Cleanup of edge lengths computation in Mmg3d #275
Labels
kind: cleanup
should be clean
kind: refactoring
needs refactoring
part: mesh adaptation
mesh adaptation mode specificity
part: mmg3d
mmg3d specific
The edge length computation in Mmg3d contains some inconsistencies and needs to be tested and cleaned:
MG_BDY
tagMoreover, the readibility of this part the code needs to be improved (function names not very meaningful and complex function pointer digram)
Steps
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