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I'm confused about enabling or not bitcode support to my Libgdx game compiled for iOS platform with RoboVM. For the informations I've found online it seams that RoboVM does not support bitcode, but here: https://github.com/MobiVM/robovm/blob/master/plugins/gradle/README.md
There is explained how to enable bitcode.
I'm confused. If supported by robovm, should I enable it? What exactly is bitcode? Thank you
Build Tools:
IDEA plugin
Eclipse plugin
Gradle plugin
Versions:
Robovm: 2.3.4-SNAPSHOT
XCode: 9.3
JDK: 1.8
The text was updated successfully, but these errors were encountered:
short answer -- no. if you check code you will find that isEnableBitcode is never used so this gradle options does nothing. but there is all infrastructure for bitcode to be added mostly in place. It was never added as it introduces next level questions (such as crash symbolication and other stuff). anyway you are welcome to contribute
I'm confused about enabling or not bitcode support to my Libgdx game compiled for iOS platform with RoboVM. For the informations I've found online it seams that RoboVM does not support bitcode, but here: https://github.com/MobiVM/robovm/blob/master/plugins/gradle/README.md
There is explained how to enable bitcode.
I'm confused. If supported by robovm, should I enable it? What exactly is bitcode? Thank you
Build Tools:
Versions:
The text was updated successfully, but these errors were encountered: