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Finish basic game logic.
Here's @rishisek 's comment on the logic, basically what we expect for a turn to do.
/**
* A single turn:
* - Use
* - Move
* - Attack
* - Buy
*
* DecisionSet becomes a compilation of these 4. At the end of a turn, decision_set is written to JSON.
*
* Turn {
* players: [
* Player {
* // state
* }
* ],
* decision_sets: [
* DecisionSet {
* use, move, attack, buy
* }
* ]
* }
*/
/*
1. Create GameState
2. For each turn of game,
a. execute use, move, ...
b. render turn
*/
The text was updated successfully, but these errors were encountered:
Finish basic game logic.
Here's @rishisek 's comment on the logic, basically what we expect for a turn to do.
The text was updated successfully, but these errors were encountered: