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TODO.md

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11 lines (10 loc) · 317 Bytes
  • Inject into on movement & do 8x4x5 (basically what you're looking at) sending once shadow by lighting has been implemented. (Pulled directly from MixinPlayerEntity)
@Override
public void setPos(double x, double y, double z) {
  double i = prevX, j = prevY, k = prevZ;
  super.setPos(x, y, z);
}