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Releases: MUME/MMapper

MMapper 19.12.1

31 Dec 15:59
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Bug fixes

  • Fix missing messages for hunger/thirst on group manager
  • Group manager affects are now always visible for new group members
  • Update dialog will now correctly close and download the relevant upgrade link

MMapper 19.12.0

28 Dec 19:30
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New features

  • Added search, riding, and snared affects to the group manager
  • Mouse clicks on a room during 'mouse mode' now display an information tooltip
  • 'Find Rooms' dialog will now remember its last window position and dimensions
  • Room mapping commands now use the syntax model. For more info type: _room ??
  • Group manager commands now use the syntax model. For more info type: _group ??
  • Integrated mud client is now a panel and not a non-modal window
  • Integrated mud client now uses a centered tooltip for dimension hints
  • Trilinear filtering is now enabled by default
  • Promote the _connect command when MUME disconnects

Bug fixes

  • Fixed ancient bug where mudlle'd movement would break map syncing (GH gate, Lorien, etc)
  • Always display exits even if the player is in an unknown room
  • Changing the character encoding within the preferences does not require a restart anymore
  • The last remembered prompt is now correctly reset on disconnect
  • External remote editor support is now working
  • Scrolling on the map using the scrollbar buttons now move the map by a single room
  • Special commands now take effect before generic door commands
  • Refactored group manager and parser code to be more correct and maintainable
  • Group manager now correctly extracts the external IP
  • Fixed integrated mud client preferences page to restore all settings
  • Fixed restoring main window size on startup
  • Fixed regression with internal mud client up/down key press behavior on Mac
  • Fixed room syncing for Valar

MMapper 19.10.1

01 Nov 04:08
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Bug fixes

  • Remapped 'Road to the Grey Havens' on default map to resolve syncing
  • Preferences dialog is larger again
  • Fixed high DPI scaling on Windows

MMapper 19.10.0

25 Oct 07:37
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New features

  • Faster rendering for most zoom levels with new textures and fonts
  • "3D view" with optional tilting as you zoom in
  • Enhanced marker and room connection editing
  • Improved map indicators for the character and group members
  • Added visible map mode bounds to decrease draw latency
  • Rendering now supports OpenGL ES (e.g. Raspberry Pi 4)
  • Added new _connect and _disconnect commands
  • Removed old room commands in favor of new room commands
  • Saving maps is now disabled unless the map was changed
  • Clicking on a group character causes map to center on them
  • Fall rooms are now supported during map and play mode
  • Exit parsing now works for Maiar to aid in zone building
  • Improved security by supporting OpenSSL 1.1.1
  • Clock now displays a warning emoji if it has not been synced
  • Releases now generate checksum files for packages
  • View menu has a new 'Reset Layer' entry
  • About dialog displays all licenses for included resources and libraries
  • Clock now predicts and displays the phase of the moon
  • Search command and Find Rooms dialog can now search flags
  • Character state and affects are now shown in the group manager
  • Group tells can use the character's ANSI 256 color if your client supports it
  • Introduced support to import Pandora maps and export MMP maps
  • Unselecting rooms can now be done via commands (i.e. _search -c)

Bug fixes

  • Fixed left-click movement/panning precision error
  • Graphics avoid wrapping grass onto roads at room edges
  • Settings dialog is no longer modal
  • Always display "no match" exit flags
  • Fixed room dragging speed to be less aggressive
  • Mouse wheel zoom is now centered on the mouse cursor
  • Fixed regression during mapping that left rooms locked
  • It is now impossible to kick yourself in the Group Manager
  • Group Manager clients assume the first received character is the host
  • Special commands are now allowed to have mixed case (i.e. _HeLp)
  • Factory reset will now refresh the preference dialog settings
  • Fixed MUME vote link to The Mud Connector
  • Fixed regression that made the parser less tolerant of secret exits
  • All map changes now actually ask if you want to save on close
  • Fixed 'persistent room' bug during mapping that would leave extra rooms on the map
  • Connection action 'Connect to neighbors' will only connect rooms if there is a valid exit
  • Default configuration setting for 'Software rendering' is now 'off' on Windows
  • Fixed bug that would migrated old settings from being migrated during a factory reset
  • Infomarks and rooms can now be simultaneously selected via right click
  • Emulated exits now use movement hint to select the correct room for followers
  • Correctly raise, focus, and activate remote edit windows to the top of the window manager if the OS allows it
  • Enforce that character names should start capitalized
  • Tweak group manager character color brightness threshold to favor black text
  • Fixed Latin-1 character encoding bug in group tells
  • Improved integrated client autocomplete functionality to also clear
  • Lower clock precision if there has not been a sync within the last real life day to prevent clock skew
  • Fixed update checker to correctly compare version components
  • The mouse wheel now behaves consistently across mouse modes
  • Cleaned up connect/disconnect text

MMapper 19.04.0

23 Apr 00:28
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New features

  • Updated map to include the Tower Hills
  • Improvements to the builtin editor (justification, whitespace, ansi, tabbing, and more!)
  • Group manager now shows player prespam
  • Added _knock action to parser
  • Colors for dark/sunsafe rooms are now configurable under the Graphics preferences
  • Introduce coach and ferry load flags
  • Group manager rows and columns are smaller and autohide if necessary
  • Group manager remembers previous hosts as Authorized Contacts
  • Improved room texture resolution by 2x through artificial intelligence

Bug fixes

  • Really fix syncing when player is blinded
  • Remove group manager UPnP mapping from the router on shutdown
  • Mapper now syncs movement when a one-way is scouted
  • Connected room flags are now reset for followers with mapping mode
  • Add more common failed movement message to prespam
  • Update player position in the group manager when movement is forced
  • Remote edit widget now grabs focus
  • Only show rooms as distant if they are not being moved
  • Fix rendering artifacts when swapping rooms in room editor
  • Reset group manager character info on MUME disconnect
  • Changing the client font is now correctly saved

MMapper 2.8.0

08 Mar 06:40
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New features

  • Remote edit justify now understands ANSI and various lengths
  • _search and _mark commands now select and show distant rooms
  • Map immediately reflects changes from internal commands (i.e. _noride)
  • MMapper now checks for upgrades on Github

Bug fixes

  • Fix syncing when player is blinded
  • _dirs command is now aware of damage/fall exits and tries to avoid them
  • Prespammed directions are more resilient to non-movement commands
  • Internal commands now trigger on the tail position of prespam (i.e. _open)
  • Blacklist certain OpenGL drivers and fallback to software rendering on Windows
  • Fix "Always on top" action
  • Package missing msvcr120.dll on Windows

MMapper 2.7.4

03 Jan 02:53
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New features

  • Group manager hosts will now have their ports automatically forwarded using UPnP
  • A red highlight is displayed below remote edit text that needs to be justified
  • Remote edit widget can now justify text to 80 characters (like MUME's %j)
  • Added toggle to prevent the group manager from autostarting

Bug fixes

  • Improved Mac OS X 10.9 and dark mode support
  • Refactored configuration to support multiple profiles for power users
  • Log view now correctly scrolls down on updates
  • The account "time" command will not unsync the clock
  • Last remembered prompt is now cleared on disconnect

MMapper 2.7.3

27 Dec 03:33
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New features

  • Allow TLS connections to be compressed
  • Crash reporting added for Windows
  • Added _glock command to toggle the group lock

Bug fixes

  • Improved group manager stability after the host disconnected
  • Group manager host disconnecting will now not cause a message box to appear 3x
  • Major refactor of offline character movement and rendering pipeline

MMapper 2.7.2

08 Dec 22:14
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New features

  • Disabled NAGLE for tcp connections which should hopefully increase performance during lossy conditions
  • ANSI color selection has been moved into a dialog that supports high colors
  • Internal command prefix character can be changed with _set prefix <char>
  • Group manager clients will attempt to reconnect 3 times to a host before failing
  • Group hosts can lock the group to the current clients
  • Group tells are now colored

Bug fixes

  • Fixed crash due to threading issues on Windows
  • Tightened TCP keepalive to hopefully prevent idle connections from dropping
  • Fixed "black screen bug" with Intel video cards on Windows
  • Group manager reconnects are more secure and verify the entire OpenSSL certificate matches
  • Group manager prevents clients from spoofing another client
  • Parser detects and remembers twiddlers, logins, and account prompts
  • Preference sections are visually disabled when unselected
  • Improved High DPI display support
  • Discrete nVidia and AMD GPUs are preferred on Windows for laptops with hybrid graphics
  • Room and group selection has been refactored

MMapper 2.7.1

01 Dec 02:35
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New features

  • Info Markers are now selectable and movable using a mouse
  • Disconnects from MUME are now optionally mirrored on the client
  • Pinch gestures now zoom the map
  • Store and validate additional Group Manager secrets metadata

Bug fixes

  • Group Manager now remembers its last window position and state on boot
  • Only hidden door names are displayed on the map now
  • View panel moved to Sidebars toolbar
  • Door commands now work without a direction if there is only one secret exit
  • Prompts now update HP, mana, and moves using a lower bound