Replies: 3 comments 3 replies
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In fact, we never changed the code, and 2.2.0's override of Accent colors functions the same as 2.1.1. |
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I disagree. I look at the taskbar and start menu far more often than the thumbnails. Plus, the thumbnail borders are much smaller than the entire taskbar and start menu. Finally, the thumbnails and jumplists will never be as accurate as 7's, since we haven't found how to restore the exact way in which the thumbnails work in 7 (7's thumbnails and jump lists have the shine texture and all thumbnails share the same size of the coloured background/border, with only the window preview being its own size. In 8 and newer, the size of the window changes the size of the background and border). Meanwhile, with the current shader, the taskbar and start menu are exactly 1-1 with 7. Reverting will leave both UI components incompletely accurate. I'm happier with what we have now, so much so that I'm happy to put up with having to restart explorer to fix the layer issue everytime I reboot Windows or DWM crashes. I don't know how the devs will be able to make SIB use the old shader and the rest of the UI use the new shader. |
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I honestly just hope someone comes up with a competent SIB replacement because quite frankly it sucks (on top of being completely closed source) |
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I would like to compile the source code with the accent override method that was used before 2.2.0 before it had the double-painting and corners issue. (Not talking about the shader, I mean this) But I have been searching through the source code and can't find the file responsible for this. Can someone guide me?
And, I would suggest to revert the behavior in the main branch, since the new accent overriding method brings only bugs but not any benefits. (Not overriding the accent blur of taskbar thumbnails/jump list, only of the taskbar and start menu)
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