title | description | ms.assetid | keywords | topic_type | api_name | api_type | ms.topic | ms.date | api_location | ||||
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GetRenderTargetSamplePosition |
Gets the sampling position (x,y) for a given sample index. |
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reference |
05/31/2018 |
Gets the sampling position (x,y) for a given sample index.
float<2> GetRenderTargetSamplePosition( in int<1> Index
);
Item | Description |
---|---|
Index |
[in] A zero-based sample index. |
The (x,y) position of the given sample.
Use this function and GetRenderTargetSampleCount to find out the number and position of the sampling locations for a render target.
This function is supported in the following shader models.
Shader Model | Supported |
---|---|
Shader Model 4 and higher shader models | yes |
Shader Model 3 (DirectX HLSL) | no |
Shader Model 2 (DirectX HLSL) | no |
Shader Model 1 (DirectX HLSL) | no |