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dx-graphics-hlsl-tex2dbias.md

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title description ms.assetid keywords topic_type api_name api_type ms.topic ms.date api_location
tex2Dbias
Samples a 2D texture after biasing the mip level by t.w.
adf2891a-732a-4953-875b-df315c19748b
tex2Dbias HLSL
apiref
tex2Dbias
NA
reference
05/31/2018

tex2Dbias

Samples a 2D texture after biasing the mip level by t.w.

ret tex2Dbias(s, t)

Parameters

Item Description
s
[in] The sampler state.
t
[in] The texture coordinate.

Return Value

The value of the texture data.

Type Description

Name In/Out Template Type Component Type Size
s in object sampler2D 1
t in vector float 4
ret out vector float 4

Minimum Shader Model

This function is supported in the following shader models.

Shader Model Supported
Shader Model 4 yes (pixel shader only)
Shader Model 3 (DirectX HLSL) yes (pixel shader only)
Shader Model 2 (DirectX HLSL) yes (pixel shader only)
Shader Model 1 (DirectX HLSL) no

See also

Intrinsic Functions (DirectX HLSL)