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macOS packages #219
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Certainly, there cannot be a non-β build of MFEKglif without some type of packaging for all 3 major platforms. Whether I will do this on each module is unclear, but probably not; my ultimate idea is:
It is a project-wide problem therefore solution must also be project-wide, and not focused on one module, even if it's the most popular one. Solving this issue will become more important the more user friendly the project as a whole is, at current iteration it's not so pressing as non-technical user unlikely to get much use out of the binaries anyway even if they have them; many only provide CLI API's, even MFEKglif when in graphical mode is very undocumented, etc. |
Success! I can view and edit a .glif! This is god enough for me, but you may want to keep this open, as I still can't build from the sources. |
@justvanrossum Did you reply to the wrong issue and you meant #220? If so I'd rather close #220 as it's about the narrow bug you experienced with font titles, and leave this issue open to track progress of binary packaging, which your issue became less and less about over time :-) |
Yes, duh, I'm sorry! Will post to the correct one. You can delete here if you want. |
What if we write a gui app ,which will be a online installer. |
The Modular Font Editor K Foundation, Inc. has awarded @Subject38 a grant to fix this issue on MacOS. This is «MFEK Grant №3, Series of 2022». (Note: The Foundation does not disclose individual award amounts for the privacy of our awardees; only the totals at the end of the year in the appropriate paperwork all charities have to file.) |
Marked
Or MFEK for that matter. |
May 1, 2023! That is soon! :) |
When do you plan to start including these in https://github.com/MFEK/glif/releases ? :)
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