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Need a propert/parameter system. A property should hold a value of a specified type, but also include metadata about the type of property, default values, limits (min/max), etc.
The goal is to use properties to serialize & deserialize objects, as well as to enable interactive editing of objects within the editor. Logically, properties should function in about the same way the reflection system does in c#. This means it will likely be tightly tied to the type system.
The text was updated successfully, but these errors were encountered:
Need a propert/parameter system. A property should hold a value of a specified type, but also include metadata about the type of property, default values, limits (min/max), etc.
The goal is to use properties to serialize & deserialize objects, as well as to enable interactive editing of objects within the editor. Logically, properties should function in about the same way the reflection system does in c#. This means it will likely be tightly tied to the type system.
The text was updated successfully, but these errors were encountered: