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(XWA) missing Arrival/Departure & Goals Triggers #89

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Blazingfirestorm opened this issue Oct 14, 2023 · 5 comments
Closed

(XWA) missing Arrival/Departure & Goals Triggers #89

Blazingfirestorm opened this issue Oct 14, 2023 · 5 comments
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external Issue with child DLL or other utility, not item itself

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@Blazingfirestorm
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Blazingfirestorm commented Oct 14, 2023

so if the first condition is counted as 0
the 58 trigger is NOT be identified
the 55 trigger is All Disabled
the 51 trigger is All Seized
the 38 trigger is (Always Failed)
the 39 trigger is inspect/pickup for team

@Blazingfirestorm Blazingfirestorm changed the title (XWA) missing Arrival/Departure Triggers (XWA) missing Arrival/Departure & Goals Triggers Oct 14, 2023
@MikeG621
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39, does that also require the Team number be referenced in the Parameter? Is it based on inspection, or pick up?
51, All captured? I'd like the verbiage be consistent.

@MikeG621 MikeG621 added the external Issue with child DLL or other utility, not item itself label Oct 14, 2023
@Blazingfirestorm
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Blazingfirestorm commented Oct 14, 2023

All captured that works

as for 39 the only time I've seen it used in XWA is B1M5 as a global prevent condition 100% of Scavengers must unknown and I look at XVT and the position of the conditions matches up

@MikeG621
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That helps, I've got notes in my XvT format spec about how 39 works

@Blazingfirestorm
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I assume it works the same

@MikeG621
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MikeG621 commented Oct 14, 2023

Listing fixed in Platform v5.8.1, not going to do any special handling for 39, that'll just be complicated for a rarely used trigger.

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