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vue2.0.js
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vue2.0.js
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/*!
* Vue.js v2.0.1
* (c) 2014-2016 Evan You
* Released under the MIT License.
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global.Vue = factory());
}(this, (function () { 'use strict';
/* */
/**
* Convert a value to a string that is actually rendered.
*/
function _toString (val) {
return val == null
? ''
: typeof val === 'object'
? JSON.stringify(val, null, 2)
: String(val)
}
/**
* Convert a input value to a number for persistence.
* If the conversion fails, return original string.
*/
function toNumber (val) {
var n = parseFloat(val, 10)
return (n || n === 0) ? n : val
}
/**
* Make a map and return a function for checking if a key
* is in that map.
*/
function makeMap (
str,
expectsLowerCase
) {
var map = Object.create(null)
var list = str.split(',')
for (var i = 0; i < list.length; i++) {
map[list[i]] = true
}
return expectsLowerCase
? function (val) { return map[val.toLowerCase()]; }
: function (val) { return map[val]; }
}
/**
* Check if a tag is a built-in tag.
*/
var isBuiltInTag = makeMap('slot,component', true)
/**
* Remove an item from an array
*/
function remove$1 (arr, item) {
if (arr.length) {
var index = arr.indexOf(item)
if (index > -1) {
return arr.splice(index, 1)
}
}
}
/**
* Check whether the object has the property.
*/
var hasOwnProperty = Object.prototype.hasOwnProperty
function hasOwn (obj, key) {
return hasOwnProperty.call(obj, key)
}
/**
* Check if value is primitive
*/
function isPrimitive (value) {
return typeof value === 'string' || typeof value === 'number'
}
/**
* Create a cached version of a pure function.
*/
function cached (fn) {
var cache = Object.create(null)
return function cachedFn (str) {
var hit = cache[str]
return hit || (cache[str] = fn(str))
}
}
/**
* Camelize a hyphen-delmited string.
*/
var camelizeRE = /-(\w)/g
var camelize = cached(function (str) {
return str.replace(camelizeRE, function (_, c) { return c ? c.toUpperCase() : ''; })
})
/**
* Capitalize a string.
*/
var capitalize = cached(function (str) {
return str.charAt(0).toUpperCase() + str.slice(1)
})
/**
* Hyphenate a camelCase string.
*/
var hyphenateRE = /([^-])([A-Z])/g
var hyphenate = cached(function (str) {
return str
.replace(hyphenateRE, '$1-$2')
.replace(hyphenateRE, '$1-$2')
.toLowerCase()
})
/**
* Simple bind, faster than native
*/
function bind$1 (fn, ctx) {
function boundFn (a) {
var l = arguments.length
return l
? l > 1
? fn.apply(ctx, arguments)
: fn.call(ctx, a)
: fn.call(ctx)
}
// record original fn length
boundFn._length = fn.length
return boundFn
}
/**
* Convert an Array-like object to a real Array.
*/
function toArray (list, start) {
start = start || 0
var i = list.length - start
var ret = new Array(i)
while (i--) {
ret[i] = list[i + start]
}
return ret
}
/**
* Mix properties into target object.
*/
function extend (to, _from) {
for (var key in _from) {
to[key] = _from[key]
}
return to
}
/**
* Quick object check - this is primarily used to tell
* Objects from primitive values when we know the value
* is a JSON-compliant type.
*/
function isObject (obj) {
return obj !== null && typeof obj === 'object'
}
/**
* Strict object type check. Only returns true
* for plain JavaScript objects.
*/
var toString = Object.prototype.toString
var OBJECT_STRING = '[object Object]'
function isPlainObject (obj) {
return toString.call(obj) === OBJECT_STRING
}
/**
* Merge an Array of Objects into a single Object.
*/
function toObject (arr) {
var res = {}
for (var i = 0; i < arr.length; i++) {
if (arr[i]) {
extend(res, arr[i])
}
}
return res
}
/**
* Perform no operation.
*/
function noop () {}
/**
* Always return false.
*/
var no = function () { return false; }
/**
* Generate a static keys string from compiler modules.
*/
function genStaticKeys (modules) {
return modules.reduce(function (keys, m) {
return keys.concat(m.staticKeys || [])
}, []).join(',')
}
/**
* Check if two values are loosely equal - that is,
* if they are plain objects, do they have the same shape?
*/
function looseEqual (a, b) {
/* eslint-disable eqeqeq */
return a == b || (
isObject(a) && isObject(b)
? JSON.stringify(a) === JSON.stringify(b)
: false
)
/* eslint-enable eqeqeq */
}
function looseIndexOf (arr, val) {
for (var i = 0; i < arr.length; i++) {
if (looseEqual(arr[i], val)) { return i }
}
return -1
}
/* */
var config = {
/**
* Option merge strategies (used in core/util/options)
*/
optionMergeStrategies: Object.create(null),
/**
* Whether to suppress warnings.
*/
silent: false,
/**
* Whether to enable devtools
*/
devtools: "development" !== 'production',
/**
* Error handler for watcher errors
*/
errorHandler: null,
/**
* Ignore certain custom elements
*/
ignoredElements: null,
/**
* Custom user key aliases for v-on
*/
keyCodes: Object.create(null),
/**
* Check if a tag is reserved so that it cannot be registered as a
* component. This is platform-dependent and may be overwritten.
*/
isReservedTag: no,
/**
* Check if a tag is an unknown element.
* Platform-dependent.
*/
isUnknownElement: no,
/**
* Get the namespace of an element
*/
getTagNamespace: noop,
/**
* Check if an attribute must be bound using property, e.g. value
* Platform-dependent.
*/
mustUseProp: no,
/**
* List of asset types that a component can own.
*/
_assetTypes: [
'component',
'directive',
'filter'
],
/**
* List of lifecycle hooks.
*/
_lifecycleHooks: [
'beforeCreate',
'created',
'beforeMount',
'mounted',
'beforeUpdate',
'updated',
'beforeDestroy',
'destroyed',
'activated',
'deactivated'
],
/**
* Max circular updates allowed in a scheduler flush cycle.
*/
_maxUpdateCount: 100,
/**
* Server rendering?
*/
_isServer: "client" === 'server'
}
/* */
/**
* Check if a string starts with $ or _
*/
function isReserved (str) {
var c = (str + '').charCodeAt(0)
return c === 0x24 || c === 0x5F
}
/**
* Define a property.
*/
function def (obj, key, val, enumerable) {
Object.defineProperty(obj, key, {
value: val,
enumerable: !!enumerable,
writable: true,
configurable: true
})
}
/**
* Parse simple path.
*/
var bailRE = /[^\w\.\$]/
function parsePath (path) {
if (bailRE.test(path)) {
return
} else {
var segments = path.split('.')
return function (obj) {
for (var i = 0; i < segments.length; i++) {
if (!obj) { return }
obj = obj[segments[i]]
}
return obj
}
}
}
/* */
/* globals MutationObserver */
// can we use __proto__?
var hasProto = '__proto__' in {}
// Browser environment sniffing
var inBrowser =
typeof window !== 'undefined' &&
Object.prototype.toString.call(window) !== '[object Object]'
var UA = inBrowser && window.navigator.userAgent.toLowerCase()
var isIE = UA && /msie|trident/.test(UA)
var isIE9 = UA && UA.indexOf('msie 9.0') > 0
var isEdge = UA && UA.indexOf('edge/') > 0
var isAndroid = UA && UA.indexOf('android') > 0
var isIOS = UA && /iphone|ipad|ipod|ios/.test(UA)
// detect devtools
var devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__
/* istanbul ignore next */
function isNative (Ctor) {
return /native code/.test(Ctor.toString())
}
/**
* Defer a task to execute it asynchronously.
*/
var nextTick = (function () {
var callbacks = []
var pending = false
var timerFunc
function nextTickHandler () {
pending = false
var copies = callbacks.slice(0)
callbacks.length = 0
for (var i = 0; i < copies.length; i++) {
copies[i]()
}
}
// the nextTick behavior leverages the microtask queue, which can be accessed
// via either native Promise.then or MutationObserver.
// MutationObserver has wider support, however it is seriously bugged in
// UIWebView in iOS >= 9.3.3 when triggered in touch event handlers. It
// completely stops working after triggering a few times... so, if native
// Promise is available, we will use it:
/* istanbul ignore if */
if (typeof Promise !== 'undefined' && isNative(Promise)) {
var p = Promise.resolve()
timerFunc = function () {
p.then(nextTickHandler)
// in problematic UIWebViews, Promise.then doesn't completely break, but
// it can get stuck in a weird state where callbacks are pushed into the
// microtask queue but the queue isn't being flushed, until the browser
// needs to do some other work, e.g. handle a timer. Therefore we can
// "force" the microtask queue to be flushed by adding an empty timer.
if (isIOS) { setTimeout(noop) }
}
} else if (typeof MutationObserver !== 'undefined' && (
isNative(MutationObserver) ||
// PhantomJS and iOS 7.x
MutationObserver.toString() === '[object MutationObserverConstructor]'
)) {
// use MutationObserver where native Promise is not available,
// e.g. PhantomJS IE11, iOS7, Android 4.4
var counter = 1
var observer = new MutationObserver(nextTickHandler)
var textNode = document.createTextNode(String(counter))
observer.observe(textNode, {
characterData: true
})
timerFunc = function () {
counter = (counter + 1) % 2
textNode.data = String(counter)
}
} else {
// fallback to setTimeout
/* istanbul ignore next */
timerFunc = setTimeout
}
return function queueNextTick (cb, ctx) {
var func = ctx
? function () { cb.call(ctx) }
: cb
callbacks.push(func)
if (!pending) {
pending = true
timerFunc(nextTickHandler, 0)
}
}
})()
var _Set
/* istanbul ignore if */
if (typeof Set !== 'undefined' && isNative(Set)) {
// use native Set when available.
_Set = Set
} else {
// a non-standard Set polyfill that only works with primitive keys.
_Set = (function () {
function Set () {
this.set = Object.create(null)
}
Set.prototype.has = function has (key) {
return this.set[key] !== undefined
};
Set.prototype.add = function add (key) {
this.set[key] = 1
};
Set.prototype.clear = function clear () {
this.set = Object.create(null)
};
return Set;
}())
}
/* not type checking this file because flow doesn't play well with Proxy */
var hasProxy;
var proxyHandlers;
var initProxy
{
var allowedGlobals = makeMap(
'Infinity,undefined,NaN,isFinite,isNaN,' +
'parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,' +
'Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,' +
'require' // for Webpack/Browserify
)
hasProxy =
typeof Proxy !== 'undefined' &&
Proxy.toString().match(/native code/)
proxyHandlers = {
has: function has (target, key) {
var has = key in target
var isAllowed = allowedGlobals(key) || key.charAt(0) === '_'
if (!has && !isAllowed) {
warn(
"Property or method \"" + key + "\" is not defined on the instance but " +
"referenced during render. Make sure to declare reactive data " +
"properties in the data option.",
target
)
}
return has || !isAllowed
}
}
initProxy = function initProxy (vm) {
if (hasProxy) {
vm._renderProxy = new Proxy(vm, proxyHandlers)
} else {
vm._renderProxy = vm
}
}
}
/* */
var uid$2 = 0
/**
* A dep is an observable that can have multiple
* directives subscribing to it.
*/
var Dep = function Dep () {
this.id = uid$2++
this.subs = []
};
Dep.prototype.addSub = function addSub (sub) {
this.subs.push(sub)
};
Dep.prototype.removeSub = function removeSub (sub) {
remove$1(this.subs, sub)
};
Dep.prototype.depend = function depend () {
if (Dep.target) {
Dep.target.addDep(this)
}
};
Dep.prototype.notify = function notify () {
// stablize the subscriber list first
var subs = this.subs.slice()
for (var i = 0, l = subs.length; i < l; i++) {
subs[i].update()
}
};
// the current target watcher being evaluated.
// this is globally unique because there could be only one
// watcher being evaluated at any time.
Dep.target = null
var targetStack = []
function pushTarget (_target) {
if (Dep.target) { targetStack.push(Dep.target) }
Dep.target = _target
}
function popTarget () {
Dep.target = targetStack.pop()
}
/* */
var queue = []
var has$1 = {}
var circular = {}
var waiting = false
var flushing = false
var index = 0
/**
* Reset the scheduler's state.
*/
function resetSchedulerState () {
queue.length = 0
has$1 = {}
{
circular = {}
}
waiting = flushing = false
}
/**
* Flush both queues and run the watchers.
*/
function flushSchedulerQueue () {
flushing = true
// Sort queue before flush.
// This ensures that:
// 1. Components are updated from parent to child. (because parent is always
// created before the child)
// 2. A component's user watchers are run before its render watcher (because
// user watchers are created before the render watcher)
// 3. If a component is destroyed during a parent component's watcher run,
// its watchers can be skipped.
queue.sort(function (a, b) { return a.id - b.id; })
// do not cache length because more watchers might be pushed
// as we run existing watchers
for (index = 0; index < queue.length; index++) {
var watcher = queue[index]
var id = watcher.id
has$1[id] = null
watcher.run()
// in dev build, check and stop circular updates.
if ("development" !== 'production' && has$1[id] != null) {
circular[id] = (circular[id] || 0) + 1
if (circular[id] > config._maxUpdateCount) {
warn(
'You may have an infinite update loop ' + (
watcher.user
? ("in watcher with expression \"" + (watcher.expression) + "\"")
: "in a component render function."
),
watcher.vm
)
break
}
}
}
// devtool hook
/* istanbul ignore if */
if (devtools && config.devtools) {
devtools.emit('flush')
}
resetSchedulerState()
}
/**
* Push a watcher into the watcher queue.
* Jobs with duplicate IDs will be skipped unless it's
* pushed when the queue is being flushed.
*/
function queueWatcher (watcher) {
var id = watcher.id
if (has$1[id] == null) {
has$1[id] = true
if (!flushing) {
queue.push(watcher)
} else {
// if already flushing, splice the watcher based on its id
// if already past its id, it will be run next immediately.
var i = queue.length - 1
while (i >= 0 && queue[i].id > watcher.id) {
i--
}
queue.splice(Math.max(i, index) + 1, 0, watcher)
}
// queue the flush
if (!waiting) {
waiting = true
nextTick(flushSchedulerQueue)
}
}
}
/* */
var uid$1 = 0
/**
* A watcher parses an expression, collects dependencies,
* and fires callback when the expression value changes.
* This is used for both the $watch() api and directives.
*/
var Watcher = function Watcher (
vm,
expOrFn,
cb,
options
) {
if ( options === void 0 ) options = {};
this.vm = vm
vm._watchers.push(this)
// options
this.deep = !!options.deep
this.user = !!options.user
this.lazy = !!options.lazy
this.sync = !!options.sync
this.expression = expOrFn.toString()
this.cb = cb
this.id = ++uid$1 // uid for batching
this.active = true
this.dirty = this.lazy // for lazy watchers
this.deps = []
this.newDeps = []
this.depIds = new _Set()
this.newDepIds = new _Set()
// parse expression for getter
if (typeof expOrFn === 'function') {
this.getter = expOrFn
} else {
this.getter = parsePath(expOrFn)
if (!this.getter) {
this.getter = function () {}
"development" !== 'production' && warn(
"Failed watching path: \"" + expOrFn + "\" " +
'Watcher only accepts simple dot-delimited paths. ' +
'For full control, use a function instead.',
vm
)
}
}
this.value = this.lazy
? undefined
: this.get()
};
/**
* Evaluate the getter, and re-collect dependencies.
*/
Watcher.prototype.get = function get () {
pushTarget(this)
var value = this.getter.call(this.vm, this.vm)
// "touch" every property so they are all tracked as
// dependencies for deep watching
if (this.deep) {
traverse(value)
}
popTarget()
this.cleanupDeps()
return value
};
/**
* Add a dependency to this directive.
*/
Watcher.prototype.addDep = function addDep (dep) {
var id = dep.id
if (!this.newDepIds.has(id)) {
this.newDepIds.add(id)
this.newDeps.push(dep)
if (!this.depIds.has(id)) {
dep.addSub(this)
}
}
};
/**
* Clean up for dependency collection.
*/
Watcher.prototype.cleanupDeps = function cleanupDeps () {
var this$1 = this;
var i = this.deps.length
while (i--) {
var dep = this$1.deps[i]
if (!this$1.newDepIds.has(dep.id)) {
dep.removeSub(this$1)
}
}
var tmp = this.depIds
this.depIds = this.newDepIds
this.newDepIds = tmp
this.newDepIds.clear()
tmp = this.deps
this.deps = this.newDeps
this.newDeps = tmp
this.newDeps.length = 0
};
/**
* Subscriber interface.
* Will be called when a dependency changes.
*/
Watcher.prototype.update = function update () {
/* istanbul ignore else */
if (this.lazy) {
this.dirty = true
} else if (this.sync) {
this.run()
} else {
queueWatcher(this)
}
};
/**
* Scheduler job interface.
* Will be called by the scheduler.
*/
Watcher.prototype.run = function run () {
if (this.active) {
var value = this.get()
if (
value !== this.value ||
// Deep watchers and watchers on Object/Arrays should fire even
// when the value is the same, because the value may
// have mutated.
isObject(value) ||
this.deep
) {
// set new value
var oldValue = this.value
this.value = value
if (this.user) {
try {
this.cb.call(this.vm, value, oldValue)
} catch (e) {
"development" !== 'production' && warn(
("Error in watcher \"" + (this.expression) + "\""),
this.vm
)
/* istanbul ignore else */
if (config.errorHandler) {
config.errorHandler.call(null, e, this.vm)
} else {
throw e
}
}
} else {
this.cb.call(this.vm, value, oldValue)
}
}
}
};
/**
* Evaluate the value of the watcher.
* This only gets called for lazy watchers.
*/
Watcher.prototype.evaluate = function evaluate () {
this.value = this.get()
this.dirty = false
};
/**
* Depend on all deps collected by this watcher.
*/
Watcher.prototype.depend = function depend () {
var this$1 = this;
var i = this.deps.length
while (i--) {
this$1.deps[i].depend()
}
};
/**
* Remove self from all dependencies' subcriber list.
*/
Watcher.prototype.teardown = function teardown () {
var this$1 = this;
if (this.active) {
// remove self from vm's watcher list
// this is a somewhat expensive operation so we skip it
// if the vm is being destroyed or is performing a v-for
// re-render (the watcher list is then filtered by v-for).
if (!this.vm._isBeingDestroyed && !this.vm._vForRemoving) {
remove$1(this.vm._watchers, this)
}
var i = this.deps.length
while (i--) {
this$1.deps[i].removeSub(this$1)
}
this.active = false
}
};
/**
* Recursively traverse an object to evoke all converted
* getters, so that every nested property inside the object
* is collected as a "deep" dependency.
*/
var seenObjects = new _Set()
function traverse (val, seen) {
var i, keys
if (!seen) {
seen = seenObjects
seen.clear()
}
var isA = Array.isArray(val)
var isO = isObject(val)
if ((isA || isO) && Object.isExtensible(val)) {
if (val.__ob__) {
var depId = val.__ob__.dep.id
if (seen.has(depId)) {
return
} else {
seen.add(depId)
}
}
if (isA) {
i = val.length
while (i--) { traverse(val[i], seen) }
} else if (isO) {
keys = Object.keys(val)
i = keys.length
while (i--) { traverse(val[keys[i]], seen) }
}
}
}
/*
* not type checking this file because flow doesn't play well with
* dynamically accessing methods on Array prototype
*/
var arrayProto = Array.prototype
var arrayMethods = Object.create(arrayProto);[
'push',
'pop',
'shift',
'unshift',
'splice',
'sort',
'reverse'
]
.forEach(function (method) {
// cache original method
var original = arrayProto[method]
def(arrayMethods, method, function mutator () {
var arguments$1 = arguments;
// avoid leaking arguments:
// http://jsperf.com/closure-with-arguments
var i = arguments.length
var args = new Array(i)
while (i--) {
args[i] = arguments$1[i]
}
var result = original.apply(this, args)
var ob = this.__ob__
var inserted
switch (method) {
case 'push':
inserted = args
break
case 'unshift':
inserted = args
break
case 'splice':
inserted = args.slice(2)
break
}
if (inserted) { ob.observeArray(inserted) }
// notify change
ob.dep.notify()
return result
})
})
/* */
var arrayKeys = Object.getOwnPropertyNames(arrayMethods)
/**
* By default, when a reactive property is set, the new value is
* also converted to become reactive. However when passing down props,
* we don't want to force conversion because the value may be a nested value
* under a frozen data structure. Converting it would defeat the optimization.
*/
var observerState = {
shouldConvert: true,
isSettingProps: false
}
/**
* Observer class that are attached to each observed
* object. Once attached, the observer converts target
* object's property keys into getter/setters that
* collect dependencies and dispatches updates.
*/
var Observer = function Observer (value) {
this.value = value
this.dep = new Dep()
this.vmCount = 0
def(value, '__ob__', this)
if (Array.isArray(value)) {
var augment = hasProto
? protoAugment
: copyAugment
augment(value, arrayMethods, arrayKeys)
this.observeArray(value)
} else {
this.walk(value)