-
Notifications
You must be signed in to change notification settings - Fork 7
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
1.20.1, SS 2.2 dumpstructuresets
output seems to be wrong?
#32
Comments
You're totally right, this is my bad, I'll look into it asap |
Fixed ? |
Unfortunately, not yet. I haven't found the time lately to program, and I'm affraid I won't have much time for the month to come... I'll do the best I can to fix this when I can. |
Well, I understand. |
@WinsomeGuy, if you can use 1.21, this version should work as intended. Another option would be to use the auto complete from the /locate structure command. |
Can someone tell me how to copy-paste all the vanilla and modded structures from the /locate structures command and give an example of how I should write them in the config file? |
Here's what the command outputs on Vanilla, in Fabric 1.15.11:
Isn't there supposed to be more here?
Like
minecraft:ancient_cities
,minecraft:villages
etchttps://minecraft.wiki/w/Structure_set#Default_structure_sets
Aren't all of these + any modded structure sets supposed to appear here? Why is it just
minecraft:worldgen/structure_set
? The output doesn't seem to match what the mod describes as a structure set.Apologies if it is correct, I may just be misunderstanding.
The text was updated successfully, but these errors were encountered: