Meant to be a on-the-side learning experience, this is supposed to be a simple music player, working off of osu! and its files. I basically want to listen to maps including their hitsounds without actually letting the game run in the background and take up a lot of memory, CPU and GPU.
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
You will need the following:
- Bass/Bass_FX DLL (BASS_VERSION 516) and Licenses
- premake5 to build your solution files
Installing is simply extracting the .exe
, as well as the .dll
s into their own folder. Make sure its somewhere in its own folder, as this program will create a folder logs
to save all logs in. These Logs can become rather big, so make sure you have enough space.
This is built and tested with Visual Studio 2017 Enterprise on Windows 10, Build 1809. This is x64 Only, no support for non-Windows systems.
Also using Visual Studio Code together with Todo+ for keeping track of my TODO.
- CxxTimer - Timer used for benchmarking and debugging
- spdlog - Logging purposes
- Bass - Audio Processing and playback
- SimpleIni - Config File Handling
Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.
I use SemVer for versioning. For the versions available, see the tags on this repository.
- Me, Maximilian Kruse - Idea, Design + Implementations
See also the list of contributors who participated in this project.
This project is licensed under the GNU GENERAL PUBLIC LICENSE - see the LICENSE file for details