Releases: Manu098vm/Tera-Finder
2.8.0
Changelog:
- Mass Outbreak Events can now be imported with the Poké Portal News Importer
- Update Mass Outbreak Encounters
- Paldea Outbreaks have been replaced with new dumped ones from the 2.0.1 update
- Almost all the Kitakami Outbreaks have been added to the legal dumps
- Users can check the missing Outbreak entries here. Please consider to share the dumps if you find any of those.
- Fix the Species Selector in the Calculator window
- Paldea and Kitakami Species are now correctly shown separately
- A game version text
(Scarlet)
or(Violet)
is now shown for version exclusive encounters - Different content type Raid Species are no longer shown
- Fix some labels/texts not translating or displaying properly
- Plugins users can now continue to use PKHeX normally while the Tera Finder windows are opened
- Add a
Copy Seed
context button in the Calculator Grid Tables - The Rewards window now correctly displays new species rewards and TM names
- Update translations thanks @wubinwww
(N.B: delete all the old DLLs when updating the program)
If you find any bug or you need support, feel free to contact me in my Discord server.
2.7.0
Changelog:
- Compatibility with latest PKHeX 23.09.25
- Compatibilty with Pokémon Scarlet & Violet 2.0.1
- Compatibility with Kitakami Raids
- Initial compatibility with Kitakami Outbreaks thanks @zyro670 @santacrab2
- Import 2.0.0 Raid Event Files
- No more multiple locations displayed & added Kitakami map locations
- Thanks @kwsch for the locations dump and @LegoFigure11 @Lusamine for manual checking the missing coordinates
- Update translations thanks @ppllouf @wubinwww @bjxuf
- Misc fixes thanks @foohyfooh @Edg-Case
- Added a feature to Randomize or Shinify the current displayed Raid
- Added a feature to Randomize or Shinify all the Raids
- Shows the Extra Moves from a Raid Encounter (hover over the "Moves" GroupBox in the Raid Editor)
(N.B: delete all the old DLLs when updating the program)
If you find any bug or you need support, feel free to contact me in my Discord server.
2.5.0
Changelog:
- Compatibility with latest PKHeX 23.08.23
- Add
Shinify All Raids
options thanks @ppllouf and @wubinwww.- Users can choose to Shinify the current encounters (takes more time, Species and Forms of raids will be kept), or to randomize the encounters (takes less time, all raid encounters will be random shiny species/forms).
- These features only produce legal raids. Illegal raids are not supported by this tool.
- These features can be found in
Raid Viewer/Editor
->Tools
. - These features can work on both a local
Save File
or on an enstablishedRemote Connection
.
Event Indexes
(Group IDs) are not hidden from the GUI and are only handled internally by the program.- When calculating a Raid from the
Editor/Viewer
, the calculator will only show compatible results for the internalEvent Index
. - Users can explicitly tell the program to calculate results for a species with a different Index. If users will send said results to the Raid Editor, the program will notify an error.
- If you want to know more about Event Indexes (Group IDs), please read here.
- When calculating a Raid from the
- Calculator windows are now slightly resized for low-res monitors.
Game Progress
flags and7-Star Raid
Flags can now be live edited (Remote Connection) thanks @santacrab2.Game Progress
Flags must be edited while on the Title Screen.
- Add some Outbreak encounters thanks motAyaR.
- Update translations thanks @ppllouf
(N.B: delete all the old DLLs when updating the program)
If you find any bug or you need support, feel free to contact me in my Discord server.
2.4.0
Changelog:
- Compatibility with latest PKHeX 23.07.09
- Compatibility with Scarlet & Violet v1.3.2 (thanks @santacrab2)
- Fix usb-botbase connection
- The calculator now tries to automatically pick the Event Index based on the selected Species
- Seed checker is now faster
- The Den Map now displays multiple location points when available
- Handle null lottery rewards (eg glitched Gimmighoul first round event)
(N.B: delete all the old DLLs when updating the program)
If you find any bug or you need support, feel free to contact me in my Discord server.
2.3.0
Changelog:
- Updated Spanish translation thanks @bjxuf
- Added more outbreak default data thanks PokeSax and @zyro670
- Show form names in the Raid Editor window
- Fix CopyHeight legality for Home 3.0
- Compatibility with latest PKHeX 23.06.03
(N.B: delete all the old DLLs when updating the program)
If you find any bug or you need support, feel free to contact me in my Discord server.
2.2.0
Changelog:
- Updated Chinese translations thanks @wubinwww
- Removed Event Index label for non-event raids
- Improved controls alignment
- Allow import for new 1.3.0 event blocks
- Added a Progress Bar for the Connection form
- General refactor and performance improvements
- Launcher and Plugins are now published as single files
(N.B: delete all the old DLLs when updating the program)
If you find any bug or you need support, feel free to contact me in my Discord server.
2.1.0
Changelog:
- Compatibility with Pokémon Scarlet & Violet v1.3.0
- Increase Item MaxValue in the Reward Calculator to 999
- Fix some Outbreak alt-forms
- Smoother code thanks @foohyfooh
If you find any bug or you need support, feel free to contact me in my Discord server.
2.0.0
Changelog:
- Add Mass Outbreaks Viewer & Editor (thanks @santacrab2 @zyro670 for the mutual support)
- Add Wiki pages for Mass Outbreak editings (general guide, contribute missing entries)
- Use Code Pointer for Save Block Keys thanks @Lusamine
- Update Translations thanks @ppllouf @ttnt5 @bjxuf
- Increase general speed and stability
- Fix PK9 generation for certain event raids
- Fix Event Raid Identifier label
If you find any bug or you need support, please write a comment in the Project Pokémon thread.
Alternatively, feel free to contact me on my Discord Server.
1.4.1
1.4.1 HotFix Changelog:
- Fixed an unhandled exception during the flatbuffers loading for uninitialized event data
- Changed the default OT Name for JAP and KOR languages to match the max char length
1.4.0 Changelog:
- Added full support for game update v1.2.0 and new Distributions
- Added initial handling for Group ID / Event Index (more on the Troubleshooting, Raid Editor, Raid Calculator and Reward Calculator wiki pages)
- Added Raid Boss' Held Item reading and handling
- Added custom Scale handling for Distributions
- Updated Raid and Flatbuffers Pointers for game update v1.2.0 (Remote Connection to older game versions won't be supported anymore)
- Updated Save Game Progress Pointers for game update v1.2.0 (thanks @santacrab2!)
- Improved Remote Connection speed and performance
- Remote Connection now automatically download event data from the device (if available)
- Inactive Raids with seed 0x00000000 are no longer shown in the Editor
- Updated Italian translation
- Updated Chinese translation (thanks @ppllouf!)
- Fix versioning display in the Standalone Launcher
- Fix Reward Calculator window size for monitors with lower resolutions
If you find any bug or you need support, please write a comment in the Project Pokémon thread.
Alternatively, feel free to contact me on my Discord Server.
1.4.0
Changelog:
- Added full support for game update v1.2.0 and new Distributions
- Added initial handling for Group ID / Event Index (more on the Troubleshooting, Raid Editor, Raid Calculator and Reward Calculator wiki pages)
- Added Raid Boss' Held Item reading and handling
- Added custom Scale handling for Distributions
- Updated Raid and Flatbuffers Pointers for game update v1.2.0 (Remote Connection to older game versions won't be supported anymore)
- Updated Save Game Progress Pointers for game update v1.2.0 (thanks @santacrab2!)
- Improved Remote Connection speed and performance
- Remote Connection now automatically download event data from the device (if available)
- Inactive Raids with seed 0x00000000 are no longer shown in the Editor
- Updated Italian translation
- Updated Chinese translation (thanks @ppllouf!)
- Fix versioning display in the Standalone Launcher
- Fix Reward Calculator window size for monitors with lower resolutions
If you find any bug or you need support, please write a comment in the Project Pokémon thread.
Alternatively, feel free to contact me on my Discord Server.