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PUBGTelemetryViewer.sln
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PUBGTelemetryViewer.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.352
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BruTile", "BruTile\BruTile.csproj", "{70315167-2BF1-4C7B-9184-728CAABF30D7}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PUBGTelemetryViewer", "PUBGTelemetryViewer\PUBGTelemetryViewer.csproj", "{E709C00F-C462-498F-A205-F3D8E884A0D6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PUBGLibrary", "PUBGLibrary\PUBGLibrary.csproj", "{937E9587-55D3-4C32-8E30-598149A4C73E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|ARM = Debug|ARM
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|ARM = Release|ARM
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B944E72D-C0D5-41C9-BD8A-9706123A34F3}
EndGlobalSection
EndGlobal