forked from hzeller/rpi-rgb-led-matrix
-
Notifications
You must be signed in to change notification settings - Fork 0
/
scrolling-text-example.cc
215 lines (182 loc) · 6.41 KB
/
scrolling-text-example.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
// Small example how to scroll text.
//
// This code is public domain
// (but note, that the led-matrix library this depends on is GPL v2)
#include "led-matrix.h"
#include "graphics.h"
#include <string>
#include <getopt.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
using namespace rgb_matrix;
volatile bool interrupt_received = false;
static void InterruptHandler(int signo) {
interrupt_received = true;
}
static int usage(const char *progname) {
fprintf(stderr, "usage: %s [options] <text>\n", progname);
fprintf(stderr, "Takes text and scrolls it with speed -s\n");
fprintf(stderr, "Options:\n");
rgb_matrix::PrintMatrixFlags(stderr);
fprintf(stderr,
"\t-s <speed> : Approximate letters per second.\n"
"\t-l <loop-count> : Number of loops through the text. "
"-1 for endless (default)\n"
"\t-f <font-file> : Use given font.\n"
"\t-b <brightness> : Sets brightness percent. Default: 100.\n"
"\t-x <x-origin> : X-Origin of displaying text (Default: 0)\n"
"\t-y <y-origin> : Y-Origin of displaying text (Default: 0)\n"
"\t-S <spacing> : Spacing pixels between letters (Default: 0)\n"
"\n"
"\t-C <r,g,b> : Color. Default 255,255,0\n"
"\t-B <r,g,b> : Background-Color. Default 0,0,0\n"
"\t-O <r,g,b> : Outline-Color, e.g. to increase contrast.\n"
);
return 1;
}
static bool parseColor(Color *c, const char *str) {
return sscanf(str, "%hhu,%hhu,%hhu", &c->r, &c->g, &c->b) == 3;
}
static bool FullSaturation(const Color &c) {
return (c.r == 0 || c.r == 255)
&& (c.g == 0 || c.g == 255)
&& (c.b == 0 || c.b == 255);
}
int main(int argc, char *argv[]) {
RGBMatrix::Options matrix_options;
rgb_matrix::RuntimeOptions runtime_opt;
if (!rgb_matrix::ParseOptionsFromFlags(&argc, &argv,
&matrix_options, &runtime_opt)) {
return usage(argv[0]);
}
Color color(255, 255, 0);
Color bg_color(0, 0, 0);
Color outline_color(0,0,0);
bool with_outline = false;
const char *bdf_font_file = NULL;
std::string line;
/* x_origin is set just right of the screen */
int x_orig = (matrix_options.chain_length * matrix_options.cols) + 5;
int y_orig = 0;
int brightness = 100;
int letter_spacing = 0;
float speed = 7.0f;
int loops = -1;
int opt;
while ((opt = getopt(argc, argv, "x:y:f:C:B:O:b:S:s:l:")) != -1) {
switch (opt) {
case 's': speed = atof(optarg); break;
case 'l': loops = atoi(optarg); break;
case 'b': brightness = atoi(optarg); break;
case 'x': x_orig = atoi(optarg); break;
case 'y': y_orig = atoi(optarg); break;
case 'f': bdf_font_file = strdup(optarg); break;
case 'S': letter_spacing = atoi(optarg); break;
case 'C':
if (!parseColor(&color, optarg)) {
fprintf(stderr, "Invalid color spec: %s\n", optarg);
return usage(argv[0]);
}
break;
case 'B':
if (!parseColor(&bg_color, optarg)) {
fprintf(stderr, "Invalid background color spec: %s\n", optarg);
return usage(argv[0]);
}
break;
case 'O':
if (!parseColor(&outline_color, optarg)) {
fprintf(stderr, "Invalid outline color spec: %s\n", optarg);
return usage(argv[0]);
}
with_outline = true;
break;
default:
return usage(argv[0]);
}
}
for (int i = optind; i < argc; ++i) {
line.append(argv[i]).append(" ");
}
if (line.empty()) {
fprintf(stderr, "Add the text you want to print on the command-line.\n");
return usage(argv[0]);
}
if (bdf_font_file == NULL) {
fprintf(stderr, "Need to specify BDF font-file with -f\n");
return usage(argv[0]);
}
/*
* Load font. This needs to be a filename with a bdf bitmap font.
*/
rgb_matrix::Font font;
if (!font.LoadFont(bdf_font_file)) {
fprintf(stderr, "Couldn't load font '%s'\n", bdf_font_file);
return 1;
}
/*
* If we want an outline around the font, we create a new font with
* the original font as a template that is just an outline font.
*/
rgb_matrix::Font *outline_font = NULL;
if (with_outline) {
outline_font = font.CreateOutlineFont();
}
if (brightness < 1 || brightness > 100) {
fprintf(stderr, "Brightness is outside usable range.\n");
return 1;
}
RGBMatrix *canvas = rgb_matrix::CreateMatrixFromOptions(matrix_options,
runtime_opt);
if (canvas == NULL)
return 1;
canvas->SetBrightness(brightness);
const bool all_extreme_colors = (brightness == 100)
&& FullSaturation(color)
&& FullSaturation(bg_color)
&& FullSaturation(outline_color);
if (all_extreme_colors)
canvas->SetPWMBits(1);
int x = x_orig;
int y = y_orig;
int length = 0;
signal(SIGTERM, InterruptHandler);
signal(SIGINT, InterruptHandler);
printf("CTRL-C for exit.\n");
// Create a new canvas to be used with led_matrix_swap_on_vsync
FrameCanvas *offscreen_canvas = canvas->CreateFrameCanvas();
int delay_speed_usec = 1000000 / speed / font.CharacterWidth('W');
if (delay_speed_usec < 0) delay_speed_usec = 2000;
while (!interrupt_received && loops != 0) {
offscreen_canvas->Clear(); // clear canvas
if (outline_font) {
// The outline font, we need to write with a negative (-2) text-spacing,
// as we want to have the same letter pitch as the regular text that
// we then write on top.
rgb_matrix::DrawText(offscreen_canvas, *outline_font,
x - 1, y + font.baseline(),
outline_color, &bg_color,
line.c_str(), letter_spacing - 2);
}
// length = holds how many pixels our text takes up
length = rgb_matrix::DrawText(offscreen_canvas, font,
x, y + font.baseline(),
color, outline_font ? NULL : &bg_color,
line.c_str(), letter_spacing);
if (--x + length < 0) {
x = x_orig;
if (loops > 0) --loops;
}
usleep(delay_speed_usec);
// Swap the offscreen_canvas with canvas on vsync, avoids flickering
offscreen_canvas = canvas->SwapOnVSync(offscreen_canvas);
}
// Finished. Shut down the RGB matrix.
canvas->Clear();
delete canvas;
return 0;
}