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relics.json
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{
"Anchor": {
"NAME": "Anchor",
"FLAVOR": "Holding this miniature trinket, you feel heavier and more stable.",
"DESCRIPTIONS": [
"Start each combat with #b",
" #yBlock."
]
},
"Ancient Tea Set": {
"NAME": "Ancient Tea Set",
"FLAVOR": "The key to a refreshing night's rest.",
"DESCRIPTIONS": [
"Whenever you enter a Rest Site, start the next combat with [R] [R] .",
"Whenever you enter a Rest Site, start the next combat with [G] [G] .",
"Whenever you enter a Rest Site, start the next combat with [B] [B] ."
]
},
"Art of War": {
"NAME": "Art of War",
"FLAVOR": "This ancient manuscript contains wisdom from a past age.",
"DESCRIPTIONS": [
"If you do not play any #yAttacks during your turn, gain an extra ",
"[R] next turn.",
"[G] next turn.",
"[B] next turn."
]
},
"Astrolabe": {
"NAME": "Astrolabe",
"FLAVOR": "A tool to glean invaluable knowledge from the stars.",
"DESCRIPTIONS": [
"Upon pickup, choose and #yTransform #b3 cards, then #yUpgrade them.",
"Choose 3 cards for "
]
},
"Bag of Marbles": {
"NAME": "Bag of Marbles",
"FLAVOR": "A once popular toy in the City. Useful for throwing enemies off balance.",
"DESCRIPTIONS": [
"At the start of each combat, apply #b",
" #yVulnerable to ALL enemies."
]
},
"Bag of Preparation": {
"NAME": "Bag of Preparation",
"FLAVOR": "Oversized adventurer's pack. Has many pockets and straps.",
"DESCRIPTIONS": [
"At the start of each combat, draw #b",
" additional cards."
]
},
"Bird Faced Urn": {
"NAME": "Bird-Faced Urn",
"FLAVOR": "This urn shows the crow god Mazaleth looking mischievous.",
"DESCRIPTIONS": [
"Whenever you play a #yPower, heal #b",
" HP."
]
},
"Black Blood": {
"NAME": "Black Blood",
"FLAVOR": "The rage grows darker.",
"DESCRIPTIONS": [
"Replaces #rBurning #rBlood. At the end of combat, heal #b",
" HP."
]
},
"Black Star": {
"NAME": "Black Star",
"FLAVOR": "Originally discovered in the town of the serpent, aside a solitary candle.",
"DESCRIPTIONS": [
"#yElites drop an additional relic when defeated."
]
},
"Blood Vial": {
"NAME": "Blood Vial",
"FLAVOR": "A vial containing the blood of a pure and elder vampire.",
"DESCRIPTIONS": [
"At the start of each combat, heal #b",
" HP."
]
},
"Bloody Idol": {
"NAME": "Bloody Idol",
"FLAVOR": "The idol now weeps a constant stream of blood.",
"DESCRIPTIONS": [
"Whenever you gain #yGold, heal #b",
" HP."
]
},
"Blue Candle": {
"NAME": "Blue Candle",
"FLAVOR": "The flame ignites when shrouded in darkness.",
"DESCRIPTIONS": [
"#yCurse cards can now be played. NL NL Playing a #yCurse will make you lose #b",
" HP and #yExhausts the card."
]
},
"Bottled Flame": {
"NAME": "Bottled Flame",
"FLAVOR": "Inside the bottle resides a flame that eternally burns.",
"DESCRIPTIONS": [
"Upon pickup, choose an #yAttack card. At the start of each combat, this card will be in your hand.",
"Choose a card for ",
"At the start of each combat, add ",
" to your hand."
]
},
"Bottled Lightning": {
"NAME": "Bottled Lightning",
"FLAVOR": "Peering into the swirling maelstrom, you see a part of yourself staring back.",
"DESCRIPTIONS": [
"Upon pickup, choose a #ySkill card. At the start of each combat, this card will be in your hand.",
"Choose a card for ",
"At the start of each combat, add ",
" to your hand."
]
},
"Bottled Tornado": {
"NAME": "Bottled Tornado",
"FLAVOR": "The bottle gently hums and whirs.",
"DESCRIPTIONS": [
"Upon pickup, choose a #yPower card. At the start of each combat, this card will be in your hand.",
"Choose a card for ",
"At the start of each combat, add ",
" to your hand."
]
},
"Bronze Scales": {
"NAME": "Bronze Scales",
"FLAVOR": "The sharp scales of the Guardian. Rearranges itself to protect its user. ",
"DESCRIPTIONS": [
"At the start of each combat, gain #b",
" #yThorns."
]
},
"Burning Blood": {
"NAME": "Burning Blood",
"FLAVOR": "Your body's own blood burns with an undying rage.",
"DESCRIPTIONS": [
"At the end of combat, heal #b",
" HP."
]
},
"Cables": {
"NAME": "Gold-Plated Cables",
"FLAVOR": "\"Interesting! Even automatons are affected by placebo.\" - Ranwid",
"DESCRIPTIONS": [
"Your rightmost Orb triggers its passive an additional time."
]
},
"Calipers": {
"NAME": "Calipers",
"FLAVOR": "\"Mechanical precision leads to greatness\" - The Architect",
"DESCRIPTIONS": [
"At the start of your turn, lose #b",
" #yBlock rather than all of your #yBlock."
]
},
"Calling Bell": {
"NAME": "Calling Bell",
"FLAVOR": "This dark iron bell rang 3 times when you found it, but now stays silent.",
"DESCRIPTIONS": [
"Obtain #b3 #rCurses and #b3 #yRelics.",
"The Bell Tolls...",
"Skip Rewards",
"Close"
]
},
"Cauldron": {
"NAME": "Cauldron",
"FLAVOR": "The Merchant is actually a rather skilled potion brewer. Buy 4 get 1 free.",
"DESCRIPTIONS": [
"Upon pickup, brews #b5 random potions.",
"Blup blip bloop...!"
]
},
"Centennial Puzzle": {
"NAME": "Centennial Puzzle",
"FLAVOR": "Upon solving the puzzle you feel a powerful warmth in your chest.",
"DESCRIPTIONS": [
"The first time you lose HP each combat, draw #b",
" cards."
]
},
"Chameleon Ring": {
"NAME": "Chameleon Ring",
"FLAVOR": "Deprecated",
"DESCRIPTIONS": [
"You can now #yBrew at Rest Sites."
]
},
"Champion Belt": {
"NAME": "Champion Belt",
"FLAVOR": "Only the greatest may wear this belt.",
"DESCRIPTIONS": [
"Whenever you apply #yVulnerable, also apply #b",
" #yWeak."
]
},
"Charon's Ashes": {
"NAME": "Charon's Ashes",
"FLAVOR": "Charon was said to be the god of rebirth, eternally dying and reviving in a burst of flame.",
"DESCRIPTIONS": [
"Whenever you #yExhaust a card, deal #b",
" damage to ALL enemies."
]
},
"Chemical X": {
"NAME": "Chemical X",
"FLAVOR": "WARNING: Do not combine with sugar, spice, and everything nice.",
"DESCRIPTIONS": [
"The effects of your cost #bX cards are increased by #b",
"."
]
},
"Circlet": {
"NAME": "Circlet",
"FLAVOR": "You ran out of relics to find. Impressive!",
"DESCRIPTIONS": [
"Collect as many as you can."
]
},
"Cracked Core": {
"NAME": "Cracked Core",
"FLAVOR": "The mysterious life force which powers the Automatons within the Spire. It appears to be cracked.",
"DESCRIPTIONS": [
"At the start of each combat, #yChannel #b1 #yLightning."
]
},
"FrozenCore": {
"NAME": "Frozen Core",
"FLAVOR": "The crack in your core has been filled with a pulsating cold energy.",
"DESCRIPTIONS": [
"Replaces #rCracked #rCore. If you end your turn with empty Orb slots, #yChannel #b1 #yFrost."
]
},
"Cursed Key": {
"NAME": "Cursed Key",
"FLAVOR": "You can feel the malicious energy emanating from the key. Power comes at a price.",
"DESCRIPTIONS": [
" Whenever you open a non-boss chest, obtain a #rCurse.",
"Gain [R] at the start of each turn.",
"Gain [G] at the start of each turn.",
"Gain [B] at the start of each turn."
]
},
"Darkstone Periapt": {
"NAME": "Darkstone Periapt",
"FLAVOR": "The stone draws power from dark energy, converting it into vitality for the wearer.",
"DESCRIPTIONS": [
"Whenever you obtain a #yCurse, increase your Max HP by #b"
]
},
"DataDisk": {
"NAME": "Data Disk",
"FLAVOR": "This disk contains precious data on birds and snakes.",
"DESCRIPTIONS": [
"Start each combat with #b",
" #yFocus."
]
},
"Dead Branch": {
"NAME": "Dead Branch",
"FLAVOR": "The branch of a tree from a forgotten era.",
"DESCRIPTIONS": [
"Whenever you #yExhaust a card, add a random card to your hand."
]
},
"Derp Rock": {
"NAME": "Derp Rock",
"FLAVOR": "Placeholder",
"DESCRIPTIONS": [
"At the start of each turn, gain #b",
" Charge. NL (Cannot be removed or transformed.)"
]
},
"Discerning Monocle": {
"NAME": "Discerning Monocle",
"FLAVOR": "A very dapper looking monocle indeed.",
"DESCRIPTIONS": [
"Merchant prices are reduced by #b20%"
]
},
"Dodecahedron": {
"NAME": "Runic Dodecahedron",
"FLAVOR": "The runes are indecipherable.",
"DESCRIPTIONS": [
"If your HP is full, gain ",
"[R] at the start of each turn.",
"[G] at the start of each turn.",
"[B] at the start of each turn."
]
},
"Dream Catcher": {
"NAME": "Dream Catcher",
"FLAVOR": "The northern tribes would often use dream catchers at night, believing they led to self improvement.",
"DESCRIPTIONS": [
"Whenever you #yRest, you may add a card to your deck."
]
},
"Du-Vu Doll": {
"NAME": "Du-Vu Doll",
"FLAVOR": "A doll devised to gain strength from malicious energy.",
"DESCRIPTIONS": [
"For each #yCurse in your deck, start each combat with #b",
" additional #yStrength.",
" You have no #yCurses.",
" You have #b",
" #yCurses."
]
},
"Ectoplasm": {
"NAME": "Ectoplasm",
"FLAVOR": "This blob of slime and energy seems to pulse with life.",
"DESCRIPTIONS": [
" You can no longer gain #yGold.",
"Gain [R] at the start of each turn.",
"Gain [G] at the start of each turn.",
"Gain [B] at the start of each turn."
]
},
"Emotion Chip": {
"NAME": "Emotion Chip",
"FLAVOR": "...<3...?",
"DESCRIPTIONS": [
"At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs."
]
},
"Enchiridion": {
"NAME": "Enchiridion",
"FLAVOR": "The legendary journal of an ancient lich.",
"DESCRIPTIONS": [
"At the start of each combat, add a random #yPower card to your hand. It costs #b0 until the end of turn."
]
},
"Eternal Feather": {
"NAME": "Eternal Feather",
"FLAVOR": "This feather appears to be completely indestructible. What bird does this possibly come from? ",
"DESCRIPTIONS": [
"For every #b",
" cards in your deck, heal #b",
" HP whenever you enter a Rest Site."
]
},
"Frozen Egg": {
"NAME": "Frozen Egg",
"FLAVOR": "The egg lies inert and frozen, never to hatch.",
"DESCRIPTIONS": [
"Upon pickup, choose and #yUpgrade a #yPower.",
"Choose a card for "
]
},
"Frozen Egg 2": {
"NAME": "Frozen Egg",
"FLAVOR": "The egg lies inert and frozen, never to hatch.",
"DESCRIPTIONS": [
"Whenever you add a #yPower card to your deck, it is #yUpgraded."
]
},
"Frozen Eye": {
"NAME": "Frozen Eye",
"FLAVOR": "Staring into the eye, you see a glimpse of your future.",
"DESCRIPTIONS": [
"When viewing your #yDraw #yPile, the cards are now shown in order."
]
},
"Gambling Chip": {
"NAME": "Gambling Chip",
"FLAVOR": "You can see a small inscription on one side. It reads: \"Bear's Lucky Chip!\"",
"DESCRIPTIONS": [
"At the start of each combat, discard any number of cards then draw that many."
]
},
"Ginger": {
"NAME": "Ginger",
"FLAVOR": "A potent tool in many tonics.",
"DESCRIPTIONS": [
"You can no longer become #yWeakened."
]
},
"Girya": {
"NAME": "Girya",
"FLAVOR": "This Girya is unfathomably heavy. You could train with this to get significantly stronger.",
"DESCRIPTIONS": [
"You can now gain #yStrength at Rest Sites. (3 times max)"
]
},
"Golden Idol": {
"NAME": "Golden Idol",
"FLAVOR": "Made of solid gold, you feel richer just holding it.",
"DESCRIPTIONS": [
"Enemies drop #b25% more #yGold."
]
},
"Gremlin Horn": {
"NAME": "Gremlin Horn",
"FLAVOR": "\"Gremlin Nobs are capable of growing until the day they die. Remarkable.\" - Ranwid",
"DESCRIPTIONS": [
"Whenever an enemy dies, gain ",
"[R] and draw #b1 card.",
"[G] and draw #b1 card.",
"[B] and draw #b1 card."
]
},
"Happy Flower": {
"NAME": "Happy Flower",
"FLAVOR": "This unceasingly joyous plant is a popular novelty item among nobles.",
"DESCRIPTIONS": [
"Every #b",
" turns, gain [R] .",
" turns, gain [G] .",
" turns, gain [B] ."
]
},
"Ice Cream": {
"NAME": "Ice Cream",
"FLAVOR": "\"Delicious!\"",
"DESCRIPTIONS": [
"Energy is now conserved between turns."
]
},
"Inserter": {
"NAME": "Inserter",
"FLAVOR": "Push. Pull. Stack. Repeat.",
"DESCRIPTIONS": [
"Every #b2 turns, gain #b1 Orb slot."
]
},
"Juzu Bracelet": {
"NAME": "Juzu Bracelet",
"FLAVOR": "A ward against the unknown.",
"DESCRIPTIONS": [
"Regular enemy combats are no longer encountered in #y? rooms."
]
},
"Kunai": {
"NAME": "Kunai",
"FLAVOR": "A blade favored by assassins for its lethality at range.",
"DESCRIPTIONS": [
"Every time you play #b",
" #yAttacks in a single turn, gain #b",
" #yDexterity."
]
},
"Lantern": {
"NAME": "Lantern",
"FLAVOR": "An eerie lantern which illuminates only for the wielder.",
"DESCRIPTIONS": [
"Gain ",
"[R] ",
"[G] ",
"[B] ",
"on the first turn of each combat."
]
},
"Lee's Waffle": {
"NAME": "Lee's Waffle",
"FLAVOR": "\"Tastiest treat you will find in all the Spire! Baked today just for you.\"",
"DESCRIPTIONS": [
"Upon pickup, raise your Max HP by #b",
" and heal all of your HP."
]
},
"Letter Opener": {
"NAME": "Letter Opener",
"FLAVOR": "Unnaturally sharp.",
"DESCRIPTIONS": [
"Every time you play #b3 Skills in a single turn, deal #b",
" damage to ALL enemies."
]
},
"Living Blade": {
"NAME": "Living Blade",
"FLAVOR": "DEPRECATED",
"DESCRIPTIONS": [
"You can get any number of any card."
]
},
"Lizard Tail": {
"NAME": "Lizard Tail",
"FLAVOR": "A fake tail to trick enemies during combat.",
"DESCRIPTIONS": [
"When you would die, heal to #b50% of your Max HP instead (works once)."
]
},
"Magic Flower": {
"NAME": "Magic Flower",
"FLAVOR": "A flower long thought extinct, somehow preserved in perfect condition.",
"DESCRIPTIONS": [
"Healing is #b50% more effective during combat."
]
},
"Mango": {
"NAME": "Mango",
"FLAVOR": "The most coveted forgotten fruit. Impeccably preserved with no signs of Spireblight.",
"DESCRIPTIONS": [
"Upon pickup, raise your Max HP by #b"
]
},
"Mark of Pain": {
"NAME": "Mark of Pain",
"FLAVOR": "This brand was used by the northern tribes to signify warriors who had mastered pain in battle.",
"DESCRIPTIONS": [
"Gain [R] at the start of each turn. Start combats with #b2 #rWounds in your draw pile."
]
},
"Matryoshka": {
"NAME": "Matryoshka",
"FLAVOR": "A stackable set of painted dolls. The paint depicts an unknown bird with white eyes and blue feathers.",
"DESCRIPTIONS": [
"The next #b2 chests you open contain #b2 #yRelics. (Excludes boss chests)",
"The next chest you open contains #b2 #yRelics. (Excludes boss chests)",
"This relic has been used up."
]
},
"Meat on the Bone": {
"NAME": "Meat on the Bone",
"FLAVOR": "The meat keeps replenishing, never seeming to fully run out.",
"DESCRIPTIONS": [
"If your HP is at or below #b50% at the end of combat, heal #b",
" HP."
]
},
"Medical Kit": {
"NAME": "Medical Kit",
"FLAVOR": "\"Has everything you need! Anti-itch, anti-burn, anti-venom, and more!\"",
"DESCRIPTIONS": [
"#yStatus cards can now be played. Playing a #yStatus will #yExhaust the card."
]
},
"Membership Card": {
"NAME": "Membership Card",
"FLAVOR": "\"Bonus membership offer for my most valuable customers!\"",
"DESCRIPTIONS": [
"In future acts, shops appear #b50% more often. #yBONUS: #b20% discount on all products!"
]
},
"Mercury Hourglass": {
"NAME": "Mercury Hourglass",
"FLAVOR": "An enchanted hourglass that endlessly drips.",
"DESCRIPTIONS": [
"At the start of your turn, deal #b",
" damage to ALL enemies."
]
},
"Molten Egg": {
"NAME": "Molten Egg",
"FLAVOR": "The egg of a Phoenix. It glows red hot with a simmering lava.",
"DESCRIPTIONS": [
"Upon pickup, choose and #yUpgrade an #yAttack.",
"Choose a card for "
]
},
"Molten Egg 2": {
"NAME": "Molten Egg",
"FLAVOR": "The egg of a Phoenix. It glows red hot with a simmering lava.",
"DESCRIPTIONS": [
"Whenever you add an #yAttack card to your deck, it is #yUpgraded."
]
},
"Mummified Hand": {
"NAME": "Mummified Hand",
"FLAVOR": "Frequently twitches, especially when your pulse is high.",
"DESCRIPTIONS": [
"Whenever you play a #yPower, a random card in your hand costs #b0 for the turn."
]
},
"Necronomicon": {
"NAME": "Necronomicon",
"FLAVOR": "Only a fool would try and harness this evil power. At night your dreams are haunted by images of the book devouring your mind.",
"DESCRIPTIONS": [
"The first #yAttack played each turn that costs #b",
" or more is played twice. When you take this relic, become #rCursed.",
" or more is played twice."
]
},
"NeowsBlessing": {
"NAME": "Neow's Lament",
"FLAVOR": "The blessing of lamentation bestowed by Neow.",
"DESCRIPTIONS": [
"Enemies in your first #b3 combats will have 1 HP.",
"The blessing is used up."
]
},
"Nilry's Codex": {
"NAME": "Nilry's Codex",
"FLAVOR": "Crafted by the infamous game master himself. Said to expand one's mind.",
"DESCRIPTIONS": [
"At the end of each turn, you can choose #b1 of #b3 random cards to shuffle into your draw pile."
]
},
"Nine Lives": {
"NAME": "Nine Lives",
"FLAVOR": "DEPRECATED.",
"DESCRIPTIONS": [
"When you would die, heal to full HP instead. NL (Works #b9 times)",
"When you would die, heal to full HP instead. NL (No more lives)",
"When you would die, heal to full HP instead. NL (Works #b",
" more times)"
]
},
"Ninja Scroll": {
"NAME": "Ninja Scroll",
"FLAVOR": "Contains the secrets of assassination.",
"DESCRIPTIONS": [
"Start each combat with #b",
" #yShivs in hand."
]
},
"Nloth's Gift": {
"NAME": "Nloth's Gift",
"FLAVOR": "The strange gift from N'loth. Whenever you try and unwrap it, another wrapped box of the same size lies within.",
"DESCRIPTIONS": [
"#bTriples the chance of receiving rare cards as monster rewards."
]
},
"Nuclear Battery": {
"NAME": "Nuclear Battery",
"FLAVOR": "Ooooh...",
"DESCRIPTIONS": [
"At the start of each combat, #yChannel #b1 #yPlasma."
]
},
"Nullstone Periapt": {
"NAME": "Nullstone Periapt",
"FLAVOR": "DEPRECATED.",
"DESCRIPTIONS": [
"Negate the next #yDebuff you receive from an enemy. NL Recharges in #b10 turns."
]
},
"Odd Mushroom": {
"NAME": "Odd Mushroom",
"FLAVOR": "\"After consuming trichella parastius I felt larger and less... susceptible.\" - Ranwid ",
"DESCRIPTIONS": [
"When #yVulnerable, take #b25% more damage rather than #b50%."
]
},
"Oddly Smooth Stone": {
"NAME": "Oddly Smooth Stone",
"FLAVOR": "You have never seen something so smooth and pristine. This must be the work of the Ancients.",
"DESCRIPTIONS": [
"Start each combat with #b",
" #yDexterity."
]
},
"Old Coin": {
"NAME": "Old Coin",
"FLAVOR": "Unique coins are highly valued by Merchants for their historical value and rare metallic composition.",
"DESCRIPTIONS": [
"Upon pickup, gain #b300 #yGold."
]
},
"Omamori": {
"NAME": "Omamori",
"FLAVOR": "A common charm for staving off vile spirits. This one seems to possess a spark of divine energy.",
"DESCRIPTIONS": [
"Negate the next #b2 #rCurses you obtain.",
"Negate the next #rCurse you obtain.",
"This relic is all used up."
]
},
"Orichalcum": {
"NAME": "Orichalcum",
"FLAVOR": "A green tinted metal of an unknown origin. Seemingly indestructible.",
"DESCRIPTIONS": [
"If you end your turn without #yBlock, gain #b",
" #yBlock."
]
},
"Ornamental Fan": {
"NAME": "Ornamental Fan",
"FLAVOR": "The fan seems to extend and harden as blood is spilled.",
"DESCRIPTIONS": [
"Every time you play #b3 #yAttacks in a single turn, gain #b",
" #yBlock."
]
},
"Orrery": {
"NAME": "Orrery",
"FLAVOR": "\"Once you understand the universe...\" - Zoroth",
"DESCRIPTIONS": [
"Choose and add #b5 cards to your deck.",
"Knowledge!"
]
},
"Pandora's Box": {
"NAME": "Pandora's Box",
"FLAVOR": "You have a bad feeling about opening this.",
"DESCRIPTIONS": [
"#bTransform all Strikes and Defends.",
"Pandora's Box has been opened..."
]
},
"Pantograph": {
"NAME": "Pantograph",
"FLAVOR": "\"Solid foundations are not accidental. Tools for planning are a must.\" - The Architect",
"DESCRIPTIONS": [
"At the start of boss combats, heal #b",
" HP."
]
},
"Paper Crane": {
"NAME": "Paper Krane",
"FLAVOR": "An origami of a creature from a past age.",
"DESCRIPTIONS": [
"Enemies with #yWeak deal #b50% less damage rather than #b25%."
]
},
"Paper Frog": {
"NAME": "Paper Phrog",
"FLAVOR": "The paper continually folds and unfolds itself into the shape of a small creature.",
"DESCRIPTIONS": [
"Enemies with #yVulnerable take #b75% more damage rather than #b50%."
]
},
"Peace Pipe": {
"NAME": "Peace Pipe",
"FLAVOR": "Clears the mind and cleanses the soul.",
"DESCRIPTIONS": [
"You can now remove cards from your deck at Rest Sites."
]
},
"Pear": {
"NAME": "Pear",
"FLAVOR": "A common fruit before the Spireblight.",
"DESCRIPTIONS": [
"Upon pickup, raise your Max HP by #b"
]
},
"Pen Nib": {
"NAME": "Pen Nib",
"FLAVOR": "Holding the nib, you can see everyone ever slain by a previous owner of the pen. A violent history.",
"DESCRIPTIONS": [
"Every #b10th #yAttack you play deals double damage."
]
},
"Philosopher's Stone": {
"NAME": "Philosopher's Stone",
"FLAVOR": "Raw energy emanates from the stone, empowering all nearby.",
"DESCRIPTIONS": [
" ALL enemies start with #b2 #yStrength.",
"Gain [R] at the start of each turn.",
"Gain [G] at the start of each turn.",
"Gain [B] at the start of each turn."
]
},
"Potion Belt": {
"NAME": "Potion Belt",
"FLAVOR": "I can hold more Potions using this belt!",
"DESCRIPTIONS": [
"Upon pickup, gain #b2 Potion slots."
]
},
"Prayer Wheel": {
"NAME": "Prayer Wheel",
"FLAVOR": "The wheel continues to spin, never stopping.",
"DESCRIPTIONS": [
"Normal enemies drop an additional card reward."
]
},
"Question Card": {
"NAME": "Question Card",
"FLAVOR": "\"Those with more choices minimize the downside to chaos.\" - Kublai the Great",
"DESCRIPTIONS": [
"On future Card Reward screens you have #y1 additional card to choose from."
]
},
"Red Circlet": {
"NAME": "Red Circlet",
"FLAVOR": "You ran out of relics. Impressive!",
"DESCRIPTIONS": [
"Looks very pretty."
]
},
"Red Mask": {
"NAME": "Red Mask",
"FLAVOR": "This very stylish looking mask belongs to the leader of the Red Mask Bandits. Technically that makes you the leader now?",
"DESCRIPTIONS": [
"At the start of each combat, apply #b",
" #yWeak to ALL enemies."
]
},
"Red Skull": {
"NAME": "Red Skull",
"FLAVOR": "A small skull covered in ornamental paint.",
"DESCRIPTIONS": [
"While your HP is at or below #b50%, you have #b",
" additional #yStrength."
]
},
"Regal Pillow": {
"NAME": "Regal Pillow",
"FLAVOR": "Now you can get a proper night's rest.",
"DESCRIPTIONS": [
"Heal an additional #b",
" HP when you #yRest."
]
},
"Ring of the Serpent": {
"NAME": "Ring of the Serpent",
"FLAVOR": "Your ring has morphed and changed forms.",
"DESCRIPTIONS": [
"Replaces #gRing #gof #gthe #gSnake. ",
"At the start of your turn, draw #b1 additional card."
]
},
"Ring of the Snake": {
"NAME": "Ring of the Snake",
"FLAVOR": "Made from a fossilized snake. Represents great skill as a huntress.",
"DESCRIPTIONS": [
"At the start of each combat, draw #b",
" additional cards."
]
},
"Runic Capacitor": {
"NAME": "Runic Capacitor",
"FLAVOR": "More is better.",
"DESCRIPTIONS": [
"Start each combat with #b3 additional Orb slots."
]
},
"Runic Cube": {
"NAME": "Runic Cube",
"FLAVOR": "The runes are indecipherable.",
"DESCRIPTIONS": [
"Whenever you lose HP, draw #b",
" card.",
""
]
},
"Runic Dome": {
"NAME": "Runic Dome",
"FLAVOR": "The runes are indecipherable.",
"DESCRIPTIONS": [
"at the start of each turn. You can no longer see enemy #bIntents.",
"Gain [R] ",
"Gain [G] ",
"Gain [B] "
]
},
"Runic Pyramid": {
"NAME": "Runic Pyramid",
"FLAVOR": "The runes are indecipherable.",
"DESCRIPTIONS": [
"At the end of your turn, you no longer discard your hand.",
""
]
},
"Self Forming Clay": {
"NAME": "Self-Forming Clay",
"FLAVOR": "\"Most curious! It appears to form itself loosely on my thoughts! Tele-clay?\" - Ranwid",
"DESCRIPTIONS": [
"Whenever you lose HP in combat, gain #b",
" #yBlock next turn."
]
},
"Shovel": {
"NAME": "Shovel",
"FLAVOR": "The Spire houses all number of relics from past civilizations and powerful adventurers lost to time. Time to go dig them up!",
"DESCRIPTIONS": [
"You can now #yDig for loot at Rest Sites."
]
},
"Shuriken": {
"NAME": "Shuriken",
"FLAVOR": "Lightweight throwing weapons. Recommend going for the eyes.",
"DESCRIPTIONS": [
"Every time you play #b",
" #yAttacks in a single turn, gain #b",
" #yStrength."
]
},
"Singing Bowl": {
"NAME": "Singing Bowl",
"FLAVOR": "This well-used artifact rings out with a beautiful melody when struck.",
"DESCRIPTIONS": [
"When adding cards to your deck, you may gain #b+2 Max HP instead."
]
},
"Smiling Mask": {
"NAME": "Smiling Mask",
"FLAVOR": "Mask worn by the merchant. He must have spares...",
"DESCRIPTIONS": [
"The merchant's card removal service now always costs #b",
" #yGold."
]
},
"Snake Skull": {
"NAME": "Snecko Skull",
"FLAVOR": "A snecko skull in pristine condition. Mysteriously clean and smooth, dirt and grime fall off inexplicably.",
"DESCRIPTIONS": [
"Whenever you apply #yPoison, apply an additional #b",
" #yPoison."
]
},
"Snecko Eye": {
"NAME": "Snecko Eye",
"FLAVOR": "An eye of a fallen snecko. Much larger than you imagined.",
"DESCRIPTIONS": [
"Draw #b2 additional cards each turn. Start each combat #yConfused."
]
},
"Sozu": {
"NAME": "Sozu",
"FLAVOR": "You notice that magical liquids seem to lose their properties when near this relic.",
"DESCRIPTIONS": [
" You can no longer obtain potions. ",
"Gain [R] at the start of each turn.",
"Gain [G] at the start of each turn.",
"Gain [B] at the start of each turn."
]
},
"Spirit Poop": {
"NAME": "Spirit Poop",
"FLAVOR": "The charred remains of your offering to the spirits.",
"DESCRIPTIONS": [
"It's unpleasant."
]
},
"Strange Spoon": {
"NAME": "Strange Spoon",
"FLAVOR": "Staring at the spoon, it appears to bend and twist around before your eyes.",
"DESCRIPTIONS": [
"Cards which #yExhaust when played will instead discard #b50% of the time."
]
},
"Strawberry": {
"NAME": "Strawberry",
"FLAVOR": "\"Delicious! Haven't seen any of these since the blight.\" - Ranwid",
"DESCRIPTIONS": [
"Upon pickup, raise your Max HP by #b"
]
},
"Sundial": {
"NAME": "Sundial",
"FLAVOR": "\"Early man's foolish obsession with time caused them to look to the sky for guidance, hoping for something permanent.\" - Zoroth",
"DESCRIPTIONS": [
"Every #b",
" times you shuffle your draw pile, gain [R] [R] .",
" times you shuffle your draw pile, gain [G] [G] .",
" times you shuffle your draw pile, gain [B] [B] ."
]
},
"Symbiotic Virus": {
"NAME": "Symbiotic Virus",
"FLAVOR": "A little bit of bad can do a lot of good...",
"DESCRIPTIONS": [
"At the start of each combat, #yChannel #b1 #yDark."
]
},
"Test 1": {
"NAME": "Test 1",
"FLAVOR": "Test relic for beta. If you like it, let the devs know.",
"DESCRIPTIONS": [
"Whenever you use a potion, gain ",
" [R] .",
" [G] .",
" [B] ."
]
},
"Test 2": {
"NAME": "Test 2",
"FLAVOR": "Test relic for beta. If you like it, let the devs know.",
"DESCRIPTIONS": [
"When viewing your #yDraw #yPile, the cards are now shown in order."
]
},
"Test 3": {
"NAME": "Test 3",
"FLAVOR": "Test relic for beta. If you like it, let the devs know.",
"DESCRIPTIONS": [
"When obtained, #yUpgrade all of your #yDefend cards."
]
},
"Test 4": {
"NAME": "Test 4",
"FLAVOR": "Test relic for beta. If you like it, let the devs know.",
"DESCRIPTIONS": [
"At the start of combat, the cost of all #yStrike cards are set to #b0."
]
},
"Test 5": {
"NAME": "Test 5",
"FLAVOR": "Test relic for beta. If you like it, let the devs know.",
"DESCRIPTIONS": [
"Upon pickup, #yUpgrade #b",
" random #ySkills."
]
},
"Test 6": {
"NAME": "Test 6",
"FLAVOR": "Test relic for beta. If you like it, let the devs know.",
"DESCRIPTIONS": [
"At the end of each turn, gain #b",
" #yBlock for every #b",
" #yGold you have."
]
},