We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Functions like complete_code which take a Gd<Object> Rust-side but are nullable C++-side will crash right now.
complete_code
Gd<Object>
Waiting on Godot to have proper GDExtension API type annotations for nullability. See godotengine/godot-proposals#2550
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Functions like
complete_code
which take aGd<Object>
Rust-side but are nullable C++-side will crash right now.Waiting on Godot to have proper GDExtension API type annotations for nullability. See godotengine/godot-proposals#2550
The text was updated successfully, but these errors were encountered: