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NEWS
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20130418 - added absolute camera controls, altitude printout, put ship in orbit
- added lighting (FIXME) and basic materials. everything is still
- hardcoded. TODO: Add modularity
20130425 - added Quat class, and split some of main.cpp into the Body class and header.
20130522 - Earth is now textured, there is an attitude indicator (textured also), and a primitive texture
loading routine. The Rocket is now in a proper orbit, albeit a highly eccentric one. TODO: check for
accuracy. Lighting is basically correct now, and comes from the Sun, not the camera.
20130606 - Major code refactor. Whole bunch of changes, MOSTLY to decrease messiness. most things function properly
now. still need to figure out why the thrust vector isn't rotating properly. Applied GNU indent style to
all source files.
20130610 - using gluLookAt() for camera transformation now.
20130625 - using SWIG to generate Guile bindings. (SWIG doesn't seem to play well with Guile 2.0 yet, so I'm sticking
to 1.8) Not actually implemented yet. Still knocking together an interface standard. see the README