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index.js
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index.js
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var eslint = require("eslint")
var assign = require("object-assign")
var loaderUtils = require("loader-utils")
var crypto = require("crypto")
var fs = require("fs")
var findCacheDir = require("find-cache-dir")
var objectHash = require("object-hash")
var os = require("os")
var engines = {}
var rules = {}
var cache = null
var cachePath = null
/**
* linter
*
* @param {String|Buffer} input JavaScript string
* @param {Object} config eslint configuration
* @param {Object} webpack webpack instance
* @return {void}
*/
function lint(input, config, webpack) {
var resourcePath = webpack.resourcePath
var cwd = process.cwd()
// remove cwd from resource path in case webpack has been started from project
// root, to allow having relative paths in .eslintignore
if (resourcePath.indexOf(cwd) === 0) {
resourcePath = resourcePath.substr(cwd.length + 1)
}
// get engine
var configHash = objectHash(config)
var engine = engines[configHash]
var rulesHash = rules[configHash]
var res
// If cache is enable and the data are the same as in the cache, just
// use them
if (config.cache) {
// just get rules hash once per engine for performance reasons
if (!rulesHash) {
rulesHash = objectHash(engine.getConfigForFile(resourcePath))
rules[configHash] = rulesHash
}
var inputMD5 = crypto.createHash("md5").update(input).digest("hex")
if (
cache[resourcePath] &&
cache[resourcePath].hash === inputMD5 &&
cache[resourcePath].rules === rulesHash
) {
res = cache[resourcePath].res
}
}
// Re-lint the text if the cache off or miss
if (!res) {
res = engine.executeOnText(input, resourcePath, true)
// Save new results in the cache
if (config.cache) {
cache[resourcePath] = {
hash: inputMD5,
rules: rulesHash,
res: res,
}
fs.writeFileSync(cachePath, JSON.stringify(cache))
}
}
// executeOnText ensure we will have res.results[0] only
// skip ignored file warning
if (!(
res.warningCount === 1 &&
res.results[0].messages[0] &&
res.results[0].messages[0].message &&
res.results[0].messages[0].message.indexOf("ignore") > 1
)) {
// quiet filter done now
// eslint allow rules to be specified in the input between comments
// so we can found warnings defined in the input itself
if (res.warningCount && config.quiet) {
res.warningCount = 0
res.results[0].warningCount = 0
res.results[0].messages = res.results[0].messages
.filter(function(message) {
return message.severity !== 1
})
}
// if enabled, use eslint auto-fixing where possible
if (config.fix && res.results[0].output) {
eslint.CLIEngine.outputFixes(res)
}
if (res.errorCount || res.warningCount) {
// add filename for each results so formatter can have relevant filename
res.results.forEach(function(r) {
r.filePath = webpack.resourcePath
})
var messages = config.formatter(res.results)
if (config.outputReport) {
var reportOutput
// if a different formatter is passed in as an option use that
if (config.outputReport.formatter) {
reportOutput = config.outputReport.formatter(res.results)
}
else {
reportOutput = messages
}
webpack.emitFile(config.outputReport.filePath, reportOutput)
}
// default behavior: emit error only if we have errors
var emitter = res.errorCount ? webpack.emitError : webpack.emitWarning
// force emitError or emitWarning if user want this
if (config.emitError) {
emitter = webpack.emitError
}
else if (config.emitWarning) {
emitter = webpack.emitWarning
}
if (emitter) {
emitter(messages)
if (config.failOnError && res.errorCount) {
throw new Error("Module failed because of a eslint error.\n"
+ messages)
}
else if (config.failOnWarning && res.warningCount) {
throw new Error("Module failed because of a eslint warning.\n"
+ messages)
}
}
else {
throw new Error(
"Your module system doesn't support emitWarning. " +
"Update available? \n" +
messages
)
}
}
}
}
/**
* webpack loader
*
* @param {String|Buffer} input JavaScript string
* @param {Object} map input source map
* @return {void}
*/
module.exports = function(input, map) {
var config = assign(
// loader defaults
{
formatter: require("eslint/lib/formatters/stylish"),
},
// user defaults
this.options.eslint || {},
// loader query string
loaderUtils.getOptions(this)
)
this.cacheable()
// Create the engine only once per config
var configHash = objectHash(config)
if (!engines[configHash]) {
engines[configHash] = new eslint.CLIEngine(config)
}
// Read the cached information only once and if enable
if (cache === null) {
if (config.cache) {
var thunk = findCacheDir({
name: "eslint-loader",
thunk: true,
create: true,
})
cachePath = thunk("data.json") || os.tmpdir() + "/data.json"
try {
cache = require(cachePath)
}
catch (e) {
cache = {}
}
}
else {
cache = false
}
}
lint(input, config, this)
this.callback(null, input, map)
}