacheKey":"v0:1685657379.213398","currentOid":""},"activityList":{"items":[{"before":"b38e2c8e4b19a7f26242e3ca965151c6649b8195","after":"d4a080a5d1a493de2adb4a2bb4ccb1cad0cd3a93","ref":"refs/heads/main","pushedAt":"2023-06-19T12:41:11.630Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Final version","shortMessageHtmlLink":"Final version"}},{"before":"1f1a8e21ab46557d37be5227e55cbda39e832efb","after":"32416c149d718f3acf437559261d20c5971772ec","ref":"refs/heads/implementationtest","pushedAt":"2023-06-12T13:56:41.975Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Removed old implementation tests","shortMessageHtmlLink":"Removed old implementation tests"}},{"before":"4ecefe1be77bfb98baf67385186f6d91cb17c28a","after":"1f1a8e21ab46557d37be5227e55cbda39e832efb","ref":"refs/heads/implementationtest","pushedAt":"2023-06-08T22:23:13.945Z","pushType":"push","commitsCount":4,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Preparing scripts for implementation\n\nRewriting some functions to have the right variables or data format. In preparation for the implementation","shortMessageHtmlLink":"Preparing scripts for implementation"}},{"before":"cbcf77a68eab46411dc7fbfdcad89c3909a53c33","after":"4ecefe1be77bfb98baf67385186f6d91cb17c28a","ref":"refs/heads/implementationtest","pushedAt":"2023-06-03T22:33:27.742Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Minor changes, testing","shortMessageHtmlLink":"Minor changes, testing"}},{"before":"08d96017a68c23dd842acf334ba8843b397e211d","after":"cbcf77a68eab46411dc7fbfdcad89c3909a53c33","ref":"refs/heads/implementationtest","pushedAt":"2023-06-02T12:29:53.484Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Added test implementation of TO\n\nWorking on collision detection/avoidance for the trajectory optimization","shortMessageHtmlLink":"Added test implementation of TO"}},{"before":null,"after":"08d96017a68c23dd842acf334ba8843b397e211d","ref":"refs/heads/implementationtest","pushedAt":"2023-06-01T22:09:39.213Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"First steps towards implementing TO\n\nStill lots of bugs to fix, but first steps are working. Have to fix heading/coordinate system, we are working with different definitions of heading in C# and python atm. Probably because of Unity's weird X and Z coordinates","shortMessageHtmlLink":"First steps towards implementing TO"}},{"before":"6662852403846ac7bdd1020a3567f17a2a1b59d3","after":"b38e2c8e4b19a7f26242e3ca965151c6649b8195","ref":"refs/heads/main","pushedAt":"2023-06-01T17:26:39.430Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"added comments","shortMessageHtmlLink":"added comments"}},{"before":"22cd4fba73347ff659f1fb7655fddd88f935795d","after":"6662852403846ac7bdd1020a3567f17a2a1b59d3","ref":"refs/heads/main","pushedAt":"2023-06-01T17:20:42.770Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Added collision check attempt","shortMessageHtmlLink":"Added collision check attempt"}},{"before":"b61b74bd352f4468e4f8a3bf64e02d62e1f5a0a4","after":"22cd4fba73347ff659f1fb7655fddd88f935795d","ref":"refs/heads/main","pushedAt":"2023-06-01T15:09:14.280Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Added obstacle exporting to Python\n\nRight now only in a test function, but this can easily be added to our TO script to import the actual obstacles (in our current version we were just using a random collection of points as obstacles). Next step is to think of a better way to do obstacle detection in the TO solver","shortMessageHtmlLink":"Added obstacle exporting to Python"}},{"before":"6bd2618fc92899a1fb0ad0f903b983d82217ccac","after":"b61b74bd352f4468e4f8a3bf64e02d62e1f5a0a4","ref":"refs/heads/main","pushedAt":"2023-05-30T21:44:18.440Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Documentation/Clarity","shortMessageHtmlLink":"Documentation/Clarity"}},{"before":"a0c6f8bf957b2d50d93728a5dd336688dbc89f61","after":"6bd2618fc92899a1fb0ad0f903b983d82217ccac","ref":"refs/heads/main","pushedAt":"2023-05-30T21:34:13.055Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Added some print statements\n\npurely for clearer debugging, nothing functional added","shortMessageHtmlLink":"Added some print statements"}},{"before":"b86280da48f720a0171f6a83e4a9ce92ff407542","after":"a0c6f8bf957b2d50d93728a5dd336688dbc89f61","ref":"refs/heads/main","pushedAt":"2023-05-30T21:26:00.676Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Wrote finalpath to .JSON\n\nMade a small start to implementing the python and C# communication. Right now when a finalpath is found it adds the rearwheelpos (x and z), truck heading and hitch angle to a .JSON to be imported in python, this python file succesfully imports the values and stores them in seperate arrays for each value, we can always reconstruct them in the exact way we want after that. This is just to keep them seperate for now which is easier for debugging and handling","shortMessageHtmlLink":"Wrote finalpath to .JSON"}},{"before":"40f399d6f5178247dca5eecad1f36d51c954f058","after":"b86280da48f720a0171f6a83e4a9ce92ff407542","ref":"refs/heads/main","pushedAt":"2023-05-30T20:22:45.670Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Added cubicsplineinterpolation\n\nWe might need that when implementing the MPC or Trajectory Optimization, as we have a varying number of nodes/waypoints from the hybrid A* algorithm. It might be desireable to be able to change the number of nodes/waypoints to a fixed number.","shortMessageHtmlLink":"Added cubicsplineinterpolation"}},{"before":"ae5866448e30f564b7f472466fc57a513322c81b","after":"40f399d6f5178247dca5eecad1f36d51c954f058","ref":"refs/heads/main","pushedAt":"2023-05-30T19:04:47.501Z","pushType":"push","commitsCount":2,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Merge branch 'main' of https://github.com/MCastelyns/BEP-Motion-planning-for-Truck-Trailers","shortMessageHtmlLink":"Merge branch 'main' of https://github.com/MCastelyns/BEP-Motion-plann…"}},{"before":"5818f8b0f6f292ff6c8e6e16f733fae1d76aa652","after":"ae5866448e30f564b7f472466fc57a513322c81b","ref":"refs/heads/main","pushedAt":"2023-05-30T13:52:05.790Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Update README.md\n\nRemoved old README as it's not at all relevant, we should probably update it later, including credits for the parts we used from other people","shortMessageHtmlLink":"Update README.md"}},{"before":"b06a1cb7b47d0fccbddbcfeb9e6280b4ff987a22","after":"5818f8b0f6f292ff6c8e6e16f733fae1d76aa652","ref":"refs/heads/main","pushedAt":"2023-05-30T13:46:52.038Z","pushType":"push","commitsCount":1,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Combining seperate parts\n\nThe parts of the MPC controller and Trajectory Optimization in Python are now also included. These are still not implemented in the C# code/unity, that is the next step. Also obviously testing and finetuning after that","shortMessageHtmlLink":"Combining seperate parts"}},{"before":null,"after":"b06a1cb7b47d0fccbddbcfeb9e6280b4ff987a22","ref":"refs/heads/main","pushedAt":"2023-05-30T13:33:47.357Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"MCastelyns","name":null,"path":"/MCastelyns","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/93401149?s=80&v=4"},"commit":{"message":"Initial commit","shortMessageHtmlLink":"Initial commit"}}],"hasNextPage":false,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"djE6ks8AAAADRGp_DQA","startCursor":null,"endCursor":null}},"title":"Activity · MCastelyns/BEP-Motion-planning-for-Truck-Trailers"}