Tile Trail is a puzzle strategy game. Built using Node.js.
- A grid based puzzle game based in an icy tundra. The player must find a path through brittle tiles that cannot be stepped on twice. The objective is to collect enough food and reach the destination tile.
- A map builder that allows users to create and share their own puzzles.
- Server side validation of user submitted puzzles for validity. Additionally, server side profiling of submitted puzzles for the assignment of a difficulty metric.
- Semi randomized level retrieval, i.e, retrieving a random level of a specific difficulty based on user settings. For a user playing the game in a default manner, the game difficulty should increase gradually.