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using GeometryBasics
using GLMakie
result = GeometryBasics.Mesh(Point3{Float64}[(0.0, 0.0, 0.0), (2.0, 0.0, 0.0),
(2.0, 2.0, 2.0), (0.0, 2.0, 0.0)],[TetrahedronFace(1,2,3,4)])
GLMakie.mesh(result, color=(:blue, 0.5), transparency=true)
GLMakie.wireframe(result)
The above code outputs the undesirable result shown below. It only draws two faces or four lines. mesh or wireframe interprets a 3D solid as a 3D surface. Is there a way to draw the volume of the 3d solid object, or plot all its surfaces and all its boundary lines.
The text was updated successfully, but these errors were encountered:
Feature description
The above code outputs the undesirable result shown below. It only draws two faces or four lines.
mesh
orwireframe
interprets a 3D solid as a 3D surface. Is there a way to draw the volume of the 3d solid object, or plot all its surfaces and all its boundary lines.The text was updated successfully, but these errors were encountered: