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Bitcode support, yes or no? #288

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fgnm opened this issue Apr 28, 2018 · 3 comments
Closed
1 of 3 tasks

Bitcode support, yes or no? #288

fgnm opened this issue Apr 28, 2018 · 3 comments

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@fgnm
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fgnm commented Apr 28, 2018

I'm confused about enabling or not bitcode support to my Libgdx game compiled for iOS platform with RoboVM. For the informations I've found online it seams that RoboVM does not support bitcode, but here: https://github.com/MobiVM/robovm/blob/master/plugins/gradle/README.md
There is explained how to enable bitcode.

I'm confused. If supported by robovm, should I enable it? What exactly is bitcode? Thank you

Build Tools:

  • IDEA plugin
  • Eclipse plugin
  • Gradle plugin

Versions:

  • Robovm: 2.3.4-SNAPSHOT
  • XCode: 9.3
  • JDK: 1.8
@dkimitsa
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short answer -- no. if you check code you will find that isEnableBitcode is never used so this gradle options does nothing. but there is all infrastructure for bitcode to be added mostly in place. It was never added as it introduces next level questions (such as crash symbolication and other stuff). anyway you are welcome to contribute

@fgnm
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fgnm commented Apr 30, 2018

Thank you for the answer, I'll try to contribute if I'm able to ;)

@dkimitsa
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bitcode support added in #443

@Tom-Ski Tom-Ski closed this as completed Aug 18, 2023
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