Releases: MatuxGG/ModManager
Mod Manager 5.1.3
This update is mainly here to rework the compatibility system but also provides some other new stuff.
Now, everyone will be able to play any mod, even outdated ones.
Some older mods like for example the Harry Potter mod or the Thanos mod may make their comeback soon thanks to this functionality 🙂
Other changes:
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Icons have been reorganised. The entire link is no longer visible. Instead, there is an "i" icon allowing you to access the same page.
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For each mod with an official discord server, it's now possible to join it directly through Mod Manager.
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Some icons have been replaced (discord, favourite, ...).
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Many fix for some visual or minor bugs.
Mod Manager 5.1.2
This update is mainly here to fix an issue for Better Crewlink.
Detailed changes:
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Better Crewlink can be installed through Mod Manager again !
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New section to save your favourite mods.
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Custom icons are back for mods. Please, if you're a modder, send me a file with .ico format so I can put it in.
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Various bug fixes & changes for the API.
Mod Manager 5.1.1
Hotfixed in next version. Please take a look at 5.1.2 patchnote.
Mod Manager 5.1.0
This version is mainly here to change Mod Manager's server.
The last year, Mod Manager was running using https://matux.fr/. But it will no longer be the case.
Now Mod Manager has an entire new website: https://goodloss.fr/.
❓What is Good Loss ?
It's the new team managing Mod Manager. I'm in the team as its creator.
But this group will provide more stuff around Among Us in the future.
It already officially distributes Challenger and provides a new account system with a match history and stats :p
Currently, it's 80% available.
Some stuff like teams and API documentation are still unavailable and the website itself may need more work to be visible perfectly on mobile devices for example.
❓How does it affect Mod Manager ?
Almost nothing, it will work as before.
However, this update moved a few things to the website, like News, FAQ & the account system.
❓Are there other changes in this update ?
Yes, here it is:
Mod Manager 5.0.9
Hotfix for latest update
Mod Manager 5.0.8
Log improvements to help solving tickets
Mod Manager 5.0.7
This version is here to fix a few bugs.
Detailed changes:
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Account system reworked and fixed to follow API changes
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Automated data update has been removed due to performances issues. A new system will replace it in a near future.
Mod Manager 5.0.6
This version is mainly here to provide a few little changes.
Detailed changes:
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Mod Manager can still work is a mod release has multiple zip files. (Hi ToU-R)
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Local mods can no longer use remote dependencies to make it easier to setup. Just upload your zip file with BepInEx and Reactor if needed.
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A few text and translations has been added, in particular when your launch a mod or a vanilla game.
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Now, mod config files are stored by default for any mod during updates. Before, it was added manually if needed.
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A few changes for the server API to prepare Challenger mod Ranked System. More info on Challenger mod at this link: https://challenger.matux.fr/discord
Mod Manager 5.0.5
Various fix for the update process.
Detailed changes:
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Challenger & Challenger Beta settings are now correctly restored after an update.
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Town Of Us R is now updated automatically correctly.
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Other minor fix.
Mod Manager 5.0.4
Hotfix for last version