Skip to content

Latest commit

 

History

History
94 lines (46 loc) · 2.59 KB

dx-graphics-hlsl-round.md

File metadata and controls

94 lines (46 loc) · 2.59 KB
title description ms.assetid keywords topic_type api_name api_location api_type ms.topic ms.date
round (Corecrt\_math.h)
Rounds the specified value to the nearest integer.
258ce717-dca1-4ed2-ad98-1ecfdb58f939
round HLSL
apiref
round
corecrt_math.h
HeaderDef
reference
05/31/2018

round

Rounds the specified value to the nearest integer. Halfway cases are rounded to the nearest even.

ret round(x)

Parameters

Item Description
x
[in] The specified value.

Return Value

The x parameter, rounded to the nearest integer within a floating-point type.

Type Description

Name Template Type Component Type Size
x scalar, vector, or matrix float any
ret same as input x float same dimension(s) as input x

Minimum Shader Model

This function is supported in the following shader models.

Shader Model Supported
Shader Model 2 (DirectX HLSL) and higher shader models yes
Shader Model 1 (DirectX HLSL) yes (vs_1_1 only)

Requirements

Requirement Value
Header
Corecrt_math.h

See also

Intrinsic Functions (DirectX HLSL)