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dx-graphics-hlsl-tex3d.md

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title description ms.assetid keywords topic_type api_name api_type ms.topic ms.date api_location
tex3D (HLSL reference)
Samples a 3D texture.
713eec24-bdf5-456e-98da-30e2c9d7e808
tex3D HLSL
apiref
tex3D
NA
reference
05/31/2018

tex3D (HLSL reference)

Samples a 3D texture.

ret tex3D(s, t)

Parameters

Item Description
s
[in] The sampler state.
t
[in] The texture coordinate.

Return Value

The value of the texture data.

Type Description

Name In/Out Template Type Component Type Size
s in object sampler3D 1
t in vector float 3
ret out vector float 4

Minimum Shader Model

This function is supported in the following shader models.

Shader Model Supported
Shader Model 4 yes (pixel shader only), but you must use the legacy compile option when compiling.
Shader Model 3 (DirectX HLSL) yes (pixel shader only)
Shader Model 2 (DirectX HLSL) yes (pixel shader only)
Shader Model 1 (DirectX HLSL) yes (pixel shader only)

See also

Intrinsic Functions (DirectX HLSL)