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No matter where your game directories are, for example /media/usb0/games the updater always puts new files in /media/fat/games/corename changing the base path doesn't help here, as you might have some in fat and some in usb0, also, this would cause the cores, and everything else to always be downloaded to /media/usb0, which is not the desired outcome, here. I'm working on a solution, similar to the one used in the BIOS Getter script, which was also added to the mame and hbmame getter scripts, after I submitted a pull request to that repo, based on the BIOS Getter method. Also, after you move those files to the proper directories, manually, the updater will happily redownload them the next time it's run. I can understand new cores having the game directory put on /media/fat/games, but, once the user has moved that directory somewhere else, the downloader should use that location in future updates.
I also have a separate issue with palettes being in the game directory, instead of its own directory, but, that is an issue with MiSTer main, and the cores, themselves, even though they seem to think it's an issue for the updater, however, this change would at least make that issue a bit more bearable, as long as the palette files are dropped in the correct place.
The text was updated successfully, but these errors were encountered:
No matter where your game directories are, for example /media/usb0/games the updater always puts new files in /media/fat/games/corename changing the base path doesn't help here, as you might have some in fat and some in usb0, also, this would cause the cores, and everything else to always be downloaded to /media/usb0, which is not the desired outcome, here. I'm working on a solution, similar to the one used in the BIOS Getter script, which was also added to the mame and hbmame getter scripts, after I submitted a pull request to that repo, based on the BIOS Getter method. Also, after you move those files to the proper directories, manually, the updater will happily redownload them the next time it's run. I can understand new cores having the game directory put on /media/fat/games, but, once the user has moved that directory somewhere else, the downloader should use that location in future updates.
I also have a separate issue with palettes being in the game directory, instead of its own directory, but, that is an issue with MiSTer main, and the cores, themselves, even though they seem to think it's an issue for the updater, however, this change would at least make that issue a bit more bearable, as long as the palette files are dropped in the correct place.
The text was updated successfully, but these errors were encountered: